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Downloading, Installation & Crashes!


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#261 clonecommand

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Posted 03 July 2007 - 04:36 PM

Yep!

Could you take an image of your shortcut? Much like in my tutorial, just to check that everything is in the right spot.

#262 Guest_LoneJackel_*

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Posted 04 July 2007 - 02:25 PM

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#263 Hobbit-Feet

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Posted 04 July 2007 - 04:54 PM

Hey,
Alritght so heres my Screenshots
First just of my desktop with the shortcut showing.
.- The secound is what is in the "Target" And "Start In" box' when i open it (eg without altercation)
- The third is the error message i see when alter the "Target and "Start in" box'to what it is in your instructions.
Hope this helps. =)
PS were you tlking to me or LoneJackal? ;)
I numbered them in the opposite order i think

Attached Thumbnails

  • BFME.SEE_3.JPG
  • BFME.SEE.JPG
  • BFME.SEE_1.JPG

Edited by Hobbit-Feet, 04 July 2007 - 05:03 PM.


#264 LoneJackel

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Posted 04 July 2007 - 07:54 PM

yah so if anyone can help me with my problem it would be VERY appreciated been wanting to play this mod for like a week

PS were you tlking to me or LoneJackal? ;)

lol no i was talking to who ever can help me lol

#265 Nazgûl

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Posted 04 July 2007 - 11:40 PM

To both of you; your shortcuts are wrong! HF is using MY shortcut supplied in the mod :rolleyes: YOU MUST CHANGE THEM ACCORDING TO INSTRUCTIONS! :D

For this you must figure out WHERE on your harddrive your game is installed. This is where the target goes. And the other link is for the mod which is always in:

C:\Documents and Settings\"YOURNAME"\Application Data\My Battle for Middle-earth™ II Files

It's really all explained very carefully in the readme :S

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#266 clonecommand

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Posted 05 July 2007 - 12:41 AM

Lone Jackel's is fine...I don't see a recognizeable problem with his. Then again see.big MIGHT not be in the right spot, but I highly doubt it. Try a full re-install of the entire game, patch it up again, and then install the mod. Hopefully that will work.

Unless Hobbit's feet has his installed to the E:\ directory, he is not fine. It should be what Lone Jackel's is. I thought it was hobbit-feet that had it right... :rolleyes:

Btw, make sure both your games are installed with the AUTOMATIC/normal installation, don't choose a directory.

#267 LoneJackel

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Posted 05 July 2007 - 04:23 AM

Lone Jackel's is fine...I don't see a recognizable problem with his. Then again see.big MIGHT not be in the right spot, but I highly doubt it. Try a full re-install of the entire game, patch it up again, and then install the mod. Hopefully that will work.

Unless Hobbit's feet has his installed to the E:\ directory, he is not fine. It should be what Lone Jackel's is. I thought it was hobbit-feet that had it right... :rolleyes:

Btw, make sure both your games are installed with the AUTOMATIC/normal installation, don't choose a directory.

I just completely re-installed the game upgraded to 1.06 put my SEE.Big file to C:\Documents and Settings\Owner\Application Data\My Battle for Middle-earth™ II Files
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#268 clonecommand

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Posted 05 July 2007 - 01:25 PM

And you are good! Just use that shortcut of yours that you made perfectly fine, and it should work. hopefully ;) I don't s.e.e. (pun intended :grin: ) any problems.

#269 Hobbit-Feet

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Posted 05 July 2007 - 06:52 PM

Well,
Yes im sure it is all really well explained in the games installation instructions/read me. However i have two problems.
- I cannot load it on your website(my browser crashes or freezes)
- How the hell do you read it on RAR program. I extract but nothin happens when i double click it. ( prb doing this all wrong:P)Have Adobe, how do you open it with adobe though?
Sorry for all the trouble,

PS my games is installed on the C directiory my computer jsut decides to put things in its self ..its stuborn..

Edited by Hobbit-Feet, 05 July 2007 - 06:58 PM.


#270 clonecommand

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Posted 05 July 2007 - 07:58 PM

You open it in Word...If you don't have word, then....

How could it possbly change itself back?

#271 Hobbit-Feet

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Posted 05 July 2007 - 08:06 PM

I double click it and it dont open in word and if i put it on my desktop the same happens.

I did that (substitutuing my name for "YOUR NAME"!) Nazgul But it still said as shown in attachment below.
Dont tell me im being stupid ...again.:rolleyes:SEE5.JPG SEE3.JPG SEE4.JPG

#272 LoneJackel

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Posted 05 July 2007 - 08:56 PM

And you are good! Just use that shortcut of yours that you made perfectly fine, and it should work. hopefully :rolleyes: I don't s.e.e. (pun intended :thumbsupsmiley: ) any problems.

Nope tried it again today and it still doesn't work.... i keep getting the gondor well crash

I double click it and it dont open in word and if i put it on my desktop the same happens.

I did that (substitutuing my name for "YOUR NAME"!) Nazgul But it still said as shown in attachment below.
Dont tell me im being stupid ...again.:rolleyes:SEE5.JPG SEE3.JPG SEE4.JPG

The start in has to be like target up until /lotrbfme2.exe

#273 clonecommand

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Posted 05 July 2007 - 09:03 PM

You guys aren't using the RotWK disc, are you?

Because I'm out of ideas of what's wrong, why don't you download this: http://mevault.ign.c...i...Detail&id=3

It will recognize .big files. If for some reason that works, great! I don't know why it would.

Hobbit- I woudn't recommend using that for the target box (cause it won't work :rolleyes: ). Revert to normal.

I will post the important parts of the tutorial:

Start by making sure your game is updated. This mod will only work with the BFME2 1.06 patch. A patch is an official release from the maker of the game (in this case, EA Games) that fixes mostly bugs, crashes, and balances the game.
To update:
Start Menu  All Programs  Electronic Arts  BFME II  Check for Updates

Also, make sure you are not using the Rise of the Witch-king disk. This mod will not work with The Rise of the Witch-king expansion pack!

Second, take the SEE.big (must have a .big at the end) out of your download folder. Put it on your desktop.
Now take that SEE.big and put it ‘My Battle for Middle-earth™ II Files’

To get there:
Start Menu  Run  %appdata%  My Battle for Middle-earth™ II Files
Drag it off the desktop and drop the SEE.big into My Battle for Middle-earth™ II Files folder.

Now to make sure that you have the SEE.big in the right place, right click your SEE.big  Properties  Location.

It should say:
C:\Documents and Settings\*your name here*\Application Data\My Battle for Middle-earth™ II

Make sure that ‘II’ is on the end of the folder. It will not do any good in the wrong folder.

Third, drag the shortcut icon called
‘BFME2 - Special Extended Edition.ink’
and put it on the desktop. Now, right click the shortcut and select ‘Properties’. Next, make sure you put the following information in the CORRECT BOX! It must have quotations! Copy the entire line and paste it into the correct box. There will be a ‘Target’ box and a ‘Start In’ box.

TARGET
"C:\Program Files\Electronic Arts\The Battle for Middle-earth ™ II\lotrbfme2.exe" -mod SEE.big

START IN
"C:\Program Files\Electronic Arts\The Battle for Middle-earth ™ II"

Edited by clonecommand, 05 July 2007 - 09:08 PM.


#274 LoneJackel

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Posted 05 July 2007 - 11:38 PM

Nope im using lotrbfme2 disc 1
Also i already used finalbig on my ini file to gain acces to my ini files could that be the problem ??

#275 Sûlherokhh

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Posted 05 July 2007 - 11:50 PM

Only if you saved any changes.

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#276 LoneJackel

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Posted 06 July 2007 - 12:58 AM

Only if you saved any changes.

I only changed saurons and galadriels health

#277 clonecommand

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Posted 06 July 2007 - 01:06 AM

Thar you go. You can't edit those I don't think. And you don't want to edit them anyways. They are nearly inc

#278 Sûlherokhh

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Posted 06 July 2007 - 09:26 AM

Better reinstall BfME2 then. Just to make sure, as i have no idea what else you might have modified. And don't forget to patch to 1.06 again. :p

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#279 clonecommand

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Posted 06 July 2007 - 01:56 PM

True words of wisdom :p Coming from the heavy coder of the mod :p

#280 LoneJackel

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Posted 06 July 2007 - 04:41 PM

why would those files screw up "gondor well" thoe?




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