Shadows of Evil Mod Update
#22
Posted 21 December 2007 - 10:55 PM
#24
Posted 23 February 2008 - 08:18 PM
Also I want to tell you that this is my favorite mod ever. Not because of the colors or Saruman or Khamul, but because of the changes to the Witchking. If there's no way I can fix this mod, I've been wondering, if it's not to difficult for a great modder like you, could you upload a quick mod with just the Witchking changed? Like your other mini-mods, but for the Witchking. Again, I know almost nothing about modding, so I apologize if I'm asking for the impossible.
*Bows down to GothmogtheOrc*
Edited by Fiodis, 23 February 2008 - 08:23 PM.
#25
Posted 23 February 2008 - 08:22 PM
Load up using another mod, and start up a map only involving the original factions (Mordor, Isengard, Gondor, Rohan). Quit the map then the game, and try it again using SoE.
#26
Posted 29 February 2008 - 11:14 PM
Or do I start a game using a mod with custom sides, but play a map using only the four original factions? (Like I use Elven Alliance but play wihtout using the Elven faction.)
#28
Posted 01 March 2008 - 09:04 PM
#30
Posted 02 March 2008 - 07:30 AM
My current projects: Wars of The East, Project Siege
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99% Fat Free.
#32 Guest_Guest_Eru_*_*
Posted 07 March 2008 - 10:02 AM
***FATAL*** the string failed to initialize
HELP??
#33
Posted 10 March 2008 - 01:46 AM
I've never actually seen that error before... so I'm not sure what to tell you.
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#34 Guest_firefox_*
Posted 16 March 2008 - 08:26 PM
When swichting between the Witch-King on foot and on his Fellbeast he becomes fully regenerated. By doing this very fast you can make him invincible.
#35
Posted 17 March 2008 - 04:59 PM
Unfortunately it's a design flaw in the WK's mount system, at the time when the mod was created I didn't know how to get around the problem so I left it in, but now I do know how to fix it. And I'm pretty sure that it has been fixed in my Kings of the West mod but I never went back and applied it to Shadows of Evil. I might do that at some point soon though since it is an unfair advantage to the Mordor player.
Thanks for pointing it out
-GothmogtheOrc
Edited by GothmogtheOrc, 17 March 2008 - 05:00 PM.
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#36 Guest_firefox_*
Posted 17 March 2008 - 08:08 PM
#38
Posted 18 March 2008 - 05:05 PM
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#39
Posted 14 October 2008 - 09:31 PM
Bringing to your attention about Shadows of Evil-
- Witch-King's Morgul Blade power has no animation or anything, and rather sucks.
- Witch-King's This Is My Hour power does not work.
- Witch-King regains all life when he toggles between Mounted and On Foot.
- Khamul is too slow and weak to be a good, serviceable hero.
- Saruman should start off at Lvl.5 or less, so that you can earn the powers. It sucks when he's already leveled up.
Your mod is made of awesome. Keep going.
#40
Posted 15 October 2008 - 12:20 PM
Edited by yarrum, 15 October 2008 - 12:22 PM.
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