WotE Update Topic
#161
Posted 01 July 2007 - 06:54 PM
I just can't wait for Isengard (especially if you consider adding Randor and the Isengard Sentries ) !
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#162
Posted 02 July 2007 - 10:04 PM
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#163
Posted 03 July 2007 - 03:08 PM
Cool updates!
#165 Guest_Guest_edward982_*_*
Posted 03 July 2007 - 04:34 PM
#166
Posted 03 July 2007 - 07:16 PM
Thanks to Caluadan for the Sig
#167
Posted 04 July 2007 - 03:24 PM
Wars of the East is the Best
#168
Posted 05 July 2007 - 04:39 PM
#169
Posted 06 July 2007 - 12:50 PM
Today I bring you a rather small update, but I hope you like it
Render of Tulamdir, the leader of the Elves of Cuivienen:
Ugluk, Uruk Captain of Isengard:
Credits
Tulamdir
Model, skin - IthronAiwendil
Name idea - JEV3
Ugluk
Model, skin - Vapula
Portrait, code - IthronAiwendil
Button image - Caluadan
#171
Posted 06 July 2007 - 12:57 PM
#172
Posted 06 July 2007 - 08:59 PM
#173
Posted 06 July 2007 - 08:59 PM
What are Ugluk's powers?
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#174
Posted 07 July 2007 - 12:08 AM
^Signature by Serated
Life sucks, then you die
#175
Posted 07 July 2007 - 01:45 PM
hm, I did think that some of those anims looks abit strange yeah, I have one He's unseen to all but a few, and will stay that way for awhile longerHe uses the anims of a CaH wizard. I can't animate, so no new anims for him Do you have an elf with a double blade in your mod Lauri? Who is he?
The 4th Age version 0.8 has been released: Link
#176
Posted 13 July 2007 - 06:35 PM
I am loving your models!! keep the excellent work!
#177
Posted 18 July 2007 - 03:36 PM
It's been a while since the last update, but now I present you some cool stuff, hope you like it!
Render of the Goblin Firestarters:
Grishnakh, an early-game hero of Isengard:
Grishnakh using his Escape power (makes him unable to attack, but raises speed and armor):
Grishnakh using his Legions of the Eye power to summon Orcs of Lugburz:
Ugluk's Man Flesh power (heals friendly heroes):
Ugluk using his Strike of Death power (deals extremely lethal damage):
Isengard Inn, upgraded with Northern Allies:
Some Isengard units, including Goblin Firestarters (I'll get a better shot of them later):
Orc Camp, a new creep base:
And some Palantir images:
Goblin Firestarters:
Dasron:
Ludhil:
Khazad Warrior (Dorwinion Inn unit):
Orc Spearmen:
Credits
Grishnakh
Model - Four Ages team (don't know the actual creator of the model)
Skin - IthronAiwendil and Four Ages team
Legions of the Eye button art - Caluadan
Ugluk's Captain of the White Hand button art by Caluadan
That's all for now, stay tuned for another update that will be released soon!
#178
Posted 18 July 2007 - 03:39 PM
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#179
Posted 18 July 2007 - 03:41 PM
Edited by IthronAiwendil, 18 July 2007 - 03:41 PM.
#180
Posted 18 July 2007 - 03:59 PM
My only real complain is that their hair shouldn't be purple (see the picture on the upper left and the one in the middle). Maybe brown would do it. But true, a player wouldn't care too much for the hair color of its units in the middle of the largest battle of Middle-Earth's history ; I leave it to you.
As for Orc Camp, maybe you could have left a bit more place between the three tents, because if you keep them like this then it will be looking like as if the orcs would try to come out of the tents at once and so they... <ahem> "meet" in the middle ; not a technical problem, but it will look interesting...
I also miss a bit the banner from the middle, but that's not so important - orcs aren't too artistic personalities anyway
Basically no major changes are needed, they are mostly fine as they are. They can stay as they are now, if you want, I don't argue if you do so.
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
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