Missile sub voxel
Started by SSTG, Apr 18 2007 04:39 AM
49 replies to this topic
#41
Posted 28 April 2007 - 05:42 AM
Missile sub is look good.
#43
Posted 19 May 2007 - 03:18 PM
I was going through my pics and I found some of my first odd creations
it was a rocket buggy with a machine gun turret though I modded and recolored a grizzly tank turret appears a little to big so I never made it as the 3rd faction version but the design may return after how the other sized tanks are appearing I just grabed a rocket buggy voxel from YRarg and added the turret
this was gonna be my hellstorm artillery unit (originally it was called the blackout cannon) but the ideas come more to the form of that Armageddon howitzer I never got this fixed up though simply was a demo truck body with a grand cannon on it
this was what I use the name Hellstorm for though this was a MRLS armed with gattling missiles though I never got it working right it was simply a devils tongue with a sentry gun on the top
my recent work looks a bit better but its nice to reflect back on how much I've learnt
it was a rocket buggy with a machine gun turret though I modded and recolored a grizzly tank turret appears a little to big so I never made it as the 3rd faction version but the design may return after how the other sized tanks are appearing I just grabed a rocket buggy voxel from YRarg and added the turret
this was gonna be my hellstorm artillery unit (originally it was called the blackout cannon) but the ideas come more to the form of that Armageddon howitzer I never got this fixed up though simply was a demo truck body with a grand cannon on it
this was what I use the name Hellstorm for though this was a MRLS armed with gattling missiles though I never got it working right it was simply a devils tongue with a sentry gun on the top
my recent work looks a bit better but its nice to reflect back on how much I've learnt
Edited by SSTG, 19 May 2007 - 03:25 PM.
#45
Posted 18 July 2007 - 03:53 AM
I did some resizing using HVA and got my hydra tank looking much better though I may change it to a single barrel tank
Though when i was loading the game it was lagging bad
EDIT
well the lag must've be another program cause it loads no problem now I took the voxel improvements tutorial into the tank and it looks alot better
though the boxes on the front where the old 2 barrels were gonna be I may remove since its a little hard to see the barrel
Heres death ray tank version 3 that was that voxel I made yesterday which I've fixed up a bit
Though when i was loading the game it was lagging bad
EDIT
well the lag must've be another program cause it loads no problem now I took the voxel improvements tutorial into the tank and it looks alot better
though the boxes on the front where the old 2 barrels were gonna be I may remove since its a little hard to see the barrel
Heres death ray tank version 3 that was that voxel I made yesterday which I've fixed up a bit
Edited by SSTG, 18 July 2007 - 09:51 AM.
#46
Posted 18 July 2007 - 12:32 PM
Good you are noticeably improving your voxels
I would sugegst paint darker color to the sides of that first tank like you have done for that death ray tank unless its same tank
also one tip, i think remap in barrels is usually less good, so leave it for body and turret mainly.
I would sugegst paint darker color to the sides of that first tank like you have done for that death ray tank unless its same tank
also one tip, i think remap in barrels is usually less good, so leave it for body and turret mainly.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#50
Posted 04 January 2008 - 05:45 PM
ahem...why didnt you PM him so you shouldnt bump?
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