Btw, that "Guardian of the books"? Was that from when I called you that, or has it always been there? That's such a "on the spot" description of you, hehe
Anyway, back on topic... "Revolutionary" for me as it is (and sort of a breakthrough for me ^, hehe), I now can ad structures into the mod without problems thanks to Robnkarla and Sûl, so tonight I'm gonna start on fiddling with the Isengard tent for Dunlendings. With any luck I'll have them ready for this Beta too =)
But just a word on this... Like Zimoo tought me before, it's pretty much an "insane" work load even for a good modeler to redo all the texture mapping for BFME2 structures when they are imported into 3D programs to be animated, and since we have no modeler, none of these new structures will have any buildup anims - just so you know. They will just "pop up" and have smoke till they're built 100% Okay? =)
Edited by Nazgûl, 11 May 2007 - 10:02 PM.