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Sneak Peeks


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#741 Uruk King

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Posted 03 March 2008 - 04:38 PM

Sweet amount of detail
I will remember Rhovanion Alliance, RIP .

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#742 ttandchotmail

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Posted 04 March 2008 - 05:09 AM

G'day M@tt

Fantastic work!! :xcahik_:
No chance of returning....Zero chance of surviving....Well!? When do we get started?
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#743 Foe-of-the-Nine

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Posted 09 March 2008 - 06:56 PM

Grrr where is my sneak peek.... :wink_new: (yes I check about 1000 times every Sunday)
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-No Victory without Sacrifice-

Did you know that approximately 87.32648% of all statistics are made up on the spot!

#744 Lauri

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Posted 09 March 2008 - 07:11 PM

you bought the rights to the sneak peek?
woah... I would've thought you'd seen it in our secret place already then...

edit: if it ain't already below my post, then we're working on it :wink_new:
edit2: There's still 4 hours left of MY sunday...

Edited by Lauri, 09 March 2008 - 07:14 PM.

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The 4th Age version 0.8 has been released: Link


#745 m@tt

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Posted 09 March 2008 - 07:12 PM

The time is just past 7pm here, so I have plenty of time to post actually. Considering I'm meant to be revising, I want to go to the gym and I still haven't had dinner, you're lucky it's this early :wink_new:

Back to Erebor, and the Siege Master, by Nertea


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edit: lol @ lauri

Edited by m@tt, 09 March 2008 - 07:13 PM.

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#746 Foe-of-the-Nine

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Posted 09 March 2008 - 07:19 PM

:wink_new: YA! Thank you! I love it (no I don't own the rights :D) I just can't wait to see the sneak peak each week...
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-No Victory without Sacrifice-

Did you know that approximately 87.32648% of all statistics are made up on the spot!

#747 Lauri

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Posted 09 March 2008 - 07:39 PM

hehe, good :wink_new:

although, it's better to check as soon as it's Monday, as it's less a waiting pain... :D
24 hours of sunday waiting
nothing of monday waiting
:p

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The 4th Age version 0.8 has been released: Link


#748 Uruk King

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Posted 09 March 2008 - 07:45 PM

agreed, sweet work though! You seem to have nearly enough unit renders to populate the Erebor page. Who or what is it anyway?
I will remember Rhovanion Alliance, RIP .

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#749 Dain Ironfoot

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Posted 09 March 2008 - 08:33 PM

Uruk King. Please don't drop suggestions like that as it makes my head skinner agitated.

Thanks

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#750 jimiojoe

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Posted 09 March 2008 - 09:17 PM

the detail on that face is awesome
i love it
Jimiojoe
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#751 Elen Naro

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Posted 10 March 2008 - 04:55 AM

Who would be your head skinner? Awesome job, btw.
Am I Belgian or Flemish? Hmm, me thinks I'll just stick to European...

#752 IthronAiwendil

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Posted 10 March 2008 - 12:13 PM

Very sharp skin, the model looks amazing too :sad:

#753 Kwen

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Posted 10 March 2008 - 10:46 PM

Who would be your head skinner? Awesome job, btw.


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#754 MorgoththeMight

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Posted 11 March 2008 - 02:38 PM

good. nice details on this one.

#755 Olorin

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Posted 12 March 2008 - 10:46 AM

the detail on that face is awesome
i love it

Totally agree on that one. One can see why he's the head skinner. :p
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

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#756 m@tt

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Posted 16 March 2008 - 03:20 PM

Well you haven't seen anything by me for a while. The main reason being that I'm working on two big maps (6P and 8P). But here's something smaller from me, but (hopefully) nice nonetheless.

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Gollum's Cave


It's a fairly limited and simple map, not much room for tactics but with only one route to each others bases, you got to quickly build a good army with limited resources, and get past the trolls.
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#757 mike_

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Posted 16 March 2008 - 03:38 PM

Interesting. Will definitely try it out.
Cheers,
-mike

#758 MorgoththeMight

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Posted 16 March 2008 - 08:33 PM

cool.. do you realize that this is the first 2 player map with something else than castles in bfme 1 then.. in the original there was none, so I'm really gonna try this when I get to ..

#759 Bebbe

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Posted 16 March 2008 - 08:52 PM

Nice work with the map.
One tactic that maybe could work would be : You lure the troll to run after on of your units , while the other(s) attack the lair. When it's destroyed , you could run away with your "sacrificial" unit to your enemy base , where you'd let the troll go wild. :rolleyes:

#760 kennethain

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Posted 16 March 2008 - 10:39 PM

Very original. Well done.
the dude abides.




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