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#861 Thorin

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Posted 15 June 2008 - 07:59 PM

3 outposts and 2 MF plots per team. I sense arguments ^_^

Edited by Thorin, 15 June 2008 - 08:00 PM.


#862 mike_

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Posted 15 June 2008 - 08:35 PM

^_^

Edited by mike_, 15 June 2008 - 08:36 PM.


#863 Shikari

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Posted 15 June 2008 - 09:17 PM

Looking really great m@tt, and well done for finishing it ^_^
That's no small feat.

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#864 Foe-of-the-Nine

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Posted 16 June 2008 - 04:47 AM

thats gonna be one hell of a fight ^_^
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#865 Uruk King

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Posted 16 June 2008 - 06:17 AM

It's still going to be awesome.
I will remember Rhovanion Alliance, RIP .

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#866 MorgoththeMight

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Posted 16 June 2008 - 06:31 AM

Looks very good!.. nice textures and all.. I only fear that this might become a rushers paradise, since some of the castles are really close to eachother ^_^.. this map really makes me wanna play RA even more :p

edit: oh and yes; It's gonna be totally awesome!

Edited by MorgoththeMight, 16 June 2008 - 06:31 AM.


#867 kennethain

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    quoth the raven, "nevermore"

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Posted 16 June 2008 - 08:39 PM

Looks great to play on. Over 1,400 trees?! How long did you spend just putting out trees :p Really though, can't wait to play it. Any chance this could be part of Ched's update to the beta?
the dude abides.

#868 Lauri

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Posted 16 June 2008 - 08:44 PM

ahem, you mean, "Really though, can't wait to test it, making sure such an awesome map won't have any bugs, report them all to matt, then play for joy.", right? :p

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The 4th Age version 0.8 has been released: Link


#869 Thorin

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Posted 16 June 2008 - 09:10 PM

ahem, you mean, "Really though, can't wait to test it, making sure such an awesome map won't have any bugs, report them all to matt, then play for joy.", right? :p


Of course he does, you just have to look how many bugs he's already posted :p

#870 kennethain

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Posted 17 June 2008 - 08:27 PM

Ahh yes... If I only got to play or test at all. Go ahead and look back at the initial days of private beta testing when I posted bugs only to realize my comp wouldn't cooperate. :crazed:
the dude abides.

#871 ched

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Posted 17 June 2008 - 10:43 PM

ssshhhh Ken is special case who I've been working on since day 1, he's really unlucky not to be able to play ...

That being said, he's probably helping loads of other future players since fixing his problem will surely fix that which others may have had.
Software is like sex; it's better when it's free ~Linus Torvald

#872 m@tt

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Posted 25 June 2008 - 12:20 PM

Sorry for the delay, we could have had something up on Monday but the peek had to be rigged by Nertea who then had some net problems.

So...

Gimli son of Gloin son of Groin... by Dain Ironfoot:

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#873 laurens

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Posted 25 June 2008 - 12:48 PM

well done!!! The armor looks exactly the same like that one in the movies; really good!

#874 Grizzlez

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Posted 25 June 2008 - 02:15 PM

Nice Job! Looks great.
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#875 mike_

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Posted 25 June 2008 - 04:00 PM

FPS quality much? :p

#876 MorgoththeMight

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Posted 25 June 2008 - 04:29 PM

omg.. that's realllly good material here.. ! It seems to me the dwarves and dale will have the most detailed skins....

#877 Canterbury

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Posted 25 June 2008 - 05:09 PM

that is one good looking dwarf you got there
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#878 kennethain

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Posted 25 June 2008 - 10:50 PM

BRILLIANT! :p
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#879 Foe-of-the-Nine

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Posted 25 June 2008 - 10:56 PM

wow... thats all I can say... Looks better than the skins in LoTR: Conquest :p
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Did you know that approximately 87.32648% of all statistics are made up on the spot!

#880 Rob38

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Posted 26 June 2008 - 02:30 AM

Indeed, excellent work. :p What is the texture size for Gimli? 512X512 or higher?

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