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#901 Olorin

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Posted 08 July 2008 - 06:41 AM

Oooooh, that looks really cool! Fantastic work Andros! :)

But seriously, what is it used for? Mercenaries as kennethain said, perhaps (it does sound fitting)?

Edited by Olorin, 08 July 2008 - 06:41 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#902 MorgoththeMight

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Posted 08 July 2008 - 08:11 AM

It would be cool if you could get your men a beer in the Inn... just like in 'knights and merchants' but I think mercenaries is the most logical guess, since your men don't need to drink in this game :) only question is: what kind of mercenaries? :)

#903 Uruk King

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Posted 08 July 2008 - 03:18 PM

Elven and dwarven ones, I hope.
I will remember Rhovanion Alliance, RIP .

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#904 MorgoththeMight

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Posted 08 July 2008 - 04:46 PM

hmm I don't know if elves would be easily become mercenaries.. they're not really the greedy or aggressive type of race aren't they.. :) but the dwarves would be a good option I think.. hmm and some 'normal' human mercenaries I guess.. cuz if there would be elven mercenaries in middle earth, then there will be human ones as well..

edit: removed some typo's

Edited by MorgoththeMight, 08 July 2008 - 04:46 PM.


#905 mike_

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Posted 08 July 2008 - 07:45 PM

I think it'd be cool to have some Easterling and Variag mercenaries in there, as well as your standard brigands. Dwarves and Elves, in my opinion, can be a summon

EDIT: Ah damn, forgot to comment on the building :) it looks superb. The level of detail on it - and all of the other Dale structures - is magnificent. I love how it brings elements of the Dwarves' style and a bit of the Men of Dale's history (/cough Smaug :) /cough) into play with the design.

Edited by mike_, 08 July 2008 - 07:48 PM.


#906 CIL

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Posted 11 July 2008 - 04:21 AM

hmm I don't know if elves would be easily become mercenaries.. they're not really the greedy or aggressive type of race aren't they.. :p but the dwarves would be a good option I think.. hmm and some 'normal' human mercenaries I guess.. cuz if there would be elven mercenaries in middle earth, then there will be human ones as well..

edit: removed some typo's

I thought the Noldor were kinda.... Greedy. Conceited. Always wanting more. But then again, I could just be getting that impression from Galadrial wanting the ring, and Maeglin and other things like that. And the fact that the Noldor LOVE shiny jewelry (yes, I know I am making generalizations).
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#907 Olorin

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Posted 13 July 2008 - 08:57 AM

You would expect them to be Man mercenaries - as much as I try, I can't picture an Elven mercenary. :crazed: A Dwarven one would fit in reasonably well. And I'm all for having a few Easterling or Harad mercenaries here and there, just to add a twist to the faction.

Edited by Olorin, 13 July 2008 - 08:58 AM.

Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#908 m@tt

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Posted 13 July 2008 - 02:51 PM

Well I've had a snooze watching the cricket and am now back to show off another peek. It's a map, but it's not mine.

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Lake Evendim by {IP}Aridor Arthain (aka AA IP'er on Revora)


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#909 kennethain

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Posted 13 July 2008 - 05:22 PM

First off, the new map is beautiful. I really like the variety of the landscape with the mountainous top left, the center lake, and the more plains-like east side. Are those ruins at the southern part of the lake or more like an actual existing city/fort (my resolution of the pic makes it tough to tell).

As for the last update, the mercenaries I was referring to the main description on the site that I'm sure most of us have read but maybe forgotten about:

Dale:
Dale's military might not be the most advanced in Middle Earth, but their economic power gives them the ability to upgrade their units sooner then the other races and giving them acces to mini factions earlier. Dale greatly benefits from their trading partners. For instance elven influence makes them handy with the bow and dwarven influence benefits their structures and armor. Another power for Dale will be the fact that they can use fast built but expensive mercenary's to bolster their ranks in addition to their normal troops.


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#910 Uruk King

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Posted 13 July 2008 - 05:49 PM

Not just beautiful, gorgeous or even incredible, that's the map I really want to play first of all.

edit: sorry forgot the compliment: another job well done m@tt Aridor!

Edited by m@tt, 14 July 2008 - 05:19 PM.
credit where credit's due :P - m@tt

I will remember Rhovanion Alliance, RIP .

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#911 Shikari

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Posted 13 July 2008 - 06:05 PM

It's a map, but it's not mine


This one is not by m@tt. Looking beautiful though guys.

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#912 Olorin

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Posted 14 July 2008 - 09:37 AM

I agree totally with Uruk King there. Praise to AA IP'er! :D

Edited by Olorin, 14 July 2008 - 09:37 AM.

Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#913 Canterbury

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Posted 14 July 2008 - 10:05 PM

Oh wow is that Annuminas? its so beautiful
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#914 MorgoththeMight

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Posted 15 July 2008 - 09:37 AM

looks very good!.. are there any minifaction plots? Cause I can't find them, but I also can't imagine a rhovanion alliance map without them..

#915 Olorin

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Posted 15 July 2008 - 09:43 AM

The minifaction plots are very hard to see as they appear as the actual ingame object rather than a black circle in WB.

Could this be your answer? It certainly looks like a large map, so maybe this might be the case.

Edit: *hits self on head for not looking at the creator of the map* it could be that m@tt or another mapmaker on the RA staff hasn't put them in yet, because the map was made by someone who doesn't have access to them (I should think).

Edited by Olorin, 15 July 2008 - 09:46 AM.

Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#916 MorgoththeMight

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Posted 15 July 2008 - 12:13 PM

Follow the paths to see them (i.e. the dead ends).


I followed this instruction ^_^.. I only couldn't find any, so that's why I asked... :p

#917 Mathijs

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Posted 15 July 2008 - 01:33 PM

The minifaction plots are very hard to see as they appear as the actual ingame object rather than a black circle in WB.

Could this be your answer? It certainly looks like a large map, so maybe this might be the case.

Edit: *hits self on head for not looking at the creator of the map* it could be that m@tt or another mapmaker on the RA staff hasn't put them in yet, because the map was made by someone who doesn't have access to them (I should think).

There we go!

No fuel left for the pilgrims


#918 {IP} Aridor

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Posted 15 July 2008 - 04:39 PM

That would be the right answer. Some of those black spots will become mini-factions.

Thanks a lot for the compliments. Those ruins are sort-of like a fort. You can walk on some of the walls. It was meant to be the ruins of Annuminas. There are mini-faction plots in it. So it sort of like an outpost/camp. Though I may have used a few to many objects. It will be hard on weak CPs. That is the large tower in the south. It has an odd balance to it.

Oh and m@tt I really love that loading pic. Where is that b/c it looks perfect?

I just noticed, due to the map screenshot being taken farther out the forests aren't visable. They cover the edges of the map.

Edited by AA IP'er, 15 July 2008 - 04:44 PM.


#919 m@tt

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Posted 15 July 2008 - 05:08 PM

I searched for a lake and kept looking till I found a decent pic :p But I didn't save the original and now can't find it ^_^

And yes Aridor doesn't have access to MF plots (yet), but I did add them in (Aridor had already chosen the locations). There are 5. 3 are in Annuminas, one is by the cliff with the tower on it and next to a econ plot, and the last is north-east between the cliff and the bridge (the latter 2 can be seen just in the screenshot).
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#920 {IP} Aridor

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Posted 15 July 2008 - 07:40 PM

Unfortunately the far out view doesn't give the forest justice.




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