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Sneak Peeks


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#1001 Sice

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Posted 12 January 2009 - 03:15 AM

WOW!!! Any plans for LOTR Conquest :wink_new:

#1002 Jeth Calark

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Posted 12 January 2009 - 04:28 AM

Incredible work! Can't wait to play Erebor!

#1003 Elen Naro

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Posted 12 January 2009 - 10:30 AM

AWESOME!
Am I Belgian or Flemish? Hmm, me thinks I'll just stick to European...

#1004 Lord of Mordor

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Posted 12 January 2009 - 01:11 PM

Nothing short of awesome. This is how dwarves should have looked like all along. Fantastic job.

Build me an army worthy of Mordor!
 

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#1005 DIGI_Byte

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Posted 12 January 2009 - 02:18 PM

Good work nertea, hope to see some more updates, I'm interested in seeing the rest of the castle and how it all looks together


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RIP 2323


#1006 MorgoththeMight

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Posted 12 January 2009 - 02:56 PM

Just simply amazing. I really love those stairs!! perhaps it will be possible to fight on the stairs now, and really see your units walking down, instead of going into some sort of tower and just sortof spawn on top of the wall..

#1007 kennethain

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Posted 12 January 2009 - 03:42 PM

Very well done. Fits the Dwarves extremely well.
the dude abides.

#1008 Uruk King

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Posted 12 January 2009 - 05:57 PM

WOW!

Nice work Nertea, you're quite the artist :p

The stairs are also strategically sound, if you want to send some archers to defend the causeway, it's just a quick run up the stairs, rather than a Gondorian or Rohirric spiral staircase remote parts of the wall.
I will remember Rhovanion Alliance, RIP .

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#1009 {IRS}Athos

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Posted 13 January 2009 - 12:09 AM

Yeah, having "spawn towers" in remote wall locations just doesn't work out for me...
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#1010 Clement

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Posted 13 January 2009 - 02:56 AM

Well I'm waiting to see the others parts to say something!

Or to cry I don't know yet...
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#1011 TroDuS

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Posted 13 January 2009 - 05:48 AM

Pretty cool ^^ Could I ask how many polygons did you use?

#1012 Nertea

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Posted 13 January 2009 - 06:23 AM

The whole base is around 13,000, so roughly the same polygon weight as a couple of Mumakil or ~5 hordes of infantry. Lower than I expected considering that it actually has ramparts and the others don't.

Glad everyone likes it :p

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#1013 Taralom

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Posted 14 January 2009 - 08:38 PM

Nertea, when I first saw it, I came short on words.
This wall segment is just... Well, I still can't describe it.

Very, very, very well done.
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#1014 Puppeteer

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Posted 17 January 2009 - 09:31 PM

Wondifulous adj = a description of Nertea's work; a description of sycophantism
;)

#1015 morgoth946

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Posted 18 January 2009 - 01:03 AM

Awesome ;)

How many time did you spend doing that?
The Four Ages, the new english Website:

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#1016 m@tt

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Posted 18 January 2009 - 09:07 PM

Something different this week, from Digi_Byte:


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Moria Cave


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#1017 mike_

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Posted 18 January 2009 - 09:25 PM

Nice! Wondering what it does, though :p

#1018 Jeth Calark

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Posted 18 January 2009 - 09:25 PM

three cheers for DIGI! :p

I think its a citadel for a camp......

Edited by Jeth Calark, 18 January 2009 - 09:34 PM.


#1019 Nertea

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Posted 18 January 2009 - 09:36 PM

It's the Moria minifaction building, for Isengard.

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I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#1020 mike_

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Posted 18 January 2009 - 09:39 PM

Oooooohhhhhhhh. Interesting. If small :p




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