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#61 Devon

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Posted 24 July 2007 - 05:11 PM

whats ur rig?

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#62 Devon

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Posted 25 July 2007 - 07:34 PM

Sorry for the double post, but i realised i forgot to post some cool screens from a game of me and el kevo.

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#63 el kevo

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Posted 26 July 2007 - 08:58 PM

more screenshots and such:

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Looks like someone needs a cookie to help with the pain

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Look closely and then look at the next pic

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i turned gamling and radagast into dwarves
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#64 dojob

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Posted 26 July 2007 - 09:03 PM

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Some helpful info on RotWK replays
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech :D PANDA POWER!!!
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And please add Bear-mans


#65 The Best Guest

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Posted 26 July 2007 - 11:49 PM

one for now i will add more

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#66 robnkarla

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Posted 28 July 2007 - 01:55 PM

hmmmm.......

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.....I think that'll leave a mark.....

#67 Devon

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Posted 28 July 2007 - 07:00 PM

woah....out of curiosity, were those ur guys or ur enemies? :lol:

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#68 Vithar-133

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Posted 29 July 2007 - 11:53 AM

ouchy-time for those orcs, I'm not cleaning up that mess.

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#69 robnkarla

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Posted 31 July 2007 - 06:34 AM

Here is the new mount doom map, still needs some work, but heading there:

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Thanks go to Nazgul for putting the sky texture together!!!
Robert J.

#70 Vithar-133

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Posted 31 July 2007 - 07:19 AM

Looks Amazing! I really don't know what to say, it's truly amazing. Kudos and Greatwork to the Creator!

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#71 Xingdao Fan

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Posted 31 July 2007 - 08:12 AM

That looks so cool! Will we have more RJ-Revisited maps or just Mt.Doom?

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#72 Devon

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Posted 31 July 2007 - 07:29 PM

holy


that gives me an idea, im pretty sure theres a matte backround painting in wb somewhere of both mount doom and the eye of barad dur which was used in the black gate sequence. it was be awesome if you could but that in the backround for the black gate.

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#73 The Best Guest

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Posted 31 July 2007 - 07:32 PM

screenshots :)










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#74 robnkarla

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Posted 31 July 2007 - 07:35 PM

holy


that gives me an idea, im pretty sure theres a matte backround painting in wb somewhere of both mount doom and the eye of barad dur which was used in the black gate sequence. it was be awesome if you could but that in the backround for the black gate.



Way ahead of you.....I hope it will work!

#75 Dalf32

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Posted 31 July 2007 - 07:41 PM

that wuld b sweet, i hop it works 2!

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#76 Nazgûl

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Posted 01 August 2007 - 01:38 AM

http://forums.revora...&...st&p=490972 :)

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#77 Devon

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Posted 01 August 2007 - 01:51 AM

wow, nice stuff naz :)

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#78 robnkarla

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Posted 01 August 2007 - 07:38 AM

All right, since I did not think 3 angles were enough, Nazgul and I decided it would be fun for another one so here we go as a demo:

What BFME used to be:
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I hope you enjoy. It's getting closer to the promo pictures for BFME1.

Oh, and if you want an idea of the other 3 camera angles:
General:
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Commander:
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Unit:
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I hope you enjoy. I'm going through and putting together this system for many more maps with the different skies we have available.

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#79 Devon

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Posted 01 August 2007 - 07:47 AM

wow!




















wow!

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#80 fehik

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Posted 01 August 2007 - 08:52 AM

:good: :good: :good: :xcahik_:lion: :xcahik_: :xcahik_: :xcahik_: :xcahik_: :xhik_: :xcahik_: :xcahik_:cahik_: :xcahik_: :xcahik_: :wub: :wub: :wub: :wub: :wub: :wub: :wub:
This os the one thing, which cannot be blamed with thw lag.
I LOVE IT!!!!!
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