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#1 Glorfindel_10

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Posted 18 July 2007 - 01:21 AM

alright, so i added a few powers to the witch king, and took away as many as i added. the poweres i added both require level 10, but they are clickable on the palantir at level 1. but, when i click on them, they do nothing. even when i get the witch king to level 10, the powers do nothing. how do i make it so that when i click on the powers, they take effect?
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#2 witchking

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Posted 18 July 2007 - 01:59 AM

hi i am haveing the same problem! i did the same thing with lartz
i wonder what do i have to do to have terrorablefury or fires of doom take effect?

#3 thenewch

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Posted 18 July 2007 - 04:41 AM

I've never tried this before, but I'm guessing you have to edit the experiencelevels.ini
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#4 thekiller11

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Posted 18 July 2007 - 05:55 AM

Do you have the behaviour code in the unit's ini file?
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#5 witchking

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Posted 18 July 2007 - 12:29 PM

where do you go to change the behavior code?

#6 Glorfindel_10

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Posted 18 July 2007 - 01:33 PM

i think you need to go in the units ini, witch king, thats where the behaviour code is, i'm gonna do that now.
but to answer your question thekiller11, no i don't have it in the behavior code.
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#7 witchking

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Posted 18 July 2007 - 02:52 PM

hay guys i have a problem plz help i wanted to change the music
insted of lordoftherings music i was planning on changeing the music to another traack that i have it's not a lord of the rings track soo how do i change it? theres nothing in the artacils that can help me so any ideas?

#8 Glorfindel_10

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Posted 18 July 2007 - 02:59 PM

witch king, start your own topic, don't just ask random questions in somebody elses topic. they started for a reason, so let the people that read the topic focus on the actual purpose of it

but, hey, i still need some help, but i decided to try and make sauron available from the fortress at the start of the match, how do i do this, and still, how do i change a heroes powers, please a complete description. i need to know both.
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#9 Athem

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Posted 18 July 2007 - 03:34 PM

For Sauron:
Add to you data/ini/playertemplate.ini in section mordor MordorSauron to BuildableHeroesMP.
Like this:

BuildableHeroesMP			= CreateAHero MordorSauron MordorGothmog MordorMouthOfSauron KhamulFellBeast MorgomirFellBeast MordorWitchKingOnFellBeast


And remove him from BuildableRingHeroesMP.

For second. Adding power is more complicated. What a power wnat you add?

Edited by Athem, 18 July 2007 - 03:34 PM.

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#10 Glorfindel_10

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Posted 18 July 2007 - 03:51 PM

Athem, thanks for the help, much appreciated. as for your question, i want to give the witch-king fires of doom and word of power. i know it would make him way overpowered, but i don't care lol
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#11 Athem

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Posted 18 July 2007 - 04:07 PM

OK.

Word of Power:

1, Go to witch-king.ini and add this to his power (under enginering paraments)

;;; WORD OF POWER (BLUE RING BLAST) SPELL;;;
	Behavior = UnpauseSpecialPowerUpgrade ModuleTag_WordEnabler
		SpecialPowerTemplate = SpecialAbilityWordOfPower
		TriggeredBy = Upgrade_GandalfWordOfPower
	End
	Behavior = SpecialPowerModule ModuleTag_WordStarter	  
		SpecialPowerTemplate	  = SpecialAbilityWordOfPower
		UpdateModuleStartsAttack  = Yes
		StartsPaused				= Yes
	End
	Behavior = WeaponFireSpecialAbilityUpdate ModuleTag_WordWeaponFireUpdate  
		SpecialPowerTemplate	= SpecialAbilityWordOfPower
		WhichSpecialWeapon		= 1
		SkipContinue			= Yes

		UnpackTime			  = 1700
		PackTime				= 1		
		FreezeAfterTriggerDuration = 2500; Hold AI for this long after we fire.
		
		AwardXPForTriggering	= 0		
		StartAbilityRange		= 80.0
		
		SpecialWeapon			= GandalfWordOfPower
	End


2, Then go to Experiencelevels.ini and add this to witch kings experiences:
Upgrades	  =   Upgrade_GandalfWordOfPower


It should look like this (if you want add it to mordor WK):
ExperienceLevel	WitchKingLevel10
	TargetNames						=	WITCHKING 
	RequiredExperience				=	M_WITCHKING_LVL10_EXP_NEEDED
	ExperienceAward					=	M_WITCHKING_LVL10_EXP_AWARD 
	AttributeModifiers				=	HeroLevelUpDamage9
	Rank							=	10
	LevelUpFx						=	FX:GandalfLevelUp1FX
	Upgrades						=	Upgrade_HourOfTheWitchKing
	Upgrades						=   Upgrade_GandalfWordOfPower
	SelectionDecal
		Texture						=	decal_hero_evil
		Style						=	SHADOW_ALPHA_DECAL
		OpacityMin					=	50%
		OpacityMax					=	100%
		MinRadius					=	60
		MaxRadius					=	200	
		MaxSelectedUnits			=	40
	End
End


3, last... add to this to WK commandsets in commandset.ini :
6  = Command_SpecialAbilityWordOfPower


like this:
CommandSet MordorWitchKingCommandSet
	1	 = Command_ToggleStance
	2	 = Command_WitchKingToggleMounted
	3	 = Command_WitchKingDreadVisage
	4	 = Command_SpecialAbilityScreechWitchKing
	5	 = Command_HourOfTheWitchKing
	6	 = Command_SpecialAbilityWordOfPower
	12	 = Command_CaptureBuilding	
	13	 = Command_AttackMove
	14	 = Command_Stop
	16  = Command_SetStanceBattle
	17  = Command_SetStanceAggressive
	18  = Command_SetStanceHoldGround
End


:)
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#12 Glorfindel_10

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Posted 18 July 2007 - 04:17 PM

thanks alot now i know how to do it thanks again, but i don't know if you know how to do it, but i couldn't find sauron's fire of doom anywhere in there. i wanted to add it to his commandset, but i can't find it, or in experiencelevels.ini
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#13 Athem

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Posted 18 July 2007 - 04:28 PM

This is in Sauron INI:

;------------------FIRES OF DOOM------------------------------------------------------------------
	
	Behavior = SpecialPowerModule ModuleTag_FiresOfDoom				   
		SpecialPowerTemplate		= FiresOfDoomSpecialPower
		UpdateModuleStartsAttack	= Yes
		StartsPaused				= No
		InitiateSound				= SauronVoxBlackspeechFiresOfDoom
	End

	Behavior = WeaponFireSpecialAbilityUpdate ModuleTag_FiresOfDoomUpdate
		SpecialPowerTemplate	= FiresOfDoomSpecialPower
		WhichSpecialWeapon		= 1						; use MODELCONDITION_SPECIAL_WEAPON_ONE
		SkipContinue			= Yes

		UnpackTime			  = 900
		PreparationTime		 = 1   
		PersistentPrepTime	  = 1500 
		PackTime				= 1100
		
		FreezeAfterTriggerDuration	= 2500				; make sure we can't move immediately after.

		AwardXPForTriggering	= 0		
		StartAbilityRange		= 300.0
		MustFinishAbility		= Yes
		SpecialWeapon			= SauronFiresOfDoomWeapon
	;TriggerSound			= SpellRainOfFireMS
	End


Sauron need no upgrades in experincelevels because he has only lvl 10.
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#14 Glorfindel_10

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Posted 18 July 2007 - 04:30 PM

so how do i add it to the witch-king's powers?
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#15 witchking

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Posted 18 July 2007 - 04:35 PM

dangit because in commandset.ini i found sarouns firesofdoom
and i added it to lartz.

im thinking of adding escape to lartz is that overpowering?
because if its not then i will post it but if it is over powering
forgetit because no one would want to try it -.-
by the way im going to my own topic because i have a qustion.

not to be rude but forgive me if this offends you

glorfindel are u the same glorfindel that you played bfm2 with griki?

#16 Glorfindel_10

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Posted 18 July 2007 - 04:45 PM

dangit because in commandset.ini i found sarouns firesofdoom
and i added it to lartz.

im thinking of adding escape to lartz is that overpowering?
because if its not then i will post it but if it is over powering
forgetit because no one would want to try it -.-
by the way im going to my own topic because i have a qustion.

not to be rude but forgive me if this offends you

glorfindel are u the same glorfindel that you played bfm2 with griki?

griki? no, i don't know what you're talkin about. if you're talkin about online, i have never played this online on computer, sorry. i've only played this online on xbox 360, gamertag is EccentricMeat.

anyway, how do i add fire of doom to experiencelevels.ini then, cuz it needs to be in there for it to work, right
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#17 witchking

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Posted 18 July 2007 - 04:49 PM

that would be cool the witchking haveing both fires of doom and word of power then he really cannot die in the hands of men!

i don't have to ask because i already know how to do this on a custom map
i can make his word of power recharge every sec.
now he would be invincable then!
not even the belrog can kill him!

Edited by witchking, 18 July 2007 - 05:03 PM.


#18 Glorfindel_10

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Posted 18 July 2007 - 06:52 PM

that would be cool the witchking haveing both fires of doom and word of power then he really cannot die in the hands of men!

i don't have to ask because i already know how to do this on a custom map
i can make his word of power recharge every sec.
now he would be invincable then!
not even the belrog can kill him!


yeah, i got everything to work perfectly, thanks Athem for your assistance
As long as people are still having premarital sex with many anonymous partners while at the same time experimenting with mind-expanding drugs in a consequence free environment, I'll be sound as a pound!

#19 witchking

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Posted 18 July 2007 - 07:19 PM

that would be cool the witchking haveing both fires of doom and word of power then he really cannot die in the hands of men!

i don't have to ask because i already know how to do this on a custom map
i can make his word of power recharge every sec.
now he would be invincable then!
not even the belrog can kill him!


yeah, i got everything to work perfectly, thanks Athem for your assistance

let me know when you'r mod is ready i wanna try it like that ^^ :p
and say you got a new advatar ^^ im going to put one up for myself i 'll put the eye of saroun

by the way thanks glorfindel for the codeing help ith lartz now he has terrorablefury and what is in this post the wordofpower^^

Edited by witchking, 18 July 2007 - 07:19 PM.


#20 Athem

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Posted 19 July 2007 - 05:50 AM

that would be cool the witchking haveing both fires of doom and word of power then he really cannot die in the hands of men!

i don't have to ask because i already know how to do this on a custom map
i can make his word of power recharge every sec.
now he would be invincable then!
not even the belrog can kill him!


yeah, i got everything to work perfectly, thanks Athem for your assistance


Have you make that FoD or need you help?
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