BETA 4.5 - Fan Spam! ;)
#341 Guest_Guest_*
Posted 03 November 2007 - 12:24 PM
just played with mordor against elves.
All i can say is OMG, this was the best match i ever had
mordor is really awesome, theres no need of harads or Easterlings anymore, i didn't even buy a palace
these morannen orcs rule so much thats AWESOME.
i was nearly killed by an huge elven army, then i got call the horde
it was like empting all pits on the black gate, orcs EVERWHERE, thats a feeling you cant describe
for every dead orc a whole bataillon was built, damn I LOVE CALL THE HORDE "screaming WOOT all the time"
Those morannon orcs are a really good altenative to haradrim archers, and those orc pikemen make up with easterlings, not that tough, but still very good, especially because of call the horde you built them in no time
i got 2 normal pits and two elites, it was soooo awesome (didi i mention that before?^^), my entire base was filled with orcs of all different types in no time
NOW you can really make a Evil Men faction, Mordor does not need them anymore
Even those Mumaks can be really simply be replaced by 9 fellbeast and attacktrolls
MORDOR IS INCREDIBLE
This is really Mordor as its supposed to be
als types of orcs and trolls, who needs men XD
You can send your entire army in the enemys base, they get massacred, but you can rebuilt your army in like 30 secs, "He's suffered a defeat, yes, but... behind the walls of Mordor, our enemy is regrouping."
This spell is just what mordor needed, to get rid of all those evil men units
#342
Posted 03 November 2007 - 12:44 PM
hey guys
i´m playing 4.0 and yesterday i downloaded and installed the 4.5. but i don´t see any of the changes in the game but i insalled it just like the readme said it anybody got an idea?
the installation progress worked fine just like the last time but this time i cant see any of the changes like the new shellmap or something pls help...
Check out the S.E.E. support forum.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#343
Posted 03 November 2007 - 12:57 PM
Years ago they used instruments of torture.
Nowerdays they don't need them.
If you are at a family celebration and you have no PC with BfmE II and you know, that all are playing the new SEE... I promise you, you will go berserk
But tomorrow it will have an end
I can't wait after I read all your posts^^
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#344
Posted 03 November 2007 - 02:35 PM
Go to Network and check out the S.E.E. Thread =)Does this mod have a Hamachi room or something like this??Id love to play on Network
You'll see it via the SEE Forum Menu here: http://forums.revora...?showforum=1478
Use SEE Support Forums for that. This thread is for Fan Spam onlyhey guys
i´m playing 4.0 and yesterday i downloaded and installed the 4.5. but i don´t see any of the changes in the game but i insalled it just like the readme said it anybody got an idea?
the installation progress worked fine just like the last time but this time i cant see any of the changes like the new shellmap or something pls help...
*extraced EvilMen comments* ^ Hehe thanks you for recognizing my planmordor is really awesome, theres no need of harads or Easterlings anymore, i didn't even buy a palace
these morannen orcs rule so much thats AWESOME.
Those morannon orcs are a really good altenative to haradrim archers, and those orc pikemen make up with easterlings, not that tough, but still very good, especially because of call the horde you built them in no time
NOW you can really make a Evil Men faction, Mordor does not need them anymore
Even those Mumaks can be really simply be replaced by 9 fellbeast and attacktrolls
MORDOR IS INCREDIBLE
This is really Mordor as its supposed to be
als types of orcs and trolls, who needs men XD
This spell is just what mordor needed, to get rid of all those evil men units
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#345
Posted 03 November 2007 - 02:55 PM
Would be cool to include the Haka you see in the movie as a morale power btw All those shouting soldiers.
Yes played the mod yesterday, it was total awesomness(lol is that a word?)
New camera system is really cool as well, sometimes it does distort a bit though, just before you see the sky, as if it still has to load the sky every time you zoom in, hmmm
As far as I know I have a pretty good computer.
After playing See a few times, I went back to the SEE forums and I tell you, I have never COMPLETELY read through a changelog of a mod, because usually they are too long, (and yes so is SEE's ) but this is the first time, just had to keep reading.
omg can't believe nobody pay's you for this
Edited by Wundai, 03 November 2007 - 02:56 PM.
#346
Posted 03 November 2007 - 03:04 PM
- Yes, "awesomeness" is a word, at least in here. It summons one thing: Sûl's coding of SEE
- It does not distort for me... Only add lagg... :/
- Hehe that is great to hear The ChangeLog truly IS impressive if I may say so myself... *happy*
- I can't either (us though, not me alone)... The way I see it, we have slowly started to make BFME2 what is should have been, thanks to all awesome modders and contributors that have helped out in this production =) EA should actually thank us all, but they never will... :/
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#347
Posted 03 November 2007 - 03:32 PM
For me EA isn't as good as it once was, besides in my opinion the thanks of a fanbase/community playing your mod, is much more valuable then a failed publisher. But thats just me
And nope didn't know anything about new Evilmen Faction coming, I'll have a search through the forums then.
#348
Posted 03 November 2007 - 03:41 PM
#349 Guest_witch-king in a rush :P_*
Posted 03 November 2007 - 03:50 PM
there's a lot of new maps and i cant find them..
#350
Posted 03 November 2007 - 03:51 PM
#351
Posted 03 November 2007 - 04:14 PM
#352
Posted 03 November 2007 - 04:15 PM
edit 50%
Edited by The Best Guest, 03 November 2007 - 04:19 PM.
#353
Posted 04 November 2007 - 12:14 AM
I'm going to talk about the spiders, now they are written out of Moria. It makes sense for a Moria faction, but the whole goblin design is based on spiders. Banner Carriers, Web Cocoon, Spiderlings, and Shelob.
Shelob isn't a part of 'Moria' and so she doesn't really fit any more. (The same could be said about fire drakes, and mountain giants.) I've often heard people want to call the faction "The Wilds," which would have allowed for the beast units. And spiders are very Tolkien. >>>>But I suppose as long as Shelob remains in the faction, it could be said she webs the fortress, produces the spiderling expansions, and provides the poison... Couldn't the spider lair be put back in just for the spiderling horde to support Shelob though. The riders can be left out. You could give Shelob "Sire's Leadership" to spiderlings or something. (Although, Shelob would probably eat her young...)
The poisoned blades tooltip also references the spider pit, but it should read treasure trove, >>>>unless the spider pit is added back.
Speaking of Shelob, is she able to climb "hills" like in 1.06? It made sense that Shelob could do this. Just like the fight with Sam. And I heard there was an unused webbing attack. Would you be able to add it to your mod? If it was made, why not use it, right? >>>>Found the webbing attack discussed; to be added to V.
Can you make the spiders walk over hills like Shelob could too? If Shelob can, so can they? (Of course, if Shelob can't, neither can they....)
Shelob doesn't have this exclusive power yet. At least, I didn't see it on her palantir. >>>>I believe it will be moved in V also, but the note should be removed from the change list.Summoned Spiderlings are 50% bigger now (will also be moved to Shelob as exclusive power of hers).
That's it about spiders. I'm all for porting the ROTWK stuff if you can into SEE. The Goblin warg riders are ok, and the time spent on them must have been ages, but Goblin wolf riders would be great.
Great idea making base floors. Pretty cool. Bard's falcon is cool. Glorfindel looks good in gold and green. That would be good colours for Thranduil too. And I'm almost scared to play Mordor from what I've been hearing about them. The Grond. Call the Horde. 9 Nazgul. The Balrog.
>>>>Thanks for only moving the spiders and riders to the lairs, despite what seems to be on this forum an absolute loathing for their creation. It was a cool idea, despite never being mentioned in Tolkien. The goblins do lose a mounted archer unit though. (Unless someone tames the lair.) And they can be used by all evil factions now. (I believe all the evil factions have untamed allegiance.)
(>>>> = edits)
Edited by dragontamer, 04 November 2007 - 01:26 AM.
#354
Posted 04 November 2007 - 01:21 AM
But, please use the Development Forums for that. Otherwise your suggestions will get quickly burried in here in this thread that is just for Fan Spam really
Go here and post that ^: http://forums.revora...?showforum=1645
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#355
Posted 04 November 2007 - 09:44 AM
So great job, the new system for Elite Troops is a good idea, it just takes quite along time to get them.
Well good luck!
#356
Posted 04 November 2007 - 02:33 PM
#358
Posted 04 November 2007 - 06:41 PM
Edited by Nazgûl, 04 November 2007 - 06:48 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#360
Posted 04 November 2007 - 11:21 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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