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Screen Shots for Beta 4.7


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#281 Archon

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Posted 02 October 2009 - 07:05 PM

Nice, maybe you could merge all the pics into the first post? That way newbies would have an easier time looking at the screenies without having to browse through all the pages.
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#282 Nazgûl

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Posted 02 October 2009 - 09:44 PM

That's actually a good idea... *noted* :xcahik_:

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#283 Skipper 24

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Posted 03 October 2009 - 09:50 AM

I can't wait for those Harad Screens Naz. I too would like to see the new Uruk Crossbow's helmets.
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#284 Nazgûl

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Posted 03 October 2009 - 10:34 AM

Yeah, you can bug Flameguard about it, so I don't have to, hehe :shiftee:
For the new Uruks I just want a small adjustment on the texture mapping and their done too =)

Stay tuned...

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"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#285 khamulrulz

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Posted 15 October 2009 - 09:29 AM

i check back here every day lol... i have no life. i hope new screenies get posted up here as soon as flameguard completes them. and what's this i hear about a cave troll hero with chain animations, nazgul?
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#286 Nazgûl

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Posted 15 October 2009 - 02:39 PM

- The Harad units from FlameGuard are... I dunno... I can't reach him. I guess he's busy... :(

- The Cave Troll of Moria is a finished model by TheDeadPlayer, but it needs animations, and currently I have no active Animator on the team...

The only models being worked on activly atm are Rhûn models... Fortress stuff and a stables. Other than that it's planning and coding mostly. Sorry I can't show you any major goodies just yet.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#287 khamulrulz

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Posted 16 October 2009 - 07:05 AM

not even those uruks, or the new dwarf heroes? i know you're really busy and it's hard to get going, but i seem to have an insatiable (cool word) appetite for new screenies or renders.
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#288 Nazgûl

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Posted 16 October 2009 - 08:17 AM

Trust me, I have too... The Uruks are 99% done, and they have already been displayed here :) The only thing missing is their pony tails :p

The problem is not with me, it's the lack of active team members... I've tried to reach Robnkarla, Ed of the 3rd Kind, TheDeadPlayer and more guys from the old team, but they don't respond =/ So atm I "only" have two modelers atm (FLameGuard and Digi_Byte)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#289 Nazgûl

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Posted 16 October 2009 - 02:51 PM

Not sure if I've posted these before... :p

- New Uruk Scout model...

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- King of Rhûn

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// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#290 Dant

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Posted 16 October 2009 - 02:58 PM

Sweet. :p
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#291 Archon

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Posted 16 October 2009 - 03:15 PM

Holy cow...that's just amazing. It looks freakin' professional :p
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#292 Downfall

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Posted 16 October 2009 - 03:32 PM

Indeed it is good :p , but I just feel that a king or overlord of anykind should have a different look to them to set them apart from their soldiers. Nothing extreme but just something to make you notice who they are. :)
"Human beings make strange fauna and flora. From a distance they appear negligible; up close they are apt to appear ugly and malicious."
Henry Miller, Tropic of Cancer


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#293 Nazgûl

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Posted 16 October 2009 - 03:35 PM

Well he does wear a robe and a cape... :p He will be easily distiguishable in game as he's also moving differently (Aragorn skeleton).

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#294 Dant

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Posted 16 October 2009 - 03:38 PM

Although nothing change for King of Rhûn renders so far,I love new color :)

Can't wait for more Evilmen faction preview. :p
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#295 khamulrulz

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Posted 17 October 2009 - 01:43 AM

love the look of the scouts... on the to-do thread it said they will have bow toggle. yay!
didn't the scouts have white hands on them, though? in the first movie there was this whole sequence of white hands being marked on ppl.
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#296 Nazgûl

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Posted 17 October 2009 - 08:15 AM

That's easy to fix for their textures... I could do that, and save them as multiple skins, making them look a bit versatile =)

The fighting Uruk-hai army won't have them though as I can't see any white hands on them in the movies...

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#297 khamulrulz

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Posted 17 October 2009 - 09:14 AM

yeah, just the scouts from the first movie.

i dont think the orcs with the paint wanted to do white hands on 10,000 uruks. lol
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#298 Nazgûl

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Posted 17 October 2009 - 09:22 AM

Mohaha, awesome comment! And I agree :p

Here we go with a new feast for your eyes... Today I put ALL maps from master mapper NJM into our mod! And finally for the first time ever I got to see this FRIGGIN UNBELEIVABLE map creation by this man in SEE, fully functioning, complete with scaled codes for all those millions of added structures. I can't even begin to tell you how extremely pathetic the EA version looks compared to this! You can actually "walk" the streets of Minas Tirith now, and feel the true atmosphere of the magnificent movies ;) All I have to do now is add the skybox and the animated sky =)

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// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#299 Prince of the Dark Forest

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Posted 17 October 2009 - 02:13 PM

Holy *hit! EPIC... Just EPIC!
Ignited into the world in a flash of lightning, it gleams faintly in the heart of its mother, wood. It begins as an ember, a mere wisp of heat and colour. Its chance of survival at this critical moment is minute, yet it fights on, against the unforgiving cold, against the depths of night and against its mortal enemy: rain.

#300 Dant

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Posted 17 October 2009 - 02:42 PM

Your minas tirith version was just pure awesome. :p

Great work Naz :p
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