1.05.06 FINAL Bug Reports
#221
Posted 13 December 2008 - 11:04 AM
#222
Posted 13 December 2008 - 03:22 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#223
Posted 14 December 2008 - 12:20 AM
Anyway, my computer has been upgraded; it's just a graphics card, but it's a HD Radeon 4870. How's that for gaming love? I can run Crysis on high at 60fps, maybe at highest (I haven't checked) and the rest of my computer is still actually pretty good; so I'm happy.
Anarchy is so stupid......see IM A REBEL!
Im a lover of footy now, and I can't wait to watch Jarryd Hayne the superhuman and Fuifui Moimoi the tongan bulldozer play in the Four Nations cup. WOOT Hindmarsh is gonna play for Australia now, even with a broken shoulder! Woot he's crazy.
#224
Posted 17 December 2008 - 12:10 PM
I've noticed a problem with the new camera system.
Once you have zoomed in, you can never zoom back to how it was originally; it always stays slightly zoomed.
Also, on some maps with high altitudes, this can be destructive - for instance, on the Amon Hen map. It means that even from the Commander viewpoint you're still stuck right underneath your heroes, especially near the beginning.
On several maps, one or two of the viewpoints go far too low, underneath the texture of the ground.
And also, the Skybox isn't tight enough, there's always a large black space between the ground and the sky.
I'm sure you're aware of most of these already, but hey.
#225
Posted 17 December 2008 - 01:32 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#226
Posted 17 December 2008 - 09:06 PM
Despair is only for those who see the end beyond all doubt. We do not. It is wisdom to recognize necessity, when all other courses have been weighed, though as folly it may appear to those who cling to false hope. Well, let folly be our cloak, a veil before the eyes of the Enemy! For he is very wise, and weighs all things to a nicety in the scales of his malice. But the only measure that he knows is desire, desire for power; and so he judges all hearts. Into his heart the thought will not enter that any will refuse it, that having the Ring we may seek to destroy it. If we seek this, we shall put him out of reckoning.
-Gandalf
#227
Posted 17 December 2008 - 09:09 PM
we know about hte black area that runs around the rim; as far as i know it is unavoidable and we'll jsut have to deal with it.
#228
Posted 19 December 2008 - 02:51 PM
#230
Posted 20 December 2008 - 08:41 AM
Arnor: on the WotR map, when you click on a build plot, the palantir image is that of the Goblins.
#231
Posted 06 February 2009 - 10:46 PM
First of all i wanna say DAM CONGRATULATIONS for the job man! I LOVE THIS MOD LOL
Well i got the version 1.05.06 and i walked trought all factions to test the basic stuff
ALL seemed very nice for now, the only thing i cant get is the Commandbuttons & commandset (i mean the POWERS)]
of those 3 heros: UGLUK (ISENGARD) and ROMESTAMO AND MORINETHAR (OF MotE faction)
my question is, are that supoosed to be correct or it is indeed missed and will be corrected on version 1.06 or something?
if it does, when the new version will come out? i mean im not trying to rush i just wanna know because i could mod myself *try lol) the missing powers just for my self to play while u dont release new version
THANK YOU FOR THE TROUBLE
and sorry my english is not 100% lol im from Brasil
Farewell!!
and FOR DEATH AND GLORY!
#232
Posted 07 February 2009 - 01:50 AM
Also, I noticed another thing, again over an LAN connection. If my brother and I are allies at a fortress map, just as we defeat one of the enemies the game crashes with a game.dat error. This has happened on repeated occasions.
#233
Posted 07 February 2009 - 02:30 AM
#234
Posted 07 February 2009 - 03:23 AM
#235 Guest_Barhwald_*
#236 Guest_Guest_*
Posted 13 February 2009 - 05:41 PM
It says that something in Angmarhordes it's broken.
#237
Posted 13 February 2009 - 09:58 PM
Excuse my for my English:P
Jakob J
#238
Posted 14 February 2009 - 01:14 AM
also make sure your game is installed in the default directory (C:\Program Files\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king) and that you have the mod installed in the correct place (C:\RJ_RotWK)
if you are still having problems after checking/correct these things, come back and we'll try to help you out some more! in the future however, please post issues like this in the correct section: http://forums.revora...?showforum=1859
Edited by Dalf32, 14 February 2009 - 01:16 AM.
#239 Guest_Guest_*
Posted 15 February 2009 - 09:51 PM
And thanks to Robnkarla for great mod! It is wonderful!
S pozdravem
Barhwald
#240
Posted 16 February 2009 - 07:36 AM
- Citadel Guards (the ones of the archery range) need a nerf. They have a hell lot of armor. Fountain Guards, on the other hand, need a buff.
- The Mordor fortress does not always show all heroes that need to be revived.
Anybody can explain to me how i can corret this while new version dont come?
i would be very thankfull
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