EIP 005D7387 (Access Violation) - when you start a skirmish game and have no infantry with AllowedToStartInMultiplayer=yes.
EIP 00000020 (Access Violation) - when you MindControl a conyard, destroy the house that owned it, then lose the MC link.
EIP 006F40A2 (Access Violation) - when you have missing Weapon. or wrong name
EIP 0046650D (Access Violation) - when you have unlinked shrapnel.
EIP 0071AF4D (Access Violation) - when you have temporal shrapnel.
EIP 0050CE5C (Access Violation) - when you have a HoverPad=yes building and an AI tries to fire a Nuke/WeatherStorm. (And your AIIonCannonHelipadValue= is commented out as it is by default.)
EIP 004F710C (Access Violation) - when you have a comment(";") infront if [General]
EIP 90900004 (Unknown Exception)- Missing Deathweapon
EIP 007CA0C3 (Access Violation) - Files are missing from cache.mix
EIP 007564B4 (Access Violation) - when you have a missing hva to a projectile voxel
EIP 004F6794 (Access Violation) - your side have missilng buildings entry in [AI]
More Here
Most of these translations was created by DCoder, these where shared long time ago at renproj.
I hope to get this topic sticky
(The last guy that reported a random IE[ra2free] had a match here)
Edited by FallenDwarf, 16 June 2008 - 10:09 AM.