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Bree-land


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#61 njm1983

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Posted 12 January 2013 - 06:30 AM

Ok so I have now finished changing out the textures I didnt like. With the exception of blending errors to fix I can move onto texturing like normal now. Ive tried to use lusher and darker colors to give a "wet" look to the terrain. Some of the yellow grasses and lighter dirt colors didnt give the right feel.

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#62 njm1983

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Posted 12 January 2013 - 10:30 PM

Still couldnt resist more changing. The film Bree seemed to have dirt roads inside the town, so Ive removed all pavement and sidewalks

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Ill enjoy putting the trackways throughout the town.

#63 NewErr

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Posted 13 January 2013 - 11:09 AM

Why don't you try to merge the pavement and sidewalks with the dirt . Surely Bree would have some parts of pavement ( In the movies is a lot of dirt because is raining ).

#64 njm1983

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Posted 13 January 2013 - 04:57 PM

This map will have rain. I see what youre saying I just didnt like any of the pavement. Looking at the miniature of the Prancing Pony, theres no pavement. The buildings used for the town do have a pavement base, though some of them disappear because there is a gentle slope. This has also created a gap from the ground to the pavement which Im using a stone wall to create a built up foundation. See below:

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#65 Radspakr Wolfbane

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Posted 13 January 2013 - 06:05 PM

Your map is a bit flat for Bree.

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#66 njm1983

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Posted 13 January 2013 - 07:31 PM

Depends how you look at it. Most of the film footage and set pics Ive seen, have a very gentle slope to the town, combined with camera angles it appears steeper than it really is.. While in the film there does appear to be a bit of a jump up toward the back of the town. Even with the gentle slope on my map Its created some interesting issues with the buildings being raised on one side and sunk in on the uphill side.

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#67 njm1983

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Posted 13 January 2013 - 11:04 PM

After posting the pic from the film... I had to fix my map

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#68 MattTheLegoman

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Posted 14 January 2013 - 12:29 AM

Oh dear me! It is looking wonderful! I don't think we can get the window lights on the houses. But I see something interesting happening with the fire posts.

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#69 njm1983

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Posted 21 April 2013 - 03:13 PM

Got the prancing pony inn into the game and on the map

 

prancingponyinwb_zps552fa252.jpg



#70 Nazgûl

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Posted 22 April 2013 - 09:03 AM

Ooooh, loooking sweet!  :smile2ap:


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#71 Ridder Geel

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Posted 22 April 2013 - 10:39 AM

Love it :p


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#72 MattTheLegoman

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Posted 23 April 2013 - 04:27 AM

I am thinking between the buildings it is a bit bare - maybe some gardens?


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#73 njm1983

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Posted 23 April 2013 - 04:46 AM

Yeah the whole town needs work, Ive got to go through and add retaining walls around the bases of structures where the foundations are elevated.



#74 MattTheLegoman

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Posted 23 April 2013 - 06:38 AM

Mmmmm yeah! ;D I should have known that it was a WIP picture. ;p

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#75 Glaeken

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Posted 14 May 2013 - 09:15 PM

I'm soooo 'digging' the foundation retaining walls!  Nice touch, NJM :thumbsupcool:



#76 njm1983

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Posted 14 May 2013 - 11:25 PM

Glad you like it because... that kind of tedium gets old fast, and its slowing my progress on this map too.

#77 Glaeken

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Posted 19 May 2013 - 04:04 AM

I'm sure most will agree that it's the details that turn: "...hey, I played this cool map" into "Dude! You've got to check out this AWESOME map I just played!"

 

Embrace the Tedium!



#78 njm1983

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Posted 19 May 2013 - 06:19 AM

I should, but part of my personality likes to push through to finish a project rather than get as many tiny details as I can into it. It does help when members put the reminders out there though, I like interacting with the community and feedback helps guide me and avoid my personality pitfalls.

#79 Nazgûl

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Posted 30 May 2013 - 05:50 PM

I know what you mean my friend =)


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