now what i saw in the game i didn't like was the tanks firing the ammo was slanted and off a little...
i dont know if you can fix that or not...
This was intential. The idea was to create inaccuracy in the game. Tanks can kill infantry, if they hit them.
I do agree that it can be a little annoying sometimes, as at certain angles the projectiles always miss. The first shot is usually worse than the second. Unfortunately, short of making the projectiles home, I cannot fix this gripe.
the AA missiles are too slow.. well for me IMO
The SAM Sites struggle against spy planes. Helicopters and other targets are usually disposed of relatively quickly.
the balance of it all still needs work
Would you be able to pinpoint certain areas that require work? The game has the warheads and damage values as C&C, so God willing weapons themselves should be balanced. As for vehicles, I wanted them to have a realistic advantage -- but of course this is reflected in supply cost.
i hope this helps the bug fix
Any feedback is always helpful. My thanks.