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Screens from 1.06


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#1 robnkarla

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Posted 09 February 2008 - 12:14 PM

Well, I figured it was time to start posting more screens from 1.06. The first pass at this will probably be passed to the beta team in about 1-3 weeks. While I was taking shots of the Elves I thought I'd just take a break and play a crazy games against Brutals Gobs. Some of the things that are new are the Rivendell skins as well as the new non-ha goblins.

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Click to keep support RJ in the moddb toplist 100

I hope to have many more screens to come. I often get distracted when testing and end up playing full matches....

Robert J.

#2 shadowcreature

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Posted 09 February 2008 - 10:01 PM

i probably would get distracted too. :ohmy: but sometimes that's what has to be done to make sure everything works smoothly right? :p sweet screenies nonetheless. :)

#3 robnkarla

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Posted 11 February 2008 - 07:18 AM

This is a small post with a single screenshot. We're working on adding some shields to the goblin units:

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Skin by Shikari, model by robnkarla

Robert J.

EDIT: Here are some shots of the HA version:

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Edited by robnkarla, 11 February 2008 - 08:33 AM.


#4 hrrypttrbst

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Posted 11 February 2008 - 06:02 PM

Cool units!!!I like the green glow,makes them more goblinish
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#5 mike_

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Posted 23 February 2008 - 10:09 PM

Excellent, Gobbo's with shields!
However, there's one thing...in the films, they Moria Orcs hold their shields so that they go in the same direction as their arm; not perpindicular such as yours. It seems to me like a relatively easy change to make - just a simple rotation, really. However, I could be wrong.
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#6 Lauri

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Posted 23 February 2008 - 10:58 PM

yeah, I'll have to agree with the shields... make them like SEE has 'em :p (like I made them, mohahaha)
Or... It will look better... :D

Oh, and all of those screens reminds me of EA screens... Without the quality of course, but the angle... It's nice...

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#7 Captain of Arnor

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Posted 13 April 2008 - 07:29 PM

...Shelobs fangs make me want to run away, dude, no crap. I greatly dislike spiders and that one makes me want to curl up and cry.

'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'

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#8 Myrdin

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Posted 13 April 2008 - 07:44 PM

well thats why you have to have pesticide by hand ( really huge for this one lol ). but enough

i like the gobs with shields, and i like the gobs with HA, but i got one question - Gobds normally climb walls, can that be done for RJ maps too, for they can climb a single brick there ( and as much as i HATE gobs and would axe every single of them, i really miss the fun watching them climb all possible :popcorn: )

same of coure goes for spiderlings and spiderriders.


btw whats SEE ???
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#9 TowerGuard418

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Posted 13 April 2008 - 08:06 PM

SEE- Special Extended Edition
It's a BfME2 mod.

I'd hate to be that rider on the 2nd picture against Shelob! :popcorn:

Edited by TowerGuard418, 13 April 2008 - 08:07 PM.

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#10 Iluvatar

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Posted 13 April 2008 - 08:20 PM

Aren't there some new screens from the Elves, will every fortress as detailed and beuatiful as Lorien?(when you choose it as Subfaction..)

Jakob J.

#11 Myrdin

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Posted 13 April 2008 - 08:38 PM

ahh i know that, isnt that by some guy named Nazghul ? if ya i played it . . . i had big hopes of it . . . REALLY BIG HOPES . . . but

i fell asleep during the time that the buildings had to take, and i fast died from boredoom, till i got some batalions finished ( played for Isen ). THE DAMN game took 2 hours 30 ! it was even one of ma best maps,
more then 60% of the time i was " waiting " for something.

well it wasnt what i expected, though it WAS COOL, it was ( boring ) . . .

well just to say this - in rush game at map for 2 players, near each other, for Isen, i can win under 8 mins ( loongest took me 10, shortes - still trying to beat that, was 4 minutes 48 seconds ). soo as much as that mod was damn cool and damn awasome and added damn much exciting stuff, it was damn boring ( for me ).

I dont wanna be inpolite, its just my opinion

ugh but this is kinda OT
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#12 Rafv Nin IV

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Posted 14 April 2008 - 02:36 AM

How are you taking screenshots without getting the pp power buttons and the minimap in the way? Mine all have those in them.

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#13 robnkarla

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Posted 14 April 2008 - 03:52 AM

You can press F9 to remove the palantir.

Also, I probably should have mentioned it - I changed the Goblin shields if I remember correctly. I will take some more screenshots of everything. There are some new sets to post soon.

As for the elven fortress they can all be found in the Elven overhaul topic. I meant to keep this space for more of the random battle type pics for 1.06. So I'll take some of those with the Elves shortly.

Robert J.

#14 robnkarla

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Posted 16 April 2008 - 06:29 AM

It's a double post, but here are some other misc. shot of things found in 1.06:

The Arnor Design Contest Winning design in game for with buildplots:
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Basic Mordor Orcs, by N19HtmAr3 from BFME+
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Lastly, if you did not notice, I've added another camera angle. I've been planning on this for some time, and I know other mods have played around with other camera angles. With this angle, when selected it gives you more of the "from above looking down" view. By default it zooms out farther than the standard zoom, allowing you to see a larger area or you can zoom in and have a different view with less lag.

Robert J.

Edited by robnkarla, 16 April 2008 - 08:15 PM.


#15 Iluvatar

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Posted 16 April 2008 - 12:39 PM

Very Nice, awesome job..just can't wait:P! One question will be every faction finshed in the next Public release or are there still WIPs?

Jakob J.

#16 Myrdin

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Posted 16 April 2008 - 02:17 PM

will be the new further angly couse lags ?
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#17 Puppeteer

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Posted 16 April 2008 - 05:23 PM

Pretty, though maybe make the expansion ones darker/bolder? Kinda hard to see. But lovin the design :xcahik_:

#18 robnkarla

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Posted 16 April 2008 - 05:40 PM

Yeah, the expansion ones definitely need to have thicker lines and bolder design. Also, I'll probably put a thick-lined circle around so it looks more like a build-plot. It still has work and adjustments, but it's a start.

Also, the top-down angle should help with lag when you zoom in. You'll have a smaller view of the battlefield which then in turn means less to render which will lower lag. It's a dramatic difference in the angle so how/when you use it would vary depending on your style. (Commander view and this new Ariel view are the new views that have a practical game-play purpose. Unit and Sky view are more to immerse yourself into the game, and more to add to the enjoyment factor.)

Robert J.

#19 Myrdin

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Posted 16 April 2008 - 06:43 PM

from all those, i like most and m used to the one that was in the game since beginning ( the normal one ), its hihg enough, soo i can see all i need, and at the same time the units arent too small ( at least something that EA can do well :xcahik_: )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#20 Devon

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Posted 16 April 2008 - 08:12 PM

I like commander best, its still kind of flat so you can order units easily but you can also see far off into the distance.

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