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Imperial Planetary Units


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#61 WarsinStars

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Posted 26 March 2008 - 03:55 AM

What about adding the World Devastators? I'm not exactly sure how you would implement them in the game, but they are pretty awesome. Maybe they could be like a bombing run, except they destroy everything in their path on their way to the target and beyond in a straight line?

#62 Kaleb Graff

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Posted 26 March 2008 - 12:35 PM

Interesting idea, but is it practical? And almost as important, is it balanced?

#63 TheEmpire

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Posted 26 March 2008 - 04:33 PM

Well UEAW added it so it is possible to make. Balanced NO! The Empire already has 2 massive dreadnoughts and adding a world devastors would make it totally unbalanced. Even if it cost 10000000000 credits the AI would find some way to build it and then how would you destroy it! Without a superlaser the rebellion would be toast!
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#64 Kaleb Graff

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Posted 26 March 2008 - 07:40 PM

I think that it was supposed to be a land unit, but I agree that it wouldn't be balanced. Having something that powerful would be a mistake. Most superweapons should not be allowed. They almost always fall to sabotage, and thus aren't balanced.

#65 Guest_Guest_*

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Posted 26 March 2008 - 08:32 PM

What about the legions of shadow troopers under Cronal's command?

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#66 Kaleb Graff

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Posted 26 March 2008 - 09:37 PM

Interesting idea, but what would make them unique, and why should we include them?

#67 Guest_Guest_*

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Posted 26 March 2008 - 11:32 PM

They could be the Imperial equivalent of an infiltrator, armed with cloaks, sniper rifles, and better armor. And maybe there could be a different division who sacrifice either the take cover ability or their cloaks in favor of demolition charges. Either way, they'd basically be geared for stealth and sabotage operations, but their numbers would be very limited and their production costs high, as only a select few were part of Cronal's shadow stormtrooper divisions.

#68 Kaleb Graff

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Posted 27 March 2008 - 01:04 AM

Good idea. I suggested something similar for the rebels, but that works too.

#69 Guest_Guest_*

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Posted 27 March 2008 - 01:23 AM

Thanks, what do you think of having an upgrade tree for the stormtrooper unit? After looking at the article on them more closely, I read that they also had a dark trooper variant. If there was a way to have cronal build some sort of training academy, maybe you could access the shadow troopers by having stormtroopers fly to the planet that houses the academy and then choose any one of the shadow trooper types. The academy would essentially function as a research facility but would only affect stormtroopers on the same planet, and the upgrades could be repurchased if more troopers were flown there, but would increase incrementally as the number of shadow troopers throughout your empire increased. However, since there are fewer to a squad, you could just say that the weak soldiers were "weeded out". It would be suitably sinister for the empire. I don't know if this is within the capability of EaW, but I've tried to state how I think the original programming could be used to accomplish this. Anyway, let me know what you guys think (and sorry about the text wall, I can be a little wordy sometimes).

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Posted 27 March 2008 - 01:36 AM

By the way by "them" I mean the shadow troopers, not the standard troopers, sorry about that.

#71 TheEmpire

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Posted 27 March 2008 - 01:52 AM

How about you can only build shadow troopers on a planet if the Singalaraty is in orbit? sorry about the spelling.
"Just once, I'd like to destroy a starship that we didn't pay for!"
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#72 Guest_Guest_*

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Posted 27 March 2008 - 02:08 AM

That would probably work out better since Rom Mohc has a similar ability, so it would be easy to program, but would it still be possible to apply the idea of an upgrade tree for stormtroopers? I think that that would make more sense since the shadow trooper are essentially an elite and specialized division of stormtroopers, so maybe you could make it so that only planets with the Singularity in orbit could upgrade their troops.

#73 Kaleb Graff

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Posted 27 March 2008 - 12:56 PM

I think that The Empire is right, in that we should just make it so that the Singularity should be in orbit. The other idea is interesting, but needlessly complicated.

#74 Dane Kiet

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Posted 28 March 2008 - 10:43 PM

I'd say make shadow troopers a separate unit, like the TIE Advanced series split into several other ships.
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#75 Kaleb Graff

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Posted 28 March 2008 - 11:04 PM

I agree there. The eventual upgrading of all stormies into shadow troopers is illogical. They should be available, but as a separate unit.

#76 skie9173

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Posted 30 March 2008 - 01:59 AM

What about a branch of heavy weapon troopers that use a deployable E-Web ?
i'm not really sure how difficult the modeling, animation and even coding of these would work but i don't believe it would be that hard. Other units in the game deploy in a similar fashion i believe. i always though that they were relatively common in EU and there are even several upgrades/variants listed for them on wookieepedia
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#77 Sausage

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Posted 30 March 2008 - 05:22 AM

Personally I would like to see the 501st Legion (Vader's Fist) when they were originally formed. It makes sense that some units would still be using older armor at start of the game and there is canon to back this up specifically for the 501st primarily because of the tempo of their deployment initially did not allow them to get new armor. Although personally it's all I would build.

It would definitely be some work to texture with the blue legion coloring and give them their original DC-15S Blaster. It would be really cool to be able to build a whole legion of them to follow Vader around. The only thing cooler would be giving them their own personal Venator I class Star Destroyer with the blue legion marking. =)

Phase II 501st Legion:
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DC-15S Blaster:
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#78 Kaleb Graff

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Posted 31 March 2008 - 12:43 AM

I agree with the E-web idea. It would be nice to have the equivalent of a machine gun team. On the 501st, I think it would be interesting to build them as minor heroes, with a limited number of companies (3-5) at any time.

#79 Sausage

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Posted 31 March 2008 - 03:19 AM

I agree with the E-web idea. It would be nice to have the equivalent of a machine gun team. On the 501st, I think it would be interesting to build them as minor heroes, with a limited number of companies (3-5) at any time.


Minor hero unit is a great idea. It would make it difficult to implement unless you made it a massive number of troops, which in a way makes sense.

Unit Composition:
For this purpose it's important to understand what makes up the current unit size vs canon. Obviously you cannot have thousands of troops in game and must represent them in tiny numbers.

According to both the Imperial Sourcebook and several canon sources a single Stormtrooper Battalion is 820 men. However with a Squad size of 8 men this does not add up so it's unknown how they are breaking it down. However each Battalion is lead by a Major that includes: 4 Companies each lead by a Captain, 16 Platoons each lead by a Lieutenant and Sergeant Major, and 64 Squads each lead by a Sergeant and Corporal. Including officers using an 8 men squad base that amounts to 512 troopers + 64 Corporals + 80 Non-Commissioned Officers + 21 Officers for a total of 677 men. Yeah it doesn't add up. Plus Clonetroopers and Stormtroopers never had any support staff at all.

At this point it comes to question what size the Hero Unit should be. The 501st wasn't a Company, it wasn't even a Battalion or a Regiment. It was a Battlegroup sized unit which is 16 Battalions of 820 men each. That gives you an idea of the sheer size of a Legion. This number continued into Stormtrooper Legions during the Galactic Empire.

Even in super reduced game terms that would be 64 Companies of 2 units X 9 men for a grand total of 128 units on screen. Ouch.

As a Hero Unit:
I propose that if it's only one unit it simply be an incredibly powerful unit capable of turning even heavily armored infantry into slag. Representing a Battalion of the 501st should be more than enough. That's still 4 Companies for a total of 8 units X 9 men on screen. That should get the picture across that this is Vader's Fist. I would be kind of a waste as a Hero unit tho.

As a Minor Hero Unit:
I propose that if it's going to be a Minor Hero unit that it be represented as 16 Battalions but not as powerful as if they were only a Hero Unit. This means the unit would still be 4 Companies of 8 units each when built. They would still be head and shoulders above other troops as in canon it specifically states that the 501st received extensive extra training from veteran clonetroopers and this allowed them to enter combat as crack troops.

As a further edit, if it was possible, it would be neat to be able to build a Minor Hero space unit for the 501st Legion (With the ability to carry 2,000 troops it can hold two Battalions which means the 501st would not have had more than 8 such ships:
I propose that this unit be a Venator-class Star Destroyer with a blue stripe down the middle with a single blue stripe on each wing to show the Legion marking. It's compliment of fighters would have long since been stripped down to essentials, which would be Eta-2 Actis Interceptors probably modified to give them an edge. These units already exist in the game so it shouldn't be that horribly hard to add/modify it.

Here she is as a unit of the 501st:
Posted Image

EDIT: I confused Hero units with Minor Hero units. Some are mixed together in the game so that you only get 1 so that should excuse me. I edited the content above to match each choice.

Edited by Sausage, 31 March 2008 - 04:07 AM.


#80 skie9173

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Posted 31 March 2008 - 03:30 AM

i'm surprised no one has said anything about them yet, though it might be because they are technically already in the game, but what about Royal Guard?
perhaps they could be an escort for the Emperor or a minor hero that only a few could be in use at a time. another thing i though of when i was thinking of this is hero upgrades.
there seems to be issues with some hero units coming into ground combat after being upgraded. like they come in their space vehicels. i was thinking that maybe if there is not a way to fix this then maybe we could have an option of heroes being upgraded for land or space. Take Vader as an example. Sure we have options with him when it comes to upgrading him for space combat but what if that glitches his ground combat (not sure if it does). we would lose a powerful ground hero. so maybe we could have the option of choosing to upgrade his ship of upgrading him and thus giving him say an escort, like an elite Death Squadron stormtooper unit. the basic idea here follows the rest of PR's idea. do you spend time and effort developing an awesome starship to dominate space or take a risk in space and focus on being able to conquor and defend planets easily. sorry if this idea was presented before. i haven't read it but that isn't saying much.

Edited by skie9173, 31 March 2008 - 03:49 AM.

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