Jump to content


DataRun Project

  • Please log in to reply
221 replies to this topic

#221 kinjutsu

  • Members
  • 15 posts
  • Location:D.C. Metro , US

Posted 03 May 2009 - 08:26 PM

Character update, pretty much done with the low poly the first is at 5,000 tris and the second is smoothed to 15,000.

Posted Image

Posted Image

UVs are almost done so the high poly should be baked today and I'll work on getting it in UT3 to test it.

#222 LegionofPhoenix

  • Members
  • 11 posts
  • Location:Atlanta, GA

Posted 11 May 2009 - 08:21 PM

Hey everyone. I apologize about being MIA. Since before and after I've graduated I have had this internship with this new game company. I've been spending all of my working time on their stuff, since it's an internship. I do feel bad about haphazardly abandoning Datarun. And I don't think my stuff ever reached it to the SVN. I want to give my maya .mb files or .obj files if you would prefer to someone so they can be put to good use. They were of the deadcity. Nearly completely modular, designed to be built on a hill if desired.

I'll be on MSN for the rest of the day. And some of the rest of the week. Just send me a message and I'll send you files.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users