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Second big block of news.


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#1 Creator

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Posted 27 May 2008 - 07:11 PM

Hi everybody. It is second big block of news about the part of work completed for some last weeks.

1) I completed B1 Lancer skining. It is my second attempt to draw 512x512 texture. This skin took very long time. I drawn it once, then I did not like it, I erased everything and drawn it second time, then I din not like it again and started evetything from scratch once more. At last, I completed it. This is the 3rd and the final variant.

Posted Image

Screenshots:
http://contra.cncgui.../B1Bomber01.jpg
http://contra.cncgui.../B1Bomber02.jpg
http://contra.cncgui.../B1Bomber03.jpg

2) Woody completed skining of new 3D model for Iron Fist mortar. The model had been made long ago, but all this time it was waititg its turn. Now it is completed. It will replace old Iron Fist model.

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Screenshots:
http://contra.cncgui...FlamMort_01.jpg
http://contra.cncgui...FlamMort_02.jpg
http://contra.cncgui...FlamMort_03.jpg
http://contra.cncgui...FlamMort_04.jpg
http://contra.cncgui...FlamMort_05.jpg

3) I completed new 3d model for Earth Shaker tank. It will replace old model.

Posted Image

Screenshots:
http://contra.cncgui...s/Shaker_01.jpg
http://contra.cncgui...s/Shaker_02.jpg
http://contra.cncgui...s/Shaker_03.jpg

4) Our maper, GeneralGamer, finished all Challenge maps. Now Challenge Mode is available to play.

5) Contra 006 closed beta testing has been completed. Testers found many bugs and also made many suggestions. I have already fixed 99% of errors and made many news additions and adjustments. In general, I made over 100 changes including bug fixes.

6) Many players did not like previous versions of Contra because of rank system. It was hard for them to gain ranks and get access to new units. Contra 006 will be a bit different. I found out how to make buyable experience. Now experience and general's promotions can be bought for money in Command Center. I suppose that it will attract more players. This new addition will not ruin gameplay. The cost of experience had been calculated properly. For example, to gain rank 2, you need o destroy 16 Battle Masters. The cost of 16 Battle Masters is $12800. To buy second rank for money, you have to spend $12800 as well. That is, the cost of each rank is equal to the cost of units you must destroy to gain it. Also these 2 methods of gaining experience work together. You can destroy enemy units AND spend money to get promotions faster.

7) Web site has been updated. I completed all tech trees for all generals and uploaded them. You can take a look at them by clicking generals descriptions in left menu. New tech trees include all changes and additions.

Edited by Creator, 17 August 2009 - 05:43 AM.


#2 Guest_Zhen Ji_*

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Posted 27 May 2008 - 08:34 PM

All I can say is...Wow =o

Congrats. ^_^ Can't wait to try this.

#3 Guest_FHSSFCS_*

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Posted 28 May 2008 - 12:33 AM

All I can say is good job too. Can't wait to FEEL THE OP ^_^

YAY

GOOD WORK

Oh and will this be the final release?

#4 Guest_Guest_jmanuba_*_*

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Posted 28 May 2008 - 04:22 AM

This is really GREAT!!

Hi Creator, Just wanna ask. I though there will be a rank 5 cyborg unit for the US Cyber General. I can't see it at the tech tree. Just wondering

Thanks..

#5 tenma91

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Posted 28 May 2008 - 05:03 AM

Great work, i can't wait to see 006 finished.

I really like the B1 and the new rank idea.

Keep up the great work.

#6 Creator

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Posted 28 May 2008 - 06:20 AM

I though there will be a rank 5 cyborg unit for the US Cyber General. I can't see it at the tech tree. Just wondering

It will be droped with rank 5 general's power.

#7 BigPapaSmurf

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Posted 28 May 2008 - 08:58 AM

Sweet Models, and its great to see your making progress.

Though, I've got a problem with the "money" experience, you should really make it one and a half times the amount of the tanks, as this would encourage players to turtle in and spam supply systems.

But still, sweet mod. ^_^

#8 partyzanPaulZy

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Posted 28 May 2008 - 09:47 AM

awesome! ^_^
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"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.

#9 oops2005

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Posted 28 May 2008 - 10:27 AM

Cool!! But two question:
1. I checked the website, it is awesome! But maybe it has some small spelling errors: the "jikhad warrior" I think is "jihad warrior" , and the "improoved sniper rifle" is "improved sniper rifle" and the flame gen has the "nuke mig MFI"?
2. Does all the gens have challenge maps? If so, it is >>>soooo much nice!!

#10 xenomorph

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Posted 28 May 2008 - 05:27 PM

dude uberly wickedly cool and money for ranks ? always known that generals took bribes ;)

beyond the eternal pleasure of war, when the dead rule and the living die, and the pain of destruction has reigned. when skulls are crushed under the threads of heavy metal. when this time comes i shall arise and rule you all HAIL TO THE KING. praise all forms of xeno for they inherit the future


#11 impi

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Posted 28 May 2008 - 09:12 PM

nice work!
I have just one question, will you convert this mod to C&C 3? Or even make a new one?

Can´t wait to play CONTRAAAAAAAAA ;)

Edited by impi, 28 May 2008 - 09:13 PM.


#12 Guest_Guest_Ghost_*_*

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Posted 28 May 2008 - 09:20 PM

You have made my week. Seriously, =o.

#13 Guest_Guest_*

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Posted 29 May 2008 - 04:04 AM

So, since there are so many Generals Powers, will we be able to buy enough experience points to get all of the Powers, or is there still a number limit of 7?

If there is still a limit of 7, I would like to propose and say maybe make the limit 9 or 10, instead of 7.

#14 Guest_General K_*

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Posted 29 May 2008 - 04:22 AM

That's awesome models and good details.

#15 Creator

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Posted 29 May 2008 - 07:04 AM

1. and the flame gen has the "nuke mig MFI"?

Oops. It is error.

2. Does all the gens have challenge maps?

No, not all. Maps for demolition and infantry generals had been added only.

So, since there are so many Generals Powers, will we be able to buy enough experience points to get all of the Powers, or is there still a number limit of 7?

You will have 9 points to buy powers.

#16 Guest_Guest_Guest_*

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Posted 29 May 2008 - 08:13 AM

will we still be fighting boss gen? and will there be an asset release of no longer unused models?

#17 Guest_Zhen Ji_*

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Posted 29 May 2008 - 11:29 AM

2. Does all the gens have challenge maps?

No, not all. Maps for demolition and infantry generals had been added only.



Does this mean we will be able to fight them in Contra 06? =o

will we still be fighting boss gen?


Don't think so... Many changes could of broken Leangs challenge map... Though I could be wrong

#18 Guest_Guest_Flyingdeath_*_*

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Posted 29 May 2008 - 06:42 PM

5) Contra 006 closed beta testing has been completed. Testers found many bugs and also made many suggestions. I have already fixed 99% of errors and made many news additions and adjustments. In general, I made over 100 changes including bug fixes.


You sad that Closed Beta Testing has been Completed, but when Closed Beta is Finshed, will be there an Open Beta??
Becourse I want to kick some ass with Trax :p
I don't want to put you under pressure or something, ´becourse of: It is Finished when it's Finished, but it sounds like
it is finished :p

And sry for Any mistakes.................. I didn't like to speak english so much :good: :D :rolleyes:

THX for Answeres and youre great awesome ass kicking Mod!!
Youre Rock :p

#19 Guest_Guest_Defence master_*_*

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Posted 29 May 2008 - 09:45 PM

I've notest that for the SWG you have taken out the EMP sniper rifle but over all I can't wait for it to come out. I've even started to play Very Hard enemys (Im not very good so don't make fun of me).

#20 Soul

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Posted 29 May 2008 - 11:06 PM

Awesome stuff, definitely going to d/l when ready.

Btw have you considered my Tomahawk Storm concept to replace EA's lame model?
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