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#41 dethwaker3

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Posted 24 October 2008 - 01:48 AM

Also, I hope there's a new hero
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#42 Lurtzy

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Posted 24 October 2008 - 01:51 AM

Yes, there will be Gamling :rolleyes:

Edited by Lurtz101, 24 October 2008 - 01:52 AM.

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#43 dethwaker3

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Posted 24 October 2008 - 02:00 AM

cool will there also be more heros on Beast too?

I just saw Acosa units and that I want to ask if there ar archers? Would be funny if there would be a huge bear stomping on people Haha. Also maybe there will be other species of bear? Well I guess color ar kinda species too.

Edited by dethwaker3, 24 October 2008 - 02:06 AM.

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#44 Lurtzy

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Posted 24 October 2008 - 02:11 AM

I may make some more beast heros, not sure though.

I am pretty sure there are archers.........maybe rock throwers, not sure, lol. Go to the RC Mod Website for more info.

Edited by Lurtz101, 24 October 2008 - 02:11 AM.

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#45 Jeth Calark

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Posted 24 October 2008 - 03:26 AM

I think the Beast faction has too few buildings right now. the beast pit should have some of its units put in another building. :rolleyes:

#46 Lurtzy

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Posted 24 October 2008 - 03:40 AM

Hmmm..................I was thinking there wasn't really a need for more buildings but if enough people think so, then who kows :rolleyes:

Maybe we will make a poll on this subject.

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#47 dethwaker3

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Posted 24 October 2008 - 03:57 AM

I agree there should be more structure on the Beast Faction
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#48 Ridder Geel

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Posted 24 October 2008 - 02:50 PM

We will see :ohmy:
BTW, Yes Bears (acosa) have archers: Black Bears (mainly sword but toggles) and White Bears (mainly bow but toggles) :rolleyes:
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#49 dethwaker3

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Posted 24 October 2008 - 10:48 PM

k
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#50 rutger

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Posted 06 November 2008 - 08:01 PM

As I said before on another topic: For beast: Recoloured eagle like u did on the Hellbeast and maybe snakes

More :rolleyes:: Posionous Rats

Snake: Maybe a crobra?

Rohan should have more units such as a Rohan Swordsman.


for rohan i made serval ideas of good warriors; for example i brought up the idea of rohan clansmen, but for now my fellow members didn't had the time to make em and to put em in-game yet......

and for a little explanation of the rohan clansmen:

they are actually seen as leaders of border and inland villages of rohan, when at war rohan uses their axes as an elite-strike force, they can be considered as a good defence against rohans enemies and as well a good assistance force for it's allies

other names to be given to them are; axemen of the mark or warmen in the frontier

but thx for the idea, ill work on some skins for good rohan swordsmen and....... i shall have to rename the..... what about yeoman swordsmen, they will be in the service of the king and by this a whole new side unit form is made up..... to be like untrained but better equiped warriors, better equiped then the normal peasant who will have to use what he can find from now........

Edited by rutger, 06 November 2008 - 08:12 PM.

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#51 RC-Mod-Parker

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Posted 20 November 2008 - 03:29 AM

Hi first off i would like to say great mod a good 9/10 But i got a few Suggestions

The Rider Geel Clan is great love it the fortress design skins etc but i think you should add more units and soldiers etc so you can chose from in the game not much to chose from but good enough
and second off you need a nice menu on the game like WOTE has and for an begining video i ham a prev member here use to be wote advertiser and trailer maker etc my username was smartdude1401 but made a new one cause i wan't to start helping out with this mod cause i like how to people wan't to make new mods etc so if i can i will make a preview trailer for this mod then pm to the mod leader so you can see how good my work is and so on but yeh great mod and best of luck
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#52 dethwaker3

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Posted 20 November 2008 - 03:50 AM

wtf is this all about, anyways im happy to see guys supporting the mod, and guys! don't be afraid to bring up ideas, this mod is not only made to adjust bfme II to our style but also upgrade it a way you guys like it.

and a little tip; don't be afraid to join a group when your still new to modding, they can learn you anything and if they can't, you can always bring up ideas.


I saw that from another topic and thought about another unit there should be in the beast faction

and that is Cerebus (The 3-headed dog)

RC Clan

Well, isn't Ridder mean Knight? So in the Ridder Clan, there should be some kind of knight...
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#53 rutger

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Posted 20 November 2008 - 06:50 PM

to be quick, there are knights in the ridder clan, they are its heroes
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#54 Ring o' Fate

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Posted 20 November 2008 - 08:37 PM

Well, how bout a Guard Knight MHH?
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#55 rutger

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Posted 20 November 2008 - 08:57 PM

hmmm,...... good idea, but i think RG has to think about that, i can't make his choices yet.
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#56 {IRS}Athos

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Posted 21 November 2008 - 12:49 AM

Are the RC fortress plots supposed to work? Because they don't... A picture other than Isengard's would be better, too...

Edited by ithilienranger732, 21 November 2008 - 12:50 AM.

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#57 Lurtzy

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Posted 21 November 2008 - 03:49 AM

There is nothing to build with them yet

Edited by Lurtz101, 21 November 2008 - 03:49 AM.

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#58 Ridder Geel

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Posted 21 November 2008 - 09:14 AM

RC faction is far from done, but its good enough to be able to play with it that is why I already released it :blink:
Ridder is Knight yes and they will get new warriors and things like that soon too :)
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#59 {IRS}Athos

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Posted 21 November 2008 - 12:32 PM

Playable? That they are... I absolutely pasted Isengard with 4 battalions of Dunedain, three wolves, and as many of those hobbit thingies as I could buy. :blink:
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#60 Ridder Geel

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Posted 21 November 2008 - 12:42 PM

:blink: Hobbit thingies, they are bears, but their 'voices' and 'portraits & button images' are not done yet :)
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