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Angels and Demons


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#1 True Lord of Chaos

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Posted 23 June 2008 - 05:08 PM

RPG Name: Angels and Demons
RPG Description: Everyone is dead. It's just a bunch of spirit-people everywhere, and there are 3 races: Angel, Demon, or Spiritreaper.
RPG Era: When you're alive, it's in the future, otherwise, time doesn't really effect the surroundings much.
RPG Plot: Everyone has been chosen to be Angel, Demon, or Spiritreaper in the Hall of Judgment, or chose to be whichever one they want to be, but it's a war between Heaven and Hell, which has obviously been going on for all eternity, but the Spiritreapers, are destroying the leaders of the two lands. But, if you want to stray away from the main plot, then you can join a guild: Mage's, Fighter's, or Assassin's, or just roam around and fight beasts, or cause trouble.
RPG Leader: Me, and anyone else who wants to.
Sub-forums: OOC
Character Registration
In-Game->(Sub-Sub-forums:Mages Guild, Fighters Guild, Assassins Guild, Shops)

Edited by myself, 07 July 2008 - 12:25 AM.

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#2 some_weirdGuy

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Posted 24 June 2008 - 09:43 AM

so wait... you are angles... but then you can be angel assasins?

it sounds like it could be a good concept... but i dont think i quite understand.

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#3 Fire Ze Missiles!

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Posted 24 June 2008 - 01:22 PM

I must admit I do like the concept. But as an RP-er of some experience, I warn you that if there's not any kind of plot, any sense of direction driving the story forwards then people will quickly lose interest. It's boring if you're just wondering around not interacting with others, and it means that if you want to develop your character then you have to come up with a situation in which that can happen all by your lonesome. Players don't like to think :dry:
But anyway, if you can come up with a convincing plot-line then go for it.

Oh and another question (sorry :grin:), were you planning on Player vs. Player battles? If they're a compulsory or frequent occurrence, it seems that they haven't gone down so well in the past.
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#4 True Lord of Chaos

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Posted 24 June 2008 - 02:04 PM

I must admit I do like the concept. But as an RP-er of some experience, I warn you that if there's not any kind of plot, any sense of direction driving the story forwards then people will quickly lose interest.

well... everything but the plot I'm kinda just using from the ES (Elder Scrolls) series, because the whole idea for character development in that series (preferably TES3 and TES4) is good. Also, I was thinking of borrowing the skill-based leveling system, but decided that would be too many numbers to calculate.
And for the plot, there's been an eternal war between Angels and Demons, and the Spiritreapers are trying to destroy the leading NPCs of both sides, causing a strategic stalemate.
If you have better ideas, please come forth with them cause I don't think that works well.

situation in which that can happen all by your lonesome. Players don't like to think

nobody likes thinking, and I understand that. you can talk to people, whether they be players or NPCs. The NPCs will be shop owners, trainers, and mercs.

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#5 Fire Ze Missiles!

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Posted 24 June 2008 - 02:35 PM

OK, I got an idea. What you describe is less a plot than a background, a setting. How about this:
The Angels and Demons really do not get along, and all they want to do is kill each other. While it is unlikely that one side will ever win the war, neither is ever going to surrender to the other, so it will go on. It is at this point that the mysterious Spirit Reapers appear and start killing people at inopportune times. They also seem to have a tendency for assassination, and soon most of the great leaders of either side have been killed by this ubiquitous yet enigmatic race.
The Conventionals, that is the Angels and Demons, realise that something must be done. They form an awkward alliance and a temporary ceasefire to stop the Reapers, so that they can get back to having a good, old-fashioned, ordinary and uncomplicated war, which is what everyone wants. Players can be either an Angel or Demon, and would be part of this group of unlikely allies sent to destroy the Reapers. Exactly how this comes about would be entirely left to you as GM.
In the brief time of ceasefire, some realise that they prefer this to war, and set up shops or ordinary lives, or such things as that. This is where all the NPCs come from.
Unfortunately, some people (on both sides) are impatient for the war to resume, and their hatred of the other side is too great for them to join the anti-Reaper crusade. As such, they shorty return to fighting each other. However, now the traders have set up shop everywhere, both sides suddenly find themselves able to personally equip themselves with greater weaponry or armour in order to better defeat their opponents. Thus, bands of mercenaries begin to appear, who work for money so that they can buy better weapons so that they can fight the other side. In their quest for money (and the 'Greater Good') they will attack anyone of any side. Rivalries begin to develop between the bands, and eventually, sub-factions emerge.
Against this background of mob warfare (which is itself against a background of large-scale warfare), our brave crusaders struggle to destroy the tenebrous Spirit Reapers and bring the universe back into balance. But with money involved, who's to say that's ever really possible?



Wow, I just thought of that completely spontaneously. I'm quite impressed with myself :dry:
What do you think of that then?

Edited by Fire Ze Missiles!, 24 June 2008 - 02:35 PM.

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#6 True Lord of Chaos

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Posted 24 June 2008 - 03:54 PM

:dry: :grin: :thumbsupsmiley:
That...


Is...


Awesome! :xcahik_:

Yeah, you CAN be a Spiritreaper. They're pretty much just specially trained angels or demons, cause they ARE almost like a peace faction. You know that there must be balance, and if there's no evil, there can't be good, because if there's no evil, you can't tell what's good because there's nothing to judge good against.

Also, what do you think of the guilds?

Edited by myself, 24 June 2008 - 06:10 PM.

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#7 Fire Ze Missiles!

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Posted 24 June 2008 - 05:37 PM

Well, if you like the plot, the problem with being a Reaper is that it would bring you into direct conflict with other players, which = PvP. If that's what you intend then fine, but a lot of people here aren't fans of unrestricted PvP.

How about the Guilds are the three most powerful of the mercenary bands and have become factions in their own right, each one containing both Angels and Demons. Each of the Guilds specialises in a certain combat style - stealth, strength and magic respectively. Each of them is strong, but not strong enough to defeat the others, as whenever one made a move the other two would ally against it. They are stuck in an endless conflict, the purpose of which is to restore another, different endless conflict.
Or, alternately, if you wanted players to be involved in the Guilds, then they could be separate, High Command-controlled entities for Angels and Demons. So each player chooses which Guild he or she graduated from which would affects their abilities, personality and style.
Of course neither of these would really qualify the Guilds as sub-forums...I dunno. Just some thoughts.
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#8 True Lord of Chaos

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Posted 24 June 2008 - 06:04 PM

Well, if you like the plot, the problem with being a Reaper is that it would bring you into direct conflict with other players, which = PvP. If that's what you intend then fine, but a lot of people here aren't fans of unrestricted PvP.

How about the Guilds are the three most powerful of the mercenary bands and have become factions in their own right, each one containing both Angels and Demons. Each of the Guilds specialises in a certain combat style - stealth, strength and magic respectively. Each of them is strong, but not strong enough to defeat the others, as whenever one made a move the other two would ally against it. They are stuck in an endless conflict, the purpose of which is to restore another, different endless conflict.
Or, alternately, if you wanted players to be involved in the Guilds, then they could be separate, High Command-controlled entities for Angels and Demons. So each player chooses which Guild he or she graduated from which would affects their abilities, personality and style.
Of course neither of these would really qualify the Guilds as sub-forums...I dunno. Just some thoughts.

I was thinking the guilds be like jobs, like if you're a mage, then you join the Mage's Guild for work, money, and hospitality. Have you ever played TES3: Morrowind? Cause if you haven't played that or TES4: Oblivion, then you won't really know what I mean right off the bat. The guild you join reflects your personality, and how you're building your character. Also, guilds provide discounted training, and equipment/spells.(or skills if for skills it'll be like D2:LOD)Also, the Mage's Guild has a guild teleporter, so you don't waste mana on Town Portal, and will automatically transport you to the next Guild outpost.

Also, wanna be my cohost? I could probably go without you, it just wouldn't be as good with all of those ideas missing.

Edited by myself, 24 June 2008 - 06:14 PM.

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#9 Fire Ze Missiles!

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Posted 24 June 2008 - 09:44 PM

Well, I'll think about your positional offer once we've sussed this out. Probably yes :grin:
I've played Morrowind briefly, but I get what you mean. Thing I wonder is, how organised do you want it to be? I mean, you mention discounts and mana, which means numerical values for these things; what you're describing seems to be an RPG rather than just an RP. Which is fine, but it means we have rather different ideas in mind :dry: Most things here have no numericals at all.
The essential dichotomy is that the aim of an RPG is to get an awesome character, whereas the aim of an RP is to write some decent fiction and let out your imagination. Which of these is it that you're going for?

PS, I have no idea how the skill system works in Diablo 2.
Of course I don't look busy; I did it right the first time.
Ever stop to think and forget to start again?
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#10 True Lord of Chaos

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Posted 24 June 2008 - 10:15 PM

The essential dichotomy is that the aim of an RPG is to get an awesome character, whereas the aim of an RP is to write some decent fiction and let out your imagination. Which of these is it that you're going for?

I'm thinking of a mix of RPG and RP, but a little closer to RPG. I'm not thinking of having awesome characters. This isn't freakin WoW. I'm thinking choosing how you want to go through the character development process. Like, say, you want an evil character. Well, they're good at fighting, and usually stealth, with a bit of magic thrown in to heal and protect yourself cause no one will want to heal you, or let alone let you into their place. It's not about being better then everyone else, it's about character development. We could ban boasting about characters or we could make it strictly OOC, and if someone breaks this important rule, which helps keep the fun alive, we could ban them, or just suspend them from gameplay for a determined amount of time.

PS, I have no idea how the skill system works in Diablo 2.

The Diablo 2 skill system works like in many games. Every level up, you gain a skill point, and also you gain a skill point from completing certain quests. You use that skill point to upgrade a skill, which goes with your character's type of person. Like, if you were an assassin, you gain a level, and you add a point to say, Tiger Strike, which adds points of damage to your next attack as you gain charges. So, you level up, and you add another point because dragon talon finishing move sucks terribly, and it adds more damage, going from 100% to damage, to about 150% or something like that.

Also, the PvP thing will be mostly someone chooses an attack with one of their skills, and if it was say, Sneak Attack (maybe a skill), then cause Ambush (maybe an effect), which makes it so one of us (probably me, but if you want, you can for the people in your time zone*), rolls with one less die to see if the attack was dodged, they got barely touched, full damage, or critical hit. So, pretty much we'll be very active with this.

I did mean numerical values. I'll take care of it, and help is appreciated, because I have chores, and procrastination.

*For me it's midnight when you or other alot of other people post.

Edited by myself, 24 June 2008 - 10:36 PM.

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#11 Byakuya Kuchiki

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Posted 24 June 2008 - 10:22 PM

Believe me, from experience, you don't want level systems. Trust me, it's much easier to just have a skill have a set amount of 'damage'. Not like an actual Number for HP. More like, for your above example, Tiger Strike. Description: Unleashes the force of tigers onto the foe. Use: Several blades of wind streaked towards the tiger, mist within the wind formed into tigers, ramming into the XXX (intended target), slashing into its flesh...etc. etc.

Level systems are just hard as hell to upkeep. Trust me.

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#12 True Lord of Chaos

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Posted 24 June 2008 - 10:51 PM

well... when I'm on, hardly any RPers are on, because of major differentials in time zones. I'm willing to do the numbers in my room for a while, and I can stay up till about 11:00 before I start passing out if I'm not doing or watching anything interesting. I'll just crunch the numbers while I have something good on TV on in the background, or if there's nothing interesting to keep me awake, I listen to metal, so I can just turn it up a little to stay awake. I still have a lot of paper in my binder from school, which I hardly ever used because the binder started falling apart. Also, maybe FZM could help, but I'll be able to do most of it. If I need to, I can have some other people help, too. :dry: *George Lopez Style* I Got This!

This is what a battle looks like:
Jim HP:92 MP:14 Shield:None Weapon:UBERWEPNOFDETH!9999(not real, don't ask) Skill used, Reg. Attack(real)

Joe HP:41 MP:124 Weapon:Wooden Stick 1 Shield:SUPERSHIELDOFREFLECTINGCRAP(once again, no asking)9999 Skill used, Fire Wall(maybe real) (MP Cost:12) Dmg to Atkr(damage to attacker)45(they barely need this caus they're not gonna take damage)

Damage being dealt:
Jim deals critical hit.
Joe takes 9999.
Jim takes 45.
Joe dies.
Jim gains 100 XP.
Jim raises to level 17!
To be resurrected, Joe loses 3 levels, and Jim gains SUPERSHIELDOFREFLECTINGCRAP (Defense=9999)

Then Joe is brought back to his homeland (Heaven, Hell, or Shadowa(spiritreaper place))

FZM, I think you should work on the character registration things while I do the skills, but that's only if you decide to cohost.

Edited by myself, 24 June 2008 - 11:08 PM.

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#13 Byakuya Kuchiki

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Posted 24 June 2008 - 11:00 PM

Alright, if you want to try a level system and all that, go right ahead. I was just trying to disuade you from that type of system in case you have to do quick calculations because someone DOES come on during the hours you're awake. But again, completely up to you.

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#14 True Lord of Chaos

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Posted 24 June 2008 - 11:15 PM

Alright, if you want to try a level system and all that, go right ahead. I was just trying to disuade you from that type of system in case you have to do quick calculations because someone DOES come on during the hours you're awake. But again, completely up to you.

I understand that they actually have some Pacific Americans that might join, or just people who come on when I'm awake, so I'll try and do them well.

Also, I'm good at math, no matter what my math grade was... I was just terrible at remembering to do my math homework, about 20% of my grade. :dry:
This is different. I actually will have this in my mind, and will have a time for when I'm not allowing for more battling until I say that there's open PvP again. :grin:

heh heh heh... I can deal with those problems

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#15 Fire Ze Missiles!

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Posted 24 June 2008 - 11:48 PM

Well, I must say I'm with Nowe on this one, but if you're confident then, well, we ain't here to stop you.
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#16 True Lord of Chaos

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Posted 25 June 2008 - 12:40 AM

honestly, though, I really need a cohost

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#17 some_weirdGuy

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Posted 25 June 2008 - 10:18 AM

i think you might be better to go for a more lax approach to numbers

the more restricting you are the harder it is.

so, let me get this right, you are an angel, or demon, or spirit reaper?

so no humans?



oooo, i just got an idea, what about factions you can join?
(so the legion of hell might have three factions:
Demons
Undead
Swarm

Angels have:
Angels
and... um... maybe just angels...



then Spirit reapers are their own race... not demons or angels

! or how about instead of spirit reaper you have some nature type faction, that wants the war to stop?
(sub factions being:
Plants?
Beasts?) ??



then for us we can be humans, caught in the middle of this great conflict, dragged into it by the nature team, who have forced the demons and angels from their own worlds

as humans we can align ourselves with any one side, be it angels, demons or nature



what do you think?

Edited by some_wierdGuy, 25 June 2008 - 10:20 AM.

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#18 True Lord of Chaos

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Posted 25 June 2008 - 03:24 PM

humans don't know about this war because the angels and demons, they're dead people, and not too many people are spiritual anymore.

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#19 Vortigern

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Posted 25 June 2008 - 08:37 PM

Who says it has to be alongside modern humanity? The war in Heaven was fought thousands of years ago, according to the Bible, at the very birth of humanity, and plenty of people believed between then and now.

And, purely as a lexicological point, angels and demons are not dead people. They are an entirely separate race. Dead people are souls in heaven and hell. Angels and demons are the guardians and overlords, and beings of pure spirit.

I too would like to speak out my agreement with Nowe, FZM and SWG over the contentious issue of numbers. Don't do it, it's way too much trouble. It'll cause you more hassle than you'll be able to deal with, and other people will either be dependent on you to remember what's going on with everything, or they'll keep their own tallies that might not correspond correctly with your estimations. Then what? And what if you lose your hard copy of all the numbers? You'd then have to copy it all out and work from scratch.

I like SWG's idea about the whole nature force thing, it would make a great deal more sense than the shadowreapers. Unless, of course, you have some greater role in mind for them. Where are they from? Why are they involved? What do they stand to gain from uniting heaven and hell against them in an uneasy truce that will surely shatter as soon as the new threat is dealt with? Who are they? They need a backstory of some form, possibly not to be explained yet, but it must be there all the same. If you know the story you can shift it along and make hints here and there, rather than just randomly introducing it much later and having a fuckload of glaring continuity errors.

In conclusion, work on it. This is a decent concept, but will likely not work, I'm afraid, should it remain in this format. But all the best, anyway.
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#20 True Lord of Chaos

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Posted 25 June 2008 - 11:42 PM

oooo, i just got an idea, what about factions you can join?
(so the legion of hell might have three factions:
Demons
Undead
Swarm

Angels have:
Angels
and... um... maybe just angels...

! or how about instead of spirit reaper you have some nature type faction, that wants the war to stop?
(sub factions being:
Plants?
Beasts?) ??

I like the idea of factions in the main plot, to sort of counteract the non-plot guilds. And the nature thing, that seems good, but is there some kind of story to back that up though? The angels could have something like paratroopers who fly in for assaults, and The Intel Network, where angels who are sent in to act like normal citizens, but actually are Heavenly Spies. The demons, who don't really fly, could have something like what you put, and they could have assassins, too. The background for how nature got involved could be:

The war between angels and demons has escalated as the new souls started to increase, making more warriors, and more power. This power was beginning to be too much for the celestial plains, and leaked out, imbuing intelligence into nature, and furthermore mutating the creatures of Earth. The war started to spread onto Earth, as Angels and Demons started using Earth as their personal battlefield.
How's that?

then for us we can be humans, caught in the middle of this great conflict, dragged into it by the nature team, who have forced the demons and angels from their own worlds
as humans we can align ourselves with any one side, be it angels, demons or nature
what do you think?

That could work, but I was having the people mostly be souls of the dead, who have ascended to Heaven or Hell.

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