UPDATE: August 31, 2008
#21
Posted 07 September 2008 - 03:34 AM
#23
Posted 07 September 2008 - 10:26 AM
Nope, no need in the middle... but does "Now for wrath, now for ruin, and a red dawn... Forth Eorlingas!" say anything to you?In singleplayer mode, you won't have much control in opening and closing the gate as there won't be a need when you're in the middle of the battle.
I'd bet it does, just making sure you can open it when you'll be able to charge out with Theoden and co... you can do that, can't you?
edit: okay, I admit... I was rushing the question... The gate is smashed when that happens
Edited by Lauri, 07 September 2008 - 10:27 AM.
The 4th Age version 0.8 has been released: Link
#24
Posted 07 September 2008 - 06:38 PM
Bingo!edit: okay, I admit... I was rushing the question... The gate is smashed when that happens
Another good question! I'm going to be re-doing the peasant/farmers (again ) but they will be able to brace the gate when drafted. Essentially, when they go to brace the gate, their sword and shields are hidden.when peasants become drafted with swords and shields,can they still brace the gate?
#27
Posted 07 September 2008 - 07:01 PM
#28
Posted 07 September 2008 - 07:51 PM
You know... no coding, not even map.ini things allowed... just plain Worldbuilder and it's scripts... then the map would've been coolHuh? What do you mean?edit: can't imagine how cool it would've been if you only had Wordbuilder to work with
Unlike yours, where you make it a mod, and not a map... coward!
Meaning, the map wouldn't have been nearly as cool if you wouldn't have used coding and the likes!
The 4th Age version 0.8 has been released: Link
#30
Posted 08 September 2008 - 04:09 AM
I am excited to see what comes next keep up the good work.
Break dancing into the hearts of millions
#32
Posted 09 September 2008 - 02:49 AM
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