OOC Discussion
#661
Posted 16 January 2010 - 02:27 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#662
Posted 17 January 2010 - 08:37 PM
Tomorrow I have Mathematics, but it's too much >.<
I need to do one more chapter, but I've done 14 chapters today.
please take note that, until further notice, I don't care, so get lost.
#663
Posted 19 January 2010 - 02:22 AM
If you meet me:
Have some courtesy,
Have some sympathy,
And some taste.
Use all your well-learned politesse,
Or I'll lay your soul to waste.
#664
Posted 21 January 2010 - 02:13 PM
Ah man, /me doesn't work here...
Edited by Taralom, 21 January 2010 - 02:14 PM.
please take note that, until further notice, I don't care, so get lost.
#665
Posted 24 January 2010 - 02:31 AM
Hochmeister of the Teutonic Order.
#666
Posted 06 February 2010 - 04:00 PM
If you meet me:
Have some courtesy,
Have some sympathy,
And some taste.
Use all your well-learned politesse,
Or I'll lay your soul to waste.
#667
Posted 06 February 2010 - 04:19 PM
#668
Posted 06 February 2010 - 07:41 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#669
Posted 06 February 2010 - 09:05 PM
#670
Posted 06 February 2010 - 09:19 PM
#671
Posted 06 February 2010 - 10:13 PM
#672
Posted 07 February 2010 - 12:30 AM
please take note that, until further notice, I don't care, so get lost.
#673
Posted 07 February 2010 - 04:50 AM
However vort, i must say from experience that sieges, or siege-like occurrences in revoras various RPG's, don't work well. They always seem to result in stagnation. Seems that movement is the key to progress, without physical movement we don't seem to do much in the RPG.
However, and i believe i said it before, you as the leader will have to take charge. We need progression, meaning you need to get in there and make key events occur, and have the battle progress. Really the rest of us don't have much choice in what we can do, as all the big decisions must be left up to you, and in a siege basically everything is a 'big decision'.
(basically our only option is 'and character X fought bad guys on the walls')
#674
Posted 07 February 2010 - 10:34 AM
#675
Posted 07 February 2010 - 11:18 PM
Again its the problem of: "all the big decisions must be left up to you, and in a siege basically everything is a 'big decision'."
What vayu is doing right now? that's a big decision. Same with stuff like weather we lose a wall, or any of the other things that are fairly central to story development. They're all big decisions and as such must be left up to you (the mastermind of the operation), not us.
Unless you tell us what you want to happen/ make it happen yourself, we can't really do anything.
Edited by some_weirdGuy, 07 February 2010 - 11:19 PM.
#676
Posted 07 February 2010 - 11:36 PM
#677
Posted 12 February 2010 - 11:32 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#678
Posted 13 February 2010 - 12:57 AM
#679
Posted 13 February 2010 - 04:30 AM
The Maughold's under siege. I'm not sure what you've got Arap Datrebil doing, but I would prefer they stay close to my vision (although I've forfeited influence in the RP by leaving). From what I envisioned, the society is an underground radical political movement, and even though its leaders are occasionally designated military ranks like Shava, remember that the top positions are "Representative" and "Chairman". Shava was given the title Lieutenant not because she led gnomes into battle, but because she led small groups under twenty on reckless (but effective) ambushes, arsons, and raids in back alleys. They would, in a siege, not be in rank and line but distributed throughout the whole city, safely a hundred or more yards away from the furthest advance and hidden behind buildings or street refuse. In other words (although you don't need to strictly heed this because I'm no longer RPing), Shava and her kin would create some havoc from safety but not reinforce a weakening bastion. They fought a guerrilla war for a decade and would rather start over with Paladins back in the city than lose everything in a foolhardy struggle with people four times their size.
EDIT: Hey, props to the end of Chapter 2. Pirates always lighten the night.
Edited by Rafv Nin IV, 13 February 2010 - 06:10 AM.
#680
Posted 13 February 2010 - 11:56 AM
Dammit, Rav, why'd you have to leave?
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