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The Four Ages mod and some other stuff


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#21 morgoth946

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Posted 07 January 2009 - 08:11 PM

Well, that's it. If you want to have a siege weapon, initially you'll have to build a horde of workers to arm it.

http://www.lgda.the3...9/sshot0023.jpg
The horde you build.

http://www.lgda.the3...9/sshot0024.jpg
The building animation

http://www.lgda.the3...9/sshot0025.jpg
Again.

http://www.lgda.the3...9/sshot0026.jpg
And done.
The Four Ages, the new english Website:

Posted Image

Posted Image

#22 robnkarla

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Posted 07 January 2009 - 08:20 PM

Just brilliant. I'm really impressed.

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#23 Shikari

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Posted 07 January 2009 - 08:21 PM

That is truly amazing.

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#24 Devon

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Posted 07 January 2009 - 08:25 PM

You're crazy. Unbelievable! :p

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#25 Mathijs

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Posted 07 January 2009 - 08:48 PM

That's amazing.

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#26 Jeth Calark

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Posted 07 January 2009 - 08:58 PM

yeh, this mod isn't dead yet! :p

That is a very unique system for siege. Gotta love it! :xd:

#27 {IRS}Athos

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Posted 07 January 2009 - 10:16 PM

You're awesome! :p
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#28 mike_

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Posted 07 January 2009 - 11:20 PM

Sweet jeebus! :p

#29 NewErr

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Posted 08 January 2009 - 12:58 PM

Speachless :xd:

I love the idea and i love the screens :p

#30 morgoth946

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Posted 10 January 2009 - 02:44 PM

Well, I've finally improved the skin of the hammer. Although I still don't like it, I can't spend more time with it u.u

http://www.lgda.the3...9/sshot0021.jpg
The Four Ages, the new english Website:

Posted Image

Posted Image

#31 NewErr

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Posted 10 January 2009 - 06:11 PM

You don't like it but I do .Looks good :)

#32 Jeth Calark

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Posted 12 January 2009 - 03:38 PM

That's what you call knocking on someone's door! :p

#33 morgoth946

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Posted 13 January 2009 - 03:08 PM

Just something I did yesterday, I think I will replace the stairs which are in the mountain to go up the walls for this new one (not finished yet):


http://www.lgda.the3...-1-09/thing.jpg
The Four Ages, the new english Website:

Posted Image

Posted Image

#34 Jeth Calark

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Posted 13 January 2009 - 06:13 PM

looks rather interesting. waiting for more! :p

#35 NewErr

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Posted 13 January 2009 - 08:13 PM

That's Bloody Awsome !!

#36 Nertea

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Posted 13 January 2009 - 08:31 PM

If you're going to use all those little extruded squares on the walls, you might as well model the stairs themselves too... though really normals will do for your wall things. Save the polys for things that matter...

Stuff looks good though.

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#37 morgoth946

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Posted 15 January 2009 - 08:49 PM

Done:


www.lgda.the3rdage.net/images/3-1-09/thatsit.jpg

Edited by morgoth946, 15 January 2009 - 08:49 PM.

The Four Ages, the new english Website:

Posted Image

Posted Image

#38 Lauri

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Posted 15 January 2009 - 09:43 PM

lovely

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#39 Jeth Calark

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Posted 15 January 2009 - 10:58 PM

Stunning! :wink_new:

#40 morgoth946

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Posted 18 January 2009 - 04:50 PM

Well I've been preparing the game for the WOTR mode. As you know making a living world map of Beleriand would be... well, too hard to do. However, I've added some new models for the living world buildings and I've coded the new units to make it playable:

www.lgda.the3rdage.net/images/3-1-09/LW3.JPG

www.lgda.the3rdage.net/images/3-1-09/LW2.jpg

www.lgda.the3rdage.net/images/3-1-09/LW1.JPG

Edited by morgoth946, 18 January 2009 - 04:53 PM.

The Four Ages, the new english Website:

Posted Image

Posted Image




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