The Four Ages mod and some other stuff
#41
Posted 18 January 2009 - 07:00 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#42
Posted 18 January 2009 - 08:36 PM
#43
Posted 25 January 2009 - 03:10 PM
www.lgda.the3rdage.net/images/3-1-09/khazaddum.jpg
#44
Posted 25 January 2009 - 03:15 PM
#46
Posted 25 January 2009 - 06:24 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#47
Posted 25 January 2009 - 06:25 PM
#48
Posted 26 January 2009 - 06:51 PM
www.lgda.the3rdage.net/images/3-1-09/khazaddum_1.jpg
In this render you can't appreciate the interior of the building.
www.lgda.the3rdage.net/images/3-1-09/khazaddum_2.jpg
Here you can. I'll try to make units able to go inside and put gates so you can open or close them. As you can suppose, when the building is destroyed, the units inside of it will die.
#50
Posted 26 January 2009 - 07:08 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#51
Posted 26 January 2009 - 07:40 PM
#52
Posted 26 January 2009 - 07:56 PM
And it's nice to see that this mod isn't dead after all...just "half-dead", as you put it.
#53
Posted 26 January 2009 - 08:47 PM
#54
Posted 26 January 2009 - 10:56 PM
#55
Posted 26 January 2009 - 10:59 PM
#56
Posted 26 January 2009 - 11:39 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#57
Posted 27 January 2009 - 01:54 AM
#58
Posted 27 January 2009 - 03:08 PM
Only thing is, why would you want to put units inside? tongue.gif There aren't any battlements, towers, etc to fire from.
I have no idea. xD Just did it because I though that it would be cool and it would look more interesting than a simple door.
#59
Posted 27 January 2009 - 07:41 PM
#60
Posted 27 January 2009 - 10:50 PM
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