INN HEROES
GONDOR
Madril- Cost: 800
Description: Recruit the ranger captain of Ithilien and Faramir's right-hand man.
Lv. 1- Faramir's Aide (Faramir and Madril gain 10% armor when near each other. Passive.)
Lv. 2- Ranger Captain (+10% damage, attack speed, and vision to nearby rangers. Passive.)
Lv. 4- Deadly Shot (High-damage ranged attack.)
Lv. 7- Call for a Volley (wide-range Arrow Volley power, only within vision range, sets area on fire)
Beregond- Cost: 1000
Description: Recruit the Citadel Guard and Captain of the White Company. OR Recruit Pippin's friend and a loyal Citadel Guard.
Lv. 1- Captain of Gondor (10% armor and damage to nearby troops.)
Lv. 3- Blademaster
Lv. 4- War Cry (Horn of Gondor with smaller range)
Lv. 7- Call to Arms (Summons several battalions of Citadel Guards.)
Hurin- Cost: 1200
Description: Recruit the Tower Guard Warden of the Keys.
Lv. 1- Shield of Gondor (25+% armor to all surrounding allies.)
Lv. 3- Strong Spear (All of Hurin's attacks gain meta impact. Passive.)
Lv. 5- Battle Wrath (Blademaster)
Lv. 6- For Gondor! (Nearby infantry take only 20% of normal damage for a short time.)
SOUTHERN FIEFDOMS
Imrahil
Description: Recruit the Prince of Dol Amroth.
KEEP CURRENT POWERS
Duinhir- Cost: 1200
Description: Recruit the Lord of the Morthond Vale.
Lv. 1- Lord of Morthond (+10% armor and +25% firing rate to nearby archers.)
Lv. 4- Monster Bane (Powerful ranged attack: 500 damage to enemy hero/unit, 1000 damage to enemy monster)
Lv. 7- Call of Blackroot Vale (Summons several battalions of Morthond Bowmen.)
Lv. 9- Rain of Arrows (Duinhir and surrounding archers fill a large area with arrows for a long duration.)
Forlong- Cost: 1500
Description: Recruit the fat Lord of Lossarnach.
Lv. 1- Mount/Dismount
Lv. 2- Lord of Lossarnach (+25% armor and damage to nearby troops. Passive.)
Lv. 3- Steel Lance (Crippling strike, but usable only when mounted.)
Lv. 6- Roads of Lossarnach (Surrounding troops gain 25% move speed. Passive.)
Lv. 7- Call the Axemen (Permanently summons five battalions of Lossarnach Axemen.)
Angbor- Cost: 1200
Description: Recruit the fearless Lord of Lamedon.
Lv. 1- Fearless (Angbor and surrounding units gain +10% armor and are immune to debuffs. Passive.)
Lv. 3- Valor of Lamedon (Blademaster)
Lv. 6- Invulnerability (Angbor becomes invulnerable for 20 sec.)
Hirluin- Cost: 1000
Description: Recruit Hirluin the Fair, the gallant captain of the Green Hills.
Lv. 1- Toggle Weapon
Lv. 2- *Passive Stealth*
Lv. 4- Green Arrow (The same as Faramir's Wounding Arrow)
Lv. 8- Men of the Green Hills (Summons Hirluin's escort of gallant green-clad men)
Golasgil- Cost: 1500
Description: Recruit the doughty knight of Anfalas.
Lv. 2- Crippling Strike
Lv. 4- Mount/Dismount
Lv. 7- Chivalry (Surrounding allies gain 40% armor, enemies lose 20%. Passive.)
Lv. 9- Armory of Anfalas (Fully upgrades selected battalion of Household Knights.)
Dervorin
Description: Recruit the leader of the men of Ringlo Vale.
Lv. 3- Man-at-Arms (Dervorin gains +10% armor and damage. Passive.)
Lv. 5- Forced March (Dervorin and surrounding allies gain +50% speed for a short time.)
Lv. 8- Host of Ringlo Vale (Permanently summon 6 battalions of the Men of Ringlo Vale)
ROHAN
Theodred- Cost: 1500
Description: Recruit the Second Marshal of the Mark and son of Theoden.
Lv. 1- Mount/Dismount
Lv. 1- Son of Theoden (Theodred and Theoden gain 25% armor when near each other.)
Lv. 2- Second Marshal of the Mark (+10% armor and damage to nearby cavalry)
Lv. 8- Crushing Charge (Theodred and surrounding cavalry lose 50% crush deceleration and become immune to damage for 15 sec.)
Lv. 10- Glorious Fall (When Theodred's health falls below 10%, he becomes invulnerable for 30 sec.)
Elfhelm- Cost: 800
Description: Recruit the commander of the Eored.
Lv. 1- Mount/Dismount
Lv. 3- Ride Light and Swift (+10% move speed and -10% crush deceleration to nearby cavalry.)
Lv. 6- Call the Eored (Summons four battalions of Rohan Cavalry for a long duration.)
Grimbold- Cost: 800
Description: Recruit the Captain from the Westfold.
Lv. 1- Mount/Dismount
Lv. 2- Horn of the Westfold (Permanently summons two Yeoman Heralds.)
Lv. 5- Blade of Rohan (Crippling Strike)
Lv. 6- Shield Wall (Summons four battalions of Westfold troops in a shield-wall.)
Elves: Rumil, Orophin, Elladan, Elrohir
Dwarves: Borin (yes, move him to the inn! ), Balin, Ori, Oin
Mordor: Shagrat, Gorbag, Grishnakh
Isengard: Mauhur, Ugluk
Goblins: ???
MotE: ???
As always, I'd love to know if this idea is possible or just wishful thinking, and how you like it.
Regards, IRS
EDIT1: Added Shagrat, Gorbag, and Grishnakh to Mordor per Saruman's... er, Shikari's orders.
EDIT2: Added Elladan and Elrohir to Elves because I saw they were going to be campaign-only in the news update...
EDIT3: Added the poll to the topic.
EDIT4: Added Gondor and Rohan hero powers. Added descriptions of Southern Fiefdoms heroes.
EDIT5: Added powers for the popular Duinhir.
EDIT6: Increased Theodred's cost, added a "Son of Theoden" power, and decided that Beregond maybe wasn't a captain in the Guard after all...
EDIT7: Added Beregond's alternate recruit description.
EDIT8: Added Theodred's "Glorious Fall," moved "Shield Wall" to Grimbold.
EDIT9: Added powers for Forlong and Angbor.
EDIT10: Removed the poll, and made several unsuccessful attempts to fix a new one.
EDIT11: Managed to make the new poll work!!!
EDIT12: Put in the rest of the Southern Fiefdom hero powers. *Finally.*
Edited by ithilienranger732, 01 June 2009 - 05:59 PM.