Elven AI-how should it act?
#1
Posted 12 February 2009 - 10:39 PM
#2
Posted 12 February 2009 - 11:03 PM
Easy: Just makes the basic stuff, and keeps it basic. No heroes being used with these guys.
Medium: Basicly getting the advanced stuff, but still no heroes.
Hard: AI with Elvenlord playing style.
#3
Posted 13 February 2009 - 01:06 AM
Unit-wise, scouts>spearmen>riders/knights>Galadhrim.
But meh, what do I know of AI coding?
Pshh, no AI could ever match my playing style.
#4
Posted 13 February 2009 - 04:13 AM
And retire the avatar before the summer and spare the hideous sight of Santa hats...
Edited by Elrond of Imladris, 13 February 2009 - 04:13 AM.
#5
Posted 13 February 2009 - 05:06 AM
If the AI has no heroes, their siege will be even worse.Easy: Just makes the basic stuff, and keeps it basic. No heroes being used with these guys.
Edited by adummy, 13 February 2009 - 05:06 AM.
#6
Posted 13 February 2009 - 05:32 AM
#7
Posted 13 February 2009 - 04:21 PM
meaning you'll most likely have nailed them before they even get it
The AI aren't set to what heroes to purchase IIRC, they just use a hell of a long time to get them
Anyways, if there's going to be AI for TEA, then good luck... You won't be seeing this community edition out for a long long time... I would object against AI, because it would take to long time, and it could also turn out to not be good enough... And there's also the thing about re-adding every map from the game to the mod files, increasing the size of the mod..
edit: and shoot me dead, but isn't this version because we want to play a tournament with it, with a more balanced play and prettier Gondor?
Edited by Lauri, 13 February 2009 - 04:23 PM.
The 4th Age version 0.8 has been released: Link
#8
Posted 13 February 2009 - 04:29 PM
Anyway, i like the idea of the added AI. Just wouldn't like to see it left abandonded unfinished, which is most likely with a project of this magnitute, at least if you want to do it right.
But who wouldn't want to see the AI for Elves, eh?
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#9
Posted 13 February 2009 - 08:25 PM
but as Sul said, who wouldn't want to see a AI for Elves?
#10
Posted 13 February 2009 - 08:46 PM
That's a matter of setting milestones:You won't be seeing this community edition out for a long long time... I would object against AI, because it would take to long time
http://forums.revora...showtopic=68733
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#12
Posted 13 February 2009 - 09:15 PM
Yes it would. You just set two milestones. The first has everything but the AI. The second has the AI. Then you'll still have AI, but it won't increase the time needed for all the other features.Setting milestones wouldn't make it take less time
Milestone 1:Setting milestones for AI would take some time in itself,
- Bugs fixed
- Balance update
- etc.
Milestone 2:
- AI is finished
simple as that
You don't have to make it complicated
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#15
Posted 14 February 2009 - 01:57 PM
It gives me more time.
Break dancing into the hearts of millions
#17
Posted 14 February 2009 - 03:24 PM
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#18
Posted 14 February 2009 - 11:35 PM
Edited by Jeth Calark, 14 February 2009 - 11:47 PM.
#19
Posted 14 February 2009 - 11:40 PM
Doesn't mean that there can't be betas though.
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#20
Posted 14 February 2009 - 11:47 PM
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