Superweapons
#1
Posted 03 March 2009 - 06:57 AM
***America***
Resupply:
[Image N/A]
The American mid game bonus, gives the player extra credits every few min.
Available: All timeframes
101st Airborne:
A squad of veteran infantry is dropped from a C-47 Skytrain or C-119 Flying Boxcar.
Available: All timeframes
B-18 Airstrike:
[Image Coming Soon]
A pair of B-18 bombers attack the target with bombs.
Available: Pre War
B-17 Airstrike:
A formation of B-17 Flyingfortress drop multiple bombs on the target.
Available: Early, Mid War
Mk.3 Atomic Bomb "Fatman":
A First generation atomic bomb is dropped from a B-29 Superfortress flying at high altitude.
Available: Late War
M65 Atomic Cannon:
[Image Coming Soon]
A M65 "Atomic Anine" 280mm cannon firing atomic shells.
Available: Post War
***Great Britain***
Field Repair:
The British mid game bonus, repairs any units within the radius.
Available: All timeframes
Glider Assault:
Horsa gliders land with infantry & Jeeps or Tetrarch light tanks.
Available: Mid, Late War
Hampden Airstrike:
[Image Coming Soon]
A pair of Hampden bombers drop mustard gas bombs spreading poison gas over the target area.
Available: Pre, Early War
Grand Slam Airstrike:
A Grand Slam “earth quake bomb” is dropped from a Lancaster flying at high altitude.
Available: Mid, Late War
Blue Danube Atomic Bomb:
A Blue Danube atomic bomb is dropped from a Vulcan bomber.
Available: Post War
***France***
Resistance Recon:
[Image Coming Soon]
The French mid game bonus, Resistance fighters behind enemy lines recon selected area.
Available: All timeframes
Supply drop:
Several cargo planes drop supplies that can be collected for more credits.
Available: All timeframes
LeO-451 Airstrike:
[Image Coming Soon]
A Pair of LeO-451 bombers drop bombs on the target.
Available: Pre, Early War
Bloch M.B.162 Airstrike:
[Image Coming Soon]
A formation of Bloch M.B.162 Bombers drop multiple bombs on the target.
Available: Mid, Late War
Sud-Ouest SO 4000 Airstrike:
A fast flying SO 4000 drops multiple cluster bombs over a wide area.
Available: Post War
***Soviet Union***
Nationalism:
The Soviet mid game bonus, gives units a boost in speed & armour within the radius.
Available: All timeframes
Artillery Strike:
Calls in an off screen artillery strike on the targeted area.
Available: All timeframes
Il-4 Airstrike:
[Image Coming Soon]
A Pair of Il-4 bombers drop bombs on the target.
Available: Pre, Early War
Pe-8 Airstrike:
A formation of Pe-8 Bombers drop multiple bombs on the target.
Available: Mid, Late War
KS-1 Komet Strike:
A Tu-16 "Badger" launches KS-1 Komet cruise missile with an atomic warhead from long range.
Available: Post War
***Germany***
Iron Cross:
The German mid game bonus, promotes any units within the radius.
Available: All timeframes
Mine Drop:
An He-111 drops mines on the target (they can dropped on both land & sea).
Available: Pre, Early War
Fritz X Strike:
A pair of He-177 launch Fritz X/Ruhrstahl SD 1400 X guided bombs at the target (highly effective against ships).
Available: Mid, Late War
Schmutzige Bombe:
A Ar-E.555 bomber flying at high altitude & speed drops a dirty bomb spreading radiation over the target.
Available: Post War
Mörser Karl Gerät 040:
Heavy mortar that fires a 600mm shell at the target.
Available: Pre, Early War
Vergeltungswaffe 1:
A Fi-103/V-1 cruise missile is launched from off screen at the target.
Available: Mid War
Vergeltungswaffe 2:
[Image Coming Soon]
An A-4/V-2 missile is launched from your base at the target.
Available: Late War
Sonnengewehr Strike:
Space based weapon that focuses the sun’s rays onto the earth burning anything in the target area.
Available: Post War
***Italy***
Axis Pack: (name wip)
[Image Coming Soon]
The Italian mid game bonus, you'll receive reinforcements from your German allies.
Available: All timeframes
Piaggio P.108B Airstrike:
[Image Coming Soon]
A Pair of P.108B bombers drop bombs on the target.
Available: Pre, Early War
SM.95 Airstrike:
[Image Coming Soon]
A formation of SM.95 Bombers drop multiple bombs on the target.
Available: Mid, Late War
Fiat G-91 Airstrike:
[Image Coming Soon]
A Pair of Fiat G-91 fly in fast & drop bombs on the target.
Available: Post War
***Japan***
Camouflage:
[Image Coming Soon]
The Japanese mid game bonus, hides any units within it's radius from the enemy's sight.
Available: All timeframes
G4M Betty Airstrike:
A Pair of G4M bombers drop bombs on the target.
Available: Pre, Early War
Fu-Go "Balloon Bomb":
[Image Coming Soon]
Sends several Balloon Bombs to the area targeted.
Available: Mid War
Ohka Strike:
A wave of MXY-7 Ohka is sent on a Kamikaze attack.
Available: Late, Post War
#3
Posted 06 March 2009 - 08:40 PM
How about radar jammers/chaff launching planes to knock out radars, spy planes to reveal parts of the map?
How about ways of using the Yuri side early warning system from YR (forgot the name, psychic sensor or beacon?) in the shape of specialist radar buildings/listening posts?
are there ways of "stunning" enemy troops by using the mind control code somehow: target them with some sort of propaganda SW (leaflet drop, loud speaker, whatever) and it renders them ''ownerless'' or turns them to your side?
or to be a bit silly, waves of kamikaze pidgeons and camel poo mines? (I'm not making these up btw)
Edited by wilmet, 06 March 2009 - 08:48 PM.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#5
Posted 07 March 2009 - 06:12 AM
Originally the British got a radar/psychic sensor but I didn't really like it so it went. They may come back later on, see how things go when I make the British buildings.
The only sort of "stunning" weapon like that is the system used by the chaos drone, I guess that could be used for a propaganda SW.
BTW the Japanese have an EMP tank
#6
Posted 07 March 2009 - 05:58 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#11
Posted 04 June 2009 - 03:24 AM
#13
Posted 05 June 2009 - 09:53 AM
#14
Posted 05 June 2009 - 08:07 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#15
Posted 06 June 2009 - 05:22 AM
I might make some of the heavy German/Soviet rail guns "tech buildings" tho, would just be a matter of who gets them first then.
I'm still thinking about the other sides, got about a third of there stuff planed out tho.
#16 Guest_A Guest_*
Posted 22 June 2009 - 11:16 AM
#17
Posted 25 June 2009 - 07:00 AM
I also got an unrelated question, are you using the ore resource or ditching it for something like Oil Derricks? Your probably keeping it but I just thought I'd ask.
Edited by Darkstorm, 25 June 2009 - 07:09 AM.
#18
Posted 25 June 2009 - 10:35 AM
I also got an unrelated question, are you using the ore resource or ditching it for something like Oil Derricks? Your probably keeping it but I just thought I'd ask.
You can like look at old posts/screenshots?
http://dday.migeater...cs/screen19.jpg
He's is replacing ore with supplies, their will be three types of supplies to collect which basically equate to different values of money.
Airborne is obviously time framed based to represent developments in technology.
Last time I checked, Mig Eater was using Ares and obviously a patch is required for example the German promotion ability.
#20
Posted 26 June 2009 - 07:05 AM
Edited by Darkstorm, 26 June 2009 - 07:08 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users