Ideas for Arnor
#61
Posted 01 August 2009 - 03:51 PM
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And please add Bear-mans
#62
Posted 01 August 2009 - 05:44 PM
#63
Posted 01 August 2009 - 11:37 PM
Glorfindel replace Arwem
Earnur and Gondor infantry replace Elven warrior alliance
it better to not having cavarly and infantry in summon spell(in my opinion)
#64
Posted 02 August 2009 - 08:04 PM
#65
Posted 02 August 2009 - 09:01 PM
I think that if you merged the excisting arnor with yours Eärendur you would get an unquie and formidable anror!!!!
And def NO hobbits
Thanks for the vote of confidence.
Although I used to be against the Hobbits staying in Arnor, I came up with a way to make them useful and non-spamable.
In order to make them actually useful, I say have two new Hobbit units:
- Hobbit Shirifs: Super-basic Swordsman unit, 8-10 units per horde, should cost between 100 and 150 Resources, equipped with shortswords and small shields, can stealth either when moving or standing still, can receive the Forged Blades upgrade and the Banner Carrier upgrade which promotes horde to lv. 2 and adds an Arnor Soldier Banner Carrier to the horde.
- Hobbit Archers: Super-basic Archer unit, 8-10 units per horde, should cost between 100 and 150 Resources, equipped with shortbows, an stealth either when moving or standing still, can receive the Fire Arrows upgrade (which should be moved to the Arnor Forge) and the Banner Carrier upgrade which promotes horde to lv. 2 and adds an Arnor Archer Banner Carrier to the horde.
As for how to make the Hobbits un-spamable, my idea is to have one build-plot on the Arnor Fortress be able to build a Hobbit House expansion, which could still gain levels like a normal building, (costing about 400-500 Resources) after buying the Hobbit Sovereignty fortress upgrade for 750-1000 Resources, that way in order to spam Hobbits, you'll need a lot of Fortresses.
The only downside being that you wont be able to train Hobbits on Fortress maps.
Edited by Eärendur, 02 August 2009 - 09:02 PM.
#66
Posted 03 August 2009 - 02:06 AM
and then you wouldnt really need them on fortress maps
Edd
#67
Posted 03 August 2009 - 06:19 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#69
Posted 03 August 2009 - 04:44 PM
And use my Hobbit unit ideas so they're viable as raiders ;D
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And please add Bear-mans
#70
Posted 29 August 2010 - 10:45 AM
so to the point make him Arathorn last king of the dunedain a 2 handed swordsman with 2e weapon set bow and brown dunedain suit if you google his name youll find much pictures about him.
it would be a nice addition to Arnor .
greetzz King Elendil (NL)
Arnor FAN
#71
Posted 30 August 2010 - 02:54 PM
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