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Contra 008-009 Changelog Topic


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#261 Su8perkillr

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Posted 09 March 2010 - 02:12 PM

ah ok. well im from holland so i couldnt know. even in HoMM they use it.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#262 gundamwen

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Posted 09 March 2010 - 05:36 PM

Mr. Creator, i sent you the files, did you receive them???
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#263 FAFNIROS

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Posted 10 March 2010 - 01:40 PM

Yes, Fafniros is right. Djinn is transliteration from arabic, but not translation. Do not confuse these things, Su8perkillr. Transliteration says how it sounds. Translation says what it means.

This situation is the same as with Dwarf and Gnome, with Plenka and Pleiade, Batu and Batiy and many others. The same names sound different in different languages. But many people don't care about translation. They transliterate these words and represent it as something new.


su8perkillr was right
genie is jinn جِنٌّ (demon)

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#264 Su8perkillr

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Posted 10 March 2010 - 03:49 PM

lol... nevermind people. its one of both xD it all is the same. but because languages get reformed quckly, those things happen (like jeans or pants)
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#265 xenomorph

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Posted 12 March 2010 - 08:18 AM

mythology hmmmmm i likey now you are working with chinese and arabic mythology is amerika going to use mythic names aswell (perhaps indian or perhaps some older tribes (like frisians or other old tribes of europe dont know the english words for them perhaps other dutch poeple know: germanen, batavieren stuff like that)

names like frya, wodan, thor (norse mythology) justfor am axample

Edited by xenomorph, 12 March 2010 - 08:19 AM.

beyond the eternal pleasure of war, when the dead rule and the living die, and the pain of destruction has reigned. when skulls are crushed under the threads of heavy metal. when this time comes i shall arise and rule you all HAIL TO THE KING. praise all forms of xeno for they inherit the future


#266 Su8perkillr

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Posted 12 March 2010 - 01:45 PM

frisians are dutch, not american. american would use things from the sioux, cherocees, incas, stuff liek that. im from holland to, but i do not want to see this mod going dutch
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#267 Creator

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Posted 14 March 2010 - 07:16 AM

american would use things from the sioux, cherocees, incas, stuff liek that.

Yeah! Uitzilopochtli, Huehuecoyotl and Tezcatlipoca. :p Aztecs rock! :p Names themselves are enough to explode someone's brain.

Edited by Creator, 14 March 2010 - 07:18 AM.


#268 Su8perkillr

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Posted 14 March 2010 - 08:20 AM

yes indeed. so sad that the apache indians were not quick enough to develop the apache to shoo the ones away on theyre ground.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#269 Creator

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Posted 14 March 2010 - 11:56 AM

Change list:

Fixed errors:
- China mines button was in wrong position for some buildings. Fixed.
- Cyber general's builder could not be damaged by some bombs. Fixed.
- Atmospheric Lens animation was glitchy. Fixed.
- If you select cyber general's drones and there is repair drone with them, then you can not build flying drones. Fixed.
- Omega Cannon Control Rods upgrade description was incorrect. Fixed.
- GLA Marauder, Quad Tank, Dana and all China TCs disappeared and did not leave hulks when crushed by Overlords. Fixed.
- Flame general's fuel tube could be used when building was not complete. Fixed.
- Flaming infantry could not be killed by mines and could not be crushed. Fixed.
- China Propaganda Tower fell with construction crane and building border when destroyed in unfinished state. It looked very weird. Fixed.

Balance changes:
- All: Supply docks have 10 times more resources now.
- All: Experience requirements for each rank were lowered.
- USA: Flying Repair Drone costs 200 for cyber general and 300 for all other generals.
- AF general: F-18 missiles can retarget now. If you fire at weak target, first missiles kill it and the rest ones lock on another target. Thus, you can kill 2 cyber general's drones with 1 F-18.
- AF general: F-35 armor was lowered by 10% and delay before invisibility was increased.
- Cyber general: Fafnir Shield was enhanced from 40 to 90 degrees.
- All China: J-10 missiles can retarget.
- All China: I returned all characteristics for Frenzy general's power.
- Tank general: Earth Shakers bring 10% more damage now.
- Flame general: Atmospheric Lens is homing now. It travels from target to target automatically.
- Flame general: A-100 moves 20% faster.
- Flame general: ECM shells are 25% more powerful now (they disable vehicles faster).
- Infantry general: Minigunners don't have TNT charge any more.
- Infantry general: Grenadiers have 2 times more scatter radius now.
- Infantry general: Gattling upgrade was moved to rank 1.
- Nuke general: I returned all characteristics for Nuclear bullets upgrade.
- Demo general: AA mines have slightly less attack range and cost $400 now.
- Stealth general: Hazael reload time was increased from 7 to 8 seconds and its cost was rizen from $4500 to $5000.

Other changes:
- All: Airfield has repair field now. It became very convenient to repair helicopters (they don't need to land for repairs).
- AF general: Advanced Spy sattelite has been added.
- AF general: Dark Star has ability to destroy mines.
- AF general: Spartan does not drop infantry randomly any more: it always drops 3 Rangers and 3 Missile Derenders.
- AF general: Cluster Bombs upgrade effects Strategic bombing super weapon.
- AF general: Combat Chinook can be direcred to attack tanks and buildings if it has passengers.
- AF general: Combat Chinook can not transport vehicles any more - infantry only.
- AF general: F-35 is armed with EMP bomb now.
- SW general: Power Plant has no mine detonation ability any more.
- Cyber general: Cyborg Commando skin and icon were redrawn.
- All China: Many China vehicle names were changed.
- Flame general: King Of Fire skin and icon were redrawn.
- Flame general: Fuel Tube spills fuel automatically now.
- Nuke general: Black Lotus has got usual Disable Vehicle ability.
- Nuke general: Apocalypse Device has been added.
- Tank general: Carpet Bombing ability has been returned.
- Infantry general: Artillery target designators can build infantry now.
- Infantry general: ECM upgrade has been added.
- Infantry general: ECM shells were added to Howizer.
- Infantry general: Fast troop transport has been added.
- All GLA: Some GLA vehicle names were changed.
- Demo general: Zipper has got Hold Fire button.
- Stealth general: Bike Jikhad Soldier is armed with dual shotgun now.

More about renamings:

Battle Fortress - Xuan Wu
Shaitan - Guan Yu
Manticore - Huang Zhong
Iron Fist - Zu Rong
King Of Fire - Huo Qi Lin
Bertha - Yan Wang
Death Hand - Zhong Kui
Iron Dragon - White Dragon
Nuke Bomb Truck - Efreet
Desert Cruiser - Karkadann

Edited by Creator, 15 March 2010 - 07:44 AM.


#270 Thats me!

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Posted 14 March 2010 - 02:54 PM

great changes this time,except:

All: Supply docks have 10 times more resources now.

i really hate that one( all the eco changes are very bad),will make turtling more viable

#271 Su8perkillr

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Posted 14 March 2010 - 04:33 PM

hm i like em all, also the supply increase, but there is one:

- Flame general: Fuel Tube spills fuel automatically now.


that isnt good. because some times, you want to hold it to place it under an attacking force, then spill and ignite with a mig.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#272 Creator

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Posted 14 March 2010 - 07:26 PM

that isnt good. because some times, you want to hold it to place it under an attacking force, then spill and ignite with a mig.

Do not worry. Hold fire button is there too.

#273 Su8perkillr

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Posted 14 March 2010 - 08:37 PM

hm... still, i think the meganism used now is better than auto fire :/
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#274 ApOcOlYpS

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Posted 14 March 2010 - 11:03 PM

I have a feeling it (fuel tube) is following what the demo-trap does (go off when enemies are within a certain range with option of manual fire). That could be nice.

#275 gundamwen

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Posted 14 March 2010 - 11:06 PM

Very Good, Mr. Creator . They are all good. :p
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#276 Casojin

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Posted 15 March 2010 - 02:12 AM

that isnt good. because some times, you want to hold it to place it under an attacking force, then spill and ignite with a mig.

Do not worry. Hold fire button is there too.

It works like demo trap now, right?

- All: Supply docks have 10 times more resources now.

Hmm....to supplement the limited secondary income....we'll have to see about this.
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#277 FAFNIROS

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Posted 15 March 2010 - 09:40 AM

CREATOR CAN YOU SEND ME some screenshots of the apocalypse devise
e-mail:tit896@hotmail.com

- All China: J-10 missiles can retarget
how?

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#278 Casojin

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Posted 15 March 2010 - 01:57 PM

Actually I think he meant that J-10 can retarget like F-18.
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#279 Su8perkillr

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Posted 15 March 2010 - 05:18 PM

yep he does.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#280 FAFNIROS

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Posted 16 March 2010 - 10:54 AM

creator i send you some maps for contra in your e mail (sorry for my bad english)

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