Contra 008-009 Changelog Topic
#701
Posted 28 March 2011 - 08:23 PM
Greater emphasize on Supply Depots, execution taxes are getting reduced, lesser unit spam and tons of nice minor changes...
Looking forward for this version.
#702
Posted 29 March 2011 - 02:25 AM
#703
Posted 29 March 2011 - 06:25 AM
#704
Posted 29 March 2011 - 07:55 AM
There was the double build time combined with half supply gathering, the supply gathering was later reverted to its old state, thus encouraging more diverse unit compositions.
Supply Depots have 10 times more supply, secondary income is limited, thus discouraging turtling.
Supply Center/Truck cost increased, thus discourage random expanding.
#705 Guest_Guest_*
Posted 29 March 2011 - 12:04 PM
1. This is not Shockwave mod. In 008, AFG already needs both WF and AF to be effective. Adding one more structure is a burden to the player, considering that Helicopter in Contra is strictly support role.
2. I'm not sure such thing can be coded. Even if it is, it will be up to Creator.
3. I think AFG Lev Pad is already smaller than China or other USA.
4. AC130 and AC150 (buildable one) are REMOVED in 008 because they're rarely used.
PS: There is a suggestion topic. Suggestion should be posted there not in change log.
Removing Ac150?? oww men, please not do that
In 8x8, i always play as AFG, and become support Rule. One thing i love AFG because AC150 can assist other player as defender of their base or support gunner when attacking. Send 10 AC150 and you got yourself terror in the sky.
Beside "not rarely used", what reason Contra team remove AC150?? For me, thats the true power of AFG.
thanks
#706
Posted 29 March 2011 - 12:51 PM
#707 Guest_RONALDO_*
Posted 29 March 2011 - 05:57 PM
if you don't like ac 150 others likes it
and you are not going to loose anything if you kept it in 008
please
#708
Posted 29 March 2011 - 07:14 PM
Victory Loves Preparation
#709
Posted 30 March 2011 - 01:54 AM
#710
Posted 30 March 2011 - 03:24 PM
#711
Posted 30 March 2011 - 05:44 PM
I agree, i liked it. You could have 3 of them an quickly demolish an enemy base if they had no AA. It was great for eliminationg the noobs who had no AA (...)
You two are basically saying here that AC-150 Vulture was a flawed designed unit; powerful in a match between newbies, next to useless against competent players. A unit should have similar usefulness in all skill ranks.It seems that Creator is more concerned with veterans.
#712
Posted 30 March 2011 - 06:59 PM
Victory Loves Preparation
#713
Posted 31 March 2011 - 06:26 AM
#714 Guest_shapoi_*
Posted 24 May 2011 - 03:25 AM
#715
Posted 24 May 2011 - 10:02 AM
can i make a suggestion on contra 008 make infantry smaller that they can really fit in the vehicles
I think they are small enough. The mod's goal is not realism.
#716 Guest_A REALLY FAN lol_*
Posted 13 August 2011 - 09:57 AM
i didnt checked the change log about it but i think its terrible about aurora..
WHEN I play against USA and i HAVE 2735260$ I CANT STOP AURORAS FROM DESTROYING MY BASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ITS NOT GOOD ( NOT FAIR. ) !!!!!!!!!!!!!!!
NOBODY CAN HAVE SW OR .... AGAINST USA BECAUSE OF THAT AURORAs .....................
SO MANY TIMES I HAD ABOUT 500 AA tanks !!!! AND ABOUT 3000000$ !! BUT I NEVER COULD DESTROY THat AURORAS...
MAKE THEM BE ABLE TO ATTACK PLZ .. ITS NEVER FAIR .. THEY can destroy anywhere of our base ... even when your opp is NOOB and u are destroying him .. he can make u loose !!!! U KNOW!?!
THEY CAN CROSS ABOUT 500 TANKS AND 30 AA BUILDINGS AND DO THEIR WORK.. !!!!!!!!
AND DESTROY YOUR COMMAND CENTER AND DOZERs and later YOUR hacker schools .SO U WILL LOOSE AGAINST USA IF HE BUILD AURORA ....
sorry .. i talked so much ..
SO GUYS PLZ Do sth against aurora
THX
#717 Guest_sas_*
Posted 13 August 2011 - 11:28 AM
#718 Guest_sas_*
Posted 13 August 2011 - 01:41 PM
#719
Posted 14 August 2011 - 10:54 AM
Aurora is not unbalance considering the cost and granting rank. If you play with a good strategy from the beginning, it is very hard for your enemy to field large number of Aurora Bombers.
#720
Posted 16 August 2011 - 11:30 AM
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