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Contra 008-009 Changelog Topic


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#81 Arcadian Daze

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Posted 23 December 2009 - 11:56 AM

or just buy the game it should only cost 3-5 dollar/euro


He is from Tunis. The most probably, he has unofficial localized version of ZH. If he has non-original localization now then he will buy yet another CD with the same non-original localization. Why should one need to make such stupid things?

didnt know he was from tunisia
anyway you only have like 5 good torrents

CAPSLOCK IS THE CRUISECONTROLL FOR COOL

DUDE I'M OGING TO BE 20 THATS THE OLDEST I HAVE EVER BEEN!!!


#82 FAFNIROS

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Posted 24 December 2009 - 10:31 PM

or just buy the game it should only cost 3-5 dollar/euro


He is from Tunis. The most probably, he has unofficial localized version of ZH. If he has non-original localization now then he will buy yet another CD with the same non-original localization. Why should one need to make such stupid things?

didnt know he was from tunisia
anyway you only have like 5 good torrents


Can you give me the links ? please

10422.png ContraIco.png  :cool2:

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#83 Arcadian Daze

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Posted 24 December 2009 - 10:54 PM

search on ISOhunt and sort to the most seeds
the top one is good

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DUDE I'M OGING TO BE 20 THATS THE OLDEST I HAVE EVER BEEN!!!


#84 Creator

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Posted 25 December 2009 - 01:09 PM

Can you give me the links ? please

Try this
http://www.google.co...ro Hour torrent
or this
http://www.google.co...o Hour download

Edited by Creator, 25 December 2009 - 01:11 PM.


#85 FAFNIROS

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Posted 25 December 2009 - 09:39 PM

thank you andrey

i am now playing contra 007

i'll send you some replays

i am an insane player :p ;) :) :p :p ;) :lol:

10422.png ContraIco.png  :cool2:

1001181_521150174620846_188153655_n.jpg


#86 FAFNIROS

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Posted 01 January 2010 - 11:48 PM

Can you give me the links ? please

Try this
http://www.google.co...ro Hour torrent
or this
http://www.google.co...o Hour download


how can i impack the ISO

10422.png ContraIco.png  :cool2:

1001181_521150174620846_188153655_n.jpg


#87 Casojin

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Posted 02 January 2010 - 03:35 PM

Can you give me the links ? please

Try this
http://www.google.co...ro Hour torrent
or this
http://www.google.co...o Hour download


how can i impack the ISO

Write it on CD or open it using virtual CDROM.
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#88 Creator

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Posted 02 January 2010 - 05:44 PM

how can i impack the ISO

Daemon Tools Lite allow to create virtual CD drive and insert ISO images there.

#89 Arcadian Daze

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Posted 03 January 2010 - 10:20 AM

also alcohol 52% and alcohol 110% do the same thing

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#90 Su8perkillr

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Posted 03 January 2010 - 02:43 PM

would it be possible to add an option in the options menu so that you can hear background sounds like MSN? would be helpful sometimes.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#91 Creator

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Posted 03 January 2010 - 07:37 PM

I don't understand what you are about. I always hear ICQ sounds in game. No additional option is needed. I don't know which OS you use, but Zero Hour does not block any other sounds when running under Windows XP.

#92 Casojin

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Posted 04 January 2010 - 01:48 AM

I think it's also up to the soundcard. Later series of mainboard with internal soundcard usually support multiple programs running audio at the same time. However, ingame sound tends to be louder than other programs' audio. This maybe the reason why you can't hear them, Su8perKillr.
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#93 Arcadian Daze

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Posted 04 January 2010 - 06:38 PM

i dont know about other sounds but if its just msn i know the cause
if you run anyhting on full screen you get to inactive and msn doesnt play sounds on inactive
so its the problem with msn
chekc this by turning on music and play generals w/o sound
do you hear the music? then its MSN

CAPSLOCK IS THE CRUISECONTROLL FOR COOL

DUDE I'M OGING TO BE 20 THATS THE OLDEST I HAVE EVER BEEN!!!


#94 Su8perkillr

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Posted 04 January 2010 - 06:55 PM

i dont know about other sounds but if its just msn i know the cause
if you run anyhting on full screen you get to inactive and msn doesnt play sounds on inactive
so its the problem with msn
chekc this by turning on music and play generals w/o sound
do you hear the music? then its MSN



thank you for reminding that :p *big hug*
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#95 Guest_Dr. Lord_*

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Posted 16 January 2010 - 11:29 PM

Hi everybody!

I was searching for Hamachi networks for Contra 007, but those ones which written on the website, they are full.
Can anybody tell me a Hamachi network for Contra 007?!

Thank you Creator for this mod, I play it since Contra 004 was out, and it's great! I cannot spend a day without Contra! :)

Until somebody shows me a Hamachi network for Contra 007, here is mine:

Network: TheContra
Pass: 007

#96 Casojin

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Posted 17 January 2010 - 08:05 AM

Hi everybody!

I was searching for Hamachi networks for Contra 007, but those ones which written on the website, they are full.
Can anybody tell me a Hamachi network for Contra 007?!

Thank you Creator for this mod, I play it since Contra 004 was out, and it's great! I cannot spend a day without Contra! :)

Until somebody shows me a Hamachi network for Contra 007, here is mine:

Network: TheContra
Pass: 007

I think this should be on Hamachi Network topic.
CASOJIN

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#97 Creator

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Posted 17 January 2010 - 08:56 AM

Bugs fixed:

- GPS Scrambler made bikers invisible even when they used abilities (booby trap, capture building and so on). Fixed. They don't stay invisible when capturing buildings any more.
- GLA Jamming Station was fixed: it blackens the map properly now.
- When GLA bikers were killed, both riders and pieces of meat flew in different directions. It was not logical. Meat was removed.
- Planes had too slow reaction: it took too long time to acquire target in attack move and guard modes. Fixed.
- Laser general's super power plant switched to undamaged model on death. Fixed.

Text fixes:

- Butron had wrong timer on his A-10 call button. Fixed.
- Tank General's Gauss Cannon required 1 point of power, but description said about 3 points. Fixed.

Balance changes:

- All: Oil derricks, oil refineries and other neutral structures don't give experience any more.
- All: Game dynamics was changed. Health/cost/build time ratios were recalculated the following way: money gaining speed was lowered 2 times; build time for all units was increased 2 times; building armor was lowered by 25%.
- USA: Patriot does not shot down missiles any more.
- USA: Spy Drone (general's power) reveals stealth units now.
- USA: Repair Drone (flying one) costs $200 and repairs faster now.
- USA: Missile Drone (flying one) does not attack infantry any more.
- USA: Minigun Drone (flying one) was turned into sniper drone: it does not attack vehicles and is more effective vs infantry.
- AF general: Comanche can launch 1 Scout Drone only. Launch Drone ability is onetime use now.
- AF general: Chimeras missiles have more scatter area and thus, they can damage more units.
- Laser general: Annihilator cost increased from $2500 to $3000.
- China: Airfiels became available at rank 1.
- Tank general: J-10 is available at rank 1.
- Infantry general: J-10 is available at rank 1.
- Nuke general: Iron Dragon was weakened and became available at rank 1.
- GLA: Mortar Buggies attack range was increased and shell speed was lowered. This change shifts Mortar Buggy from close combat to artillery role.
- GLA: Sneak attack tunnel deployment time was increased by 50%. So, there are more chances to destroy it before it is late.
- Toxin general: New upgrade: Karakourt engine improvement.
- Assault general: Stinger soldier was removed from Marauder.
- Assault general: Hijackers were added.
- Demo general: I reconsidered my previous decision and made Nuclear Bomb Trucks to be able to go into tunnels again.
- Stealth general: Hazael rate of fire was lowered.
- Stealth general: Antiradar missiles rate of fire was lowered.
- Stealth general: Sniper cost increased from $600 to $700.

Other changes:

- All: Generals have individual icons now.
- All: Assault rifles and machineguns can not fire at tanks any more.
- All: Aircrafts armed with antitank missiles can not fire at soldiers any more.
- All: Money Drop ability has less delay now: cargo planes will appear from behind the nearest to target edge of the map.
- All: Radiation was redrawn (you saw screenshots already)
- AF general: AC-150 removed.
- AF general: Sequential airfield removed.
- Cyber general: Drone controller can transport infantry now. It can be useful to put cyborgs equiped with drones there. More drones will dly around controller.
- China generals: All china generals can build groups of 4 hackers. It decreases micro management.
- Tank general: ECM Troop Crawler was replaced with standard China ECM tank.
- Stealth general: Jammer Station does not reveal stealth units any longer, but can turn off unit control (enemy units located too close to Jammer Station become uncontrollable).
- Stealth general: Fake units building was remade. You can select as many units as you want and order to build fakes to all of them. Fake unit build button is not blocked when you select a group.

Maps:

- 1st and 6th single player missions for GLA were finished.
- New multiplayer maps were added: War Place, Scorched City and Road

Edited by Creator, 17 January 2010 - 09:03 AM.


#98 Casojin

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Posted 17 January 2010 - 10:42 AM

All: Assault rifles and machineguns can not fire at tanks any more.

What about Nuke Gen Red Guard with Nuke bullet?

AF general: Sequential airfield removed.

Is there something to replace its role in order to simplify aircraft (F18) control?

Stealth general: Jammer Station does not reveal stealth units any longer, but can turn off unit control (enemy units located too close to Jammer Station become uncontrollable).

How close? I think the unit group attacking the jammer station should have a chance to retreat, which can't be done if they're jammed.

USA: Spy Drone (general's power) reveals stealth units now.

Because of this, I think Toxin and Demo should get better aircraft detector. And what will the spy drone reveal? Ground units & structures only?

- China: Airfiels became available at rank 1.
- Tank general: J-10 is available at rank 1.
- Infantry general: J-10 is available at rank 1.
- Nuke general: Iron Dragon was weakened and became available at rank 1.

This is going to be interesting. What about flame gen?
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#99 dcesarec

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Posted 17 January 2010 - 12:03 PM

Bugs fixed:
- USA: Spy Drone (general's power) reveals stealth units now.


-This should be used only for cyber general cause all other USA generals have good revealing units, only cyber not, now its OP

- USA: Minigun Drone (flying one) was turned into sniper drone: it does not attack vehicles and is more effective vs infantry.


Sniper Drones?Hmm...OP i think, imagine bunch of laser tanks with Sniper Drones, invincible. Also, imagine hummers full with Ant tank units, and upgraded with sniper drones, 4-5 of them, hard battle.

- AF general: Comanche can launch 1 Scout Drone only. Launch Drone ability is onetime use now.


Dont like it, maybe 3-4 times :)

- China: Airfields became available at rank 1.


Again i think OP, China has good aircraft units, but at rank3 it was pretty good balanced. Nuke Migs at rank 1, and Anti Aircraft Plaines at rank1? Not even Air Force general has this power before rank3. China has good ground units, its not wise to enable them to support them at rank1 with strong aircraft units.


- All: Assault rifles and machineguns can not fire at tanks any more.


Dont understand, not even minniguner or...?


All the rest seems to me great. Keep going!
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#100 Thats me!

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Posted 17 January 2010 - 06:19 PM

hi there,

All: Game dynamics was changed. Health/cost/build time ratios were recalculated the following way: money gaining speed was lowered 2 times; build time for all units was increased 2 times; building armor was lowered by 25%.

what?i don't think the game needs to be any slower.

China: Airfiels became available at rank 1.
- Tank general: J-10 is available at rank 1.
- Infantry general: J-10 is available at rank 1.
- Nuke general: Iron Dragon was weakened and became available at rank 1.

except for the inf.general,i don't see how this is needed.

All: Assault rifles and machineguns can not fire at tanks any more.
- All: Aircrafts armed with antitank missiles can not fire at soldiers any more.

ok,why that,that isn't really good,you're making the counters a little too hard now,they were really fine.


anyway,keep going :) .

Edited by Thats me!, 17 January 2010 - 06:20 PM.





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