Isengard heroic statue
#1
Posted 05 November 2009 - 10:46 PM
#2
Posted 06 November 2009 - 01:10 AM
Currently, isengard has a statue of sauron as their heroic statue. while this fits with mordor and rhun/harad (i like moria's drum idea as well), i think that the isengard statue should be of saruman. by the war of the ring, saruman was starting to run his own independent operation to try get the ring for himself, killling mordor spies in the region who were looking for the ring. his uruk-hai were devoted to fighting for saruman alone, so i think the heroic statue that inspires the troops is a statue of saruman.
If not Saruman, maybe the White Hand or something like that?
#3
Posted 06 November 2009 - 01:21 AM
#4
Posted 06 November 2009 - 01:39 AM
#5
Posted 06 November 2009 - 01:41 AM
Edited by MirkwoodArcher, 06 November 2009 - 01:41 AM.
#6
Posted 06 November 2009 - 01:45 AM
My vote goes to "The White Hand"
#8
Posted 06 November 2009 - 02:47 AM
i'm fine with either a statue of saruman or a huge rock/pillar with a hand on it. i was just hoping to make it more unique than a statue of sauron (which fits very well for mordor and rhun/harad).
That was a good idea to bring it up.
#9
Posted 06 November 2009 - 08:36 AM
By the way, it's from the old Middle-earth collectible card game, by I.C.E., in case you wonder.
Edited by Arthadan, 06 November 2009 - 08:38 AM.
#10
Posted 06 November 2009 - 08:42 AM
#12
Posted 06 November 2009 - 09:45 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#13
Posted 07 November 2009 - 03:02 AM
Edited by ttandchotmail, 07 November 2009 - 03:03 AM.
#14
Posted 07 November 2009 - 09:40 AM
#15
Posted 07 November 2009 - 03:15 PM
@Ralph: If you can model... you can JOIN us! I need Modelers more than anything to speed up progress =) Mostly editing stuff... Drop me a PM if you're interested! =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#16
Posted 07 November 2009 - 03:36 PM
@TT, just catch me on MSN and we'll transfer files
@Ralph: If you can model... you can JOIN us! I need Modelers more than anything to speed up progress =) Mostly editing stuff... Drop me a PM if you're interested! =)
Well, it's looking good here for finding modelers, Nazgul.
We're still on the case for finding unit modelers.
#17
Posted 07 November 2009 - 07:20 PM
@TT, just catch me on MSN and we'll transfer files
@Ralph: If you can model... you can JOIN us! I need Modelers more than anything to speed up progress =) Mostly editing stuff... Drop me a PM if you're interested! =)
I'll drop the textured model, how about that? If you don't like it, we probably don't have much to PM about.
#18
Posted 07 November 2009 - 07:27 PM
@TT, just catch me on MSN and we'll transfer files
@Ralph: If you can model... you can JOIN us! I need Modelers more than anything to speed up progress =) Mostly editing stuff... Drop me a PM if you're interested! =)
Well, it's looking good here for finding modelers, Nazgul.
We're still on the case for finding unit modelers.
I can definetly model and texture game characters. However I never modelled anything for this engine in particular. Is there any 'Modelling for Battle of Middle Earth 101" reference site I can browse before I can make any assumptions? Things like skinning, model settings, limitations, material assignment and rigging setup are very particular to each game.
#19
Posted 07 November 2009 - 07:51 PM
#20
Posted 07 November 2009 - 08:54 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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