Dale/Carrock
#1
Posted 21 November 2009 - 04:07 AM
Heroes (added to list)
King Brand
Prince Bard
Grimbeorn
Radagast (Brown Wizard, lives with Beornings according to lore and geography)
Units (addd to list)
Dale Swordsmen
Dale Archers
Beornings (axemen)
Woodmen Spearmen
Buildings (added to list)
Dale Barracks
Carrock House
And there is my point. I know Dwarven Main faction already has Gimli, Dain, Gloin, Dwalin, and Thorin in mind. There could be other Dwarves in planning I didn't feel like looking at while posting this post. In conclusion, I have not given Esgaroth its own substantial Governor, for we could theorize that "the governor of Esgaroth State" is someone who goes unnamed in the story. Or we could give him/her (????) a name (Iwar if male; Asta if female).
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#2
Posted 21 November 2009 - 08:11 AM
i think that is enough representation of northmen in the dwarven faction. after all, grimbeorn is being made a hero, and the erebor faction has enough units.
Edited by khamulrulz, 21 November 2009 - 08:20 AM.
#3
Posted 21 November 2009 - 08:26 AM
#5
Posted 21 November 2009 - 12:09 PM
Beornings and Woodmen perhaps could be included with a Grimbeorn summon, something like "Host of the Anduin", or avaliable to both Elves and Dwarves as Inn factions, with Radagast as available in a similar manner.
#6
Posted 21 November 2009 - 01:34 PM
While the Northmen of Dale were certainly related to the Dwarves, the Beornings and Woodmen were located in land lands in and around Mirkwood, and when Sauron attacked Mirkwood, they rallied to Thranduil's side to repel the forces of Dol GUldur. So they should, in my opinion, be with the elves, including Radagast and Grimbeorn, for the Dwarves do have a lot of heroes now.
And the elves don't?
Beornings and Woodmen perhaps could be included with a Grimbeorn summon, something like "Host of the Anduin", or avaliable to both Elves and Dwarves as Inn factions, with Radagast as available in a similar manner.
Yeah, Beornings, Andiun Woodsmen and perhaps even Grimbeorn should be Inn units.
#7
Posted 21 November 2009 - 03:44 PM
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#8
Posted 21 November 2009 - 03:50 PM
In honor of rhovanion alliance one of the greatest mods to die in middle earth.
#9
Posted 21 November 2009 - 04:26 PM
#10
Posted 21 November 2009 - 09:29 PM
The next most important would be from a balance perspective. Since dwarves got some new units and tweaks to old ones we don't know how they are gonna play yet. But the 2 main dwarf weaknesses have been speed(obviously) and dealing out damage in larger battles. They tend to get hunkered down since their most powerful warriors are melee and axe throwers have shorter range compared to the loads of archers the enemy usually has. Its not so tough in vs evil game since their archer units usually have shorter range too, but against men or elves it would suck.
If some units were to be added it would have to be something that can counter this weakness. It shouldn't be cavalry however since I like the fact that dwarves don't have anything save battle wagons.
It would be cool to have Radagast and Beorn though. However, lore wise it wouldn't fit for dwarves and elves have way too many strong heroes already.
#11
Posted 21 November 2009 - 09:31 PM
#12
Posted 21 November 2009 - 09:36 PM
Either name all factions by region, or by primary city (Edoras, Minas Tirith, Barad-dur, Lothlorien, Isengard, Erebor and Moria) or how it is now.
But to be honest, the naming of factions is not very important when gameplay etc. is considered so...
#13
Posted 22 November 2009 - 02:41 AM
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