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WOTRII updates


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#21 Puppeteer

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Posted 08 September 2010 - 09:42 PM

Actually, it looks pretty bland - add FXs, and make it more imposing!

#22 {IP}TABARRON

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Posted 08 September 2010 - 10:08 PM

Over powering it is but i just made last night
its just as over powered as the other realm masters
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#23 Shkun

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Posted 10 September 2010 - 02:12 AM

ok but you need to make sure they have all the same strength or make fire vulnerable to water. water to earth. earth to fire or whatever
make it balanced or players will send realm master at the beginning
Arthur make a script where the realm master appear after a while so it can be fair to everyone
If you need help with the .ini ill gladly help you guys

#24 bergice

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Posted 10 September 2010 - 09:09 AM

Ok just to keep it organised can you edit your first post with detailed info about the game rules and how its going to work and maybe attach some pictures?

It will be alot easier to see updates and stuff that way.
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#25 {IP}TABARRON

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Posted 10 September 2010 - 07:59 PM

thanks but i don't need any help you guys, me and Pasidon have it in the bag
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