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#21 Pendaelose

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Posted 16 July 2010 - 05:31 PM

ok just tell me which generals are more prone than others??? im using vista .........


If I had to pick the top 4 I'd say

Micro Robot
Infantry
Tank
Laser

But that's very speculative. I'm just looking at who spams the most units and effects.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#22 Commander2

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Posted 19 July 2010 - 10:32 PM

The upgrade pictures at the units or buildings are books.Can it be changed?

Edited by Commander2, 19 July 2010 - 10:32 PM.


#23 Capt.Drake

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Posted 19 July 2010 - 11:08 PM

That's done by meaning I forgot it but it's not going to be changed

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#24 ApOcOlYpS

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Posted 20 July 2010 - 02:09 AM

They all look like that because of the upgrade limit ZH has in place. Pend is using one upgrade to do the same thing for different generals (unlocking particle tech hardly helps tank general). So to prevent iconic confusion (why does my overlord have a particle cannon upgrade image) Pend is using the books.

But as Drake said, it will not be changed.

#25 olli

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Posted 20 July 2010 - 07:52 AM

Nicely explained Apocolyps
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#26 Commander2

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Posted 20 July 2010 - 05:45 PM

Ok ^^

#27 Guest_Guest_Stalker_*_*

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Posted 22 July 2010 - 10:09 AM

if you leave the !Remix_German.big file in place it will still make those icons correct, but any new icons won't be there. When I do make another release I'll see about getting a list of common language versions together. I may be able to make either easy directions or separate downloads. These will trail behind the release a few days though.



#28 Guest_Guest_Stalker_*_*

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Posted 22 July 2010 - 10:13 AM

sory about above post ^

did something wrong -.-

@Pendaelose: Why don't you just get rid of the 'English' or 'German' folder?

Instead of 'Data\English\...' put 'Data\...'
Same with Art.

This way it would work for every language IIRC

#29 Pendaelose

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Posted 22 July 2010 - 11:17 AM

that's an interesting suggestions. I'll definitely give that a try.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#30 beonewithme

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Posted 22 July 2010 - 11:30 AM

i have another question about the network ..how can i make the game fast??? i need to give me full details plz? when i play with my brothers we play as 4 players but its slow speed not like the skirmish i dont know if the problem is about the cable ??? or its why we are using different windows?
im using switch device speed 1G to connected all laptops together plz i need help i want to make the game fast on network
and thx very much for reply

#31 phenom1989

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Posted 22 July 2010 - 05:27 PM

http://forums.revora...showtopic=78559
look in this theard that will help you

put the gamedata.ini in ini folder
CPU: Phenom II X6 1090T @ 3,6GHz
Memory: 2 GB 607 Mhz
Graphics: Asus Radeon 5770 1 GB 4.8 Ghz memory clock
Mainboard: Gigabyte 880G
Monitor: HF237 23" Full HD
PSU: Hyperion 700w

#32 beonewithme

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Posted 22 July 2010 - 05:56 PM

i download thats file and i move it to INI folder i play with my brother and nothing change! same speed ! i need to know how i increase speed on network game fast as skirmish????




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