I try to make a map with buildplots(Rotwk) like in BFME. I make new comandsets for buildplot and all is perfect, but when i construct some building it do not take away money for construction and i can build all buildings in early game...
Sorry for my English
Problem with buildplots
Started by LordHaart, Nov 03 2010 08:46 AM
2 replies to this topic
#1
Posted 03 November 2010 - 08:46 AM
#2
Posted 03 November 2010 - 08:47 AM
You're trying to do something VERY complicated.
Edited by Kwen, 03 November 2010 - 08:48 AM.
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#3
Posted 07 November 2010 - 06:39 AM
In terms of restoring the mod to bfme1 style, it is a bit complicated.
In terms of getting money to subtract when you build a building, I think you just need to add a CastleMemberBehavior to each object that is built from the buildplot. That should do the trick.
In terms of getting money to subtract when you build a building, I think you just need to add a CastleMemberBehavior to each object that is built from the buildplot. That should do the trick.
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