Well, it's been over two years since I last made a post in my mod's news forum. Two years is far too long.
In two years, the community has undergone many changes - old mods have withered away, new mods have appeared; old network sites have fallen off the radar, new upstarts have rose to take their place; C&C itself has seen the Tiberium saga concluded, and the Red Alert series take a (debatable) new turn.
Personally, I've gone from being CNC3.net's division leader to running the whole Guild; my real-life workload has increased exponentially, and this mod was left to drift into quiet obscurity.
In the modding arena, RockPatch was superseded (not without protest) by NPatch as the tool to use for extending modding possibilities. However, now Ares is in the process of getting that title back from NPatch. With the new options opened up by Ares, how could I not have a go at the mod again?
As you can see, I've completely remade the website. Gone are the years-old pages detailing silly additions that had no real basis in a YR extension mod. Instead, I've redesigned the mod itself. Some things have remained from the previous versions, but there are some new additions entirely.
TVTropes has a definition entitled "Darker and Edgier", and that's what I've been aiming towards here. There's less campy sci-fi stuff thrown in for no reason, with things taking a more realistic turn, and I've made an effort to have a story explanation for every addition. You can see the progress made in each section of mod additions at the top of the respective page. Yes, there's little to look at for now, mostly because I am not an artist, and doing anything in that field beyond cameos is incredibly difficult for me, but things should begin to happen.
Anyway, that's enough rambling. Keep your eyes open here every now and then, I should have some things to post up from time to time. If you're interested in getting involved, I wouldn't mind assistance from anyone with SHP and/or voxelling capabilities, and I'm always open to hiring beta testers.
Time to get to work.
~Nighthawk.
From the darkness...
Started by Nighthawk, Nov 07 2010 11:27 PM
5 replies to this topic
#2
Posted 08 November 2010 - 02:54 AM
welcome back, will be looking forward to trying it out when done
#4
Posted 27 December 2010 - 09:49 PM
any more news on progress? if you need beta tester i would be glad to help
Edited by hclarkjr, 27 December 2010 - 09:49 PM.
#6
Posted 04 January 2011 - 06:24 PM
They all, bar one, work 'in theory' with the most recent version of Ares. Whether that will apply in practice though, I'll just have to wait and see.
Edit: The unworkable one will be workable once a feature confirmed for 0.2 is implemented.
Edit: The unworkable one will be workable once a feature confirmed for 0.2 is implemented.
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.
PM if interested.
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