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Version 1.3 Change List


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#121 {IRS}Athos

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Posted 23 January 2011 - 01:24 AM

Rob, if you haven't ever, boot up RJ and try the first mission of the good campaign (linear, not war of the ring) on hard. That's a damn hard balrog fight ;)


I'll say it is. I thought Gandy wasn't supposed to fly until he was on Gwaihir's back, but daaaaaamn. :facepalm: The only way I managed to win that was by using SHADOWFAX. And TOM BOMBADIL. :)
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#122 jedi7000nathan

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Posted 30 January 2011 - 12:21 AM

<!--quoteo(post=835357:date=Jan 5 2011, 04:09 AM:name=Kwen)--><div class='quotetop'>QUOTE (Kwen @ Jan 5 2011, 04:09 AM) <a href="index.php?act=findpost&pid=835357"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->His suggestions were plausible.<!--QuoteEnd--></div><!--QuoteEEnd-->
Plausible? Without losing our goal?
Allow me to proper spell-check his post, to make sense of his demands first.

<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->First, I suggest that Ugluk should be added to Lurtz's company in the evil campaign.
Secondly, <u>Grishnakh</u> <b>should be made</b> and added as well also he should replace the EA's random Mordor Orc in the Good eves of Fangorn mission.
Third, give <b>Frodo, Sam, Merry and Pippin the abillity to ride ponies</b>.
Fourth, Aragorn <u>should be able </u>to switch from sword to bow.
fifth the Royal guard in Rohan are too hard to get with the population limit.
sixth the elves from the Mirkwood level should join the players army because since we aren't talking logical with Dol Guldor being fought before the Black Gate.
seventh <b>Damrod, Mablung and Madril should be added </b>to Faramir's army.
eighth <b>Faramir and Boromir should get an armor upgrade</b> like Merry and Pippin.
ninth <b>Shagrat and Gorbag should be added </b>to Mordor's army from Cirith Ungul.
Tenth <b>Beregond and Prince Imrahil with knights of Dol Amroth should be</b> in Minas Tirith.
eleventh <b>the Mouth of Sauron should be a Mordor army hero </b>from Harad onward.
twelvth <b>Erkenbrand and Grimbold should be riding with Eomer's company</b> from Westfold onward.
lastly <b>Elfhelm should be with Theoden in Helm's Deep</b>, another suggestion <b>Rohan should get the Ents from Isengard</b>, and <b>Sauron should be in the last mission of the Evil Campaign </b><!--QuoteEnd--></div><!--QuoteEEnd-->

Allow me to stress that his last demand consists of three demands, making it a total of 15 demands, all on demanding tone with "Should be added" and "Should be made". Who is going to? If Rob would even attempt it, I would personally fly over and smack Rob at the back of the head, only to fly back.

So, a list of what should be made first, before programming it into the campaign:
-Grishnahk
-Frodo on pony
-Sam on pony
-Pippin on pony
-Merry on pony
-Aragorn with bow anims?
-Damrod
-Mablung
-Madril
-Boromir upgrade
-Faramir upgrade
-Shagrat
-Gorbag
-Beregond
-Imrahil
-KoDA
-Mouth of Sauron
-Erkenbrand
-Grimbold
-Elfhelm

With this list, I rest my case. No one is going to do this, and I find his tone a bit offensive. *period*

not to bring back a long dead topic but i wish that there was a mod that ADDED all my ideas and the ones in TEA but there are none and don't suggest i make my own mod because unfortunatly i lack the expeirence or the patience to gain that experiance so unless you have such a mod or know of one i want you to stop insulting my ideas unless you plan to add them which i doubt you will but i was only making suggestions and also if you know of such a mod that does all those things and that of TEA then I will not complain about the mater again, also there was one last idea that i thought of and did not add it was Halbarad, Elladan, Elrohir, and the Grey Company but i rest my point so just stop insulting me period

#123 Spartan184

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Posted 30 January 2011 - 12:31 AM

Why post this in the 1.3 change list? What does it have to do with TEA, besides that you want whats in tea? No ones gonna make a mod for you. Your best bet is to try out other BFME1 mods. Theres Kotw,LW,TDH they all add new things, KOTW and LW adding lots of new heroes and units.


 

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#124 Taralom

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Posted 30 January 2011 - 04:38 PM

Why post this in the 1.3 change list?

Because we are insulting him, apparently? :lol:
But he missed the point of my 'insults' seen the fact he wanted to have more stuff to be "added".

Jedi7000Nathan, the modder's dictionary's definition of "adding" is:
Modelling, Skinning, Animating, Coding, Voice Acting, Balancing and making 2d-art.

Adding makes it sound easy, but it is not. No one will do this, because of the enormous workload that is put on creating 15 19 skins and units.

Edited by Taralom, 30 January 2011 - 04:39 PM.

If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#125 Devon

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Posted 30 January 2011 - 09:41 PM

<!--quoteo(post=838394:date=Jan 22 2011, 05:15 PM:name=Devon)--><div class='quotetop'>QUOTE (Devon @ Jan 22 2011, 05:15 PM) <a href="index.php?act=findpost&pid=838394"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Rob, if you haven't ever, boot up RJ and try the first mission of the good campaign (linear, not war of the ring) on hard. That's a damn hard balrog fight <img src="http://forums.revora...R#>/tongue.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="tongue.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

I'll say it is. I thought Gandy wasn't supposed to fly until he was on Gwaihir's back, but daaaaaamn. <img src="style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=";)" border="0" alt="tongue.gif" /> The only way I managed to win that was by using SHADOWFAX. And TOM BOMBADIL. <img src="style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=";)" border="0" alt="tongue.gif" />


It's beatable without those, but yeah, it's really...hard.

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#126 jedi7000nathan

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Posted 31 January 2011 - 06:49 PM

LW? what is that an an acronym for

#127 Spartan184

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Posted 01 February 2011 - 01:05 AM

Lone Wolf.


 

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#128 Guest_vladimir_*

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Posted 16 February 2011 - 03:55 PM

Dude no news?? no idee for a new best version? Aniway i think about a mission in the camping Dunharow??? can you change the mission to be a mission where you have to train Rohirim???( you know like you have in the first mission in evil camping at Isengard where you need to train 100 uruks) .And at Dunharow don't bee any enemies only you extending you army ready for help Gondor at Minas Tirith

#129 jedi7000nathan

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Posted 20 February 2011 - 12:03 AM

also if dunharrow is modified i would suggest adding some Mounted Rohan Royal Guard as hosts of them are with Theoden on the fields of Pellenor, and for Rhun i would suggest a mission that would persuade the Easterlings to Join the armies of the free people like in Near harad in Evil campaign, and for Osgiliath i suggest Gothmog should be in the mission also the rangers should have a leader there in Osgiliath with Faramir being a reinforcement

#130 Yarrum

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Posted 20 February 2011 - 01:06 AM

They Royal Guards would be the same ones from Helms Deep. All of them were there in both the books and the movies. Major campaign changes such as new missions aren't being made, and why would the Easterlings join the free people? Agree about the Gothmog bit though.

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#131 Rob38

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Posted 20 February 2011 - 03:49 AM

Gothmog can be added to the Osgiliath mission.

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#132 Guest_vladimir_*

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Posted 20 February 2011 - 11:26 AM

what do you say about my idee of Dunharow mission?

#133 _Haldir_

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Posted 20 February 2011 - 02:42 PM

Well a mission without any enemies whatsoever would be incredibly boring. And at that late stage in the campaign, the mission may become impossible if you already have full command points. Also, Dunharrow is available to both Gondor and Rohan - what would happen if you decided to use the Gondorian army which can't build Rohirrim?

All the ancillary battles throughout the campaigns are supposed to be about building your army, purchasing upgrades, and ranking up troops. The Good Campaign doesn't need a dedicated "build up some rohirrim" mission, as the player should already have a full army by then - trained and upgraded in the lead up to Helm's Deep. That type of build-up mission only works with Isengard because it's the first Evil campaign mission, and you don't have any pre-existing units. So no, i don't think it's going to happen. :)

I believe Cel had in mind to edit Dunharrow to include Elrond somehow, with the little forging of Anduril bit from the movies, and maybe Aragorn, Legolas and Gimli leaving Dunharrow towards the paths of the dead. That would be doable, but it wouldn't have much of a gameplay purpose.

As for Osgiliath, i'd have to disagree with Gothmog being there. I thought the Osgiliath mission is meant to be before Osgiliath is overrun by Gothmog and his orcs. Otherwise, gondor wouldn't win, and Faramir wouldn't be there as a reinforcement. I believe the movie clip after the mission shows the real Mordor army heading towards Osgiliath (the one that would include Gothmog). Also, i think it'd be odd to have Gothmog reappear in Minas Tirith if he's killed off in Osgiliath. Yes, i know the good heroes reappear, but it still seems silly.

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#134 Guest_vladimir_*

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Posted 20 February 2011 - 06:35 PM

Well a mission without any enemies whatsoever would be incredibly boring. And at that late stage in the campaign, the mission may become impossible if you already have full command points. Also, Dunharrow is available to both Gondor and Rohan - what would happen if you decided to use the Gondorian army which can't build Rohirrim?

All the ancillary battles throughout the campaigns are supposed to be about building your army, purchasing upgrades, and ranking up troops. The Good Campaign doesn't need a dedicated "build up some rohirrim" mission, as the player should already have a full army by then - trained and upgraded in the lead up to Helm's Deep. That type of build-up mission only works with Isengard because it's the first Evil campaign mission, and you don't have any pre-existing units. So no, i don't think it's going to happen. :)


Yes you are right but i my idee ( i forgett to say) the player should have only 10-15 minutes to build and army and after this minutes the mission will end and maybe if you started with 20-30 rohirim with gamlinf eomer eowyn and mery.Forgive about haldir and hama.Don't you think that an elf which come at minas tirith with horseman its boring???

#135 Guest_Vladimir_*

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Posted 24 February 2011 - 05:45 PM

you know dudes:) i love the hole world of Midle Earth.I read Lord of the Rings Books i see all extended edition movie i play all the games of lotr and now this great mod:D I expecting you will make it more interesting:D:D:D All my greatings to the modder team

#136 Guest_God_*

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Posted 07 April 2011 - 05:08 PM

I suggest adding Arwen to the Helms Deep reinforcements originally she was to have arrived with Haldir clad in her evenstar armor and you can see her if you look closly in the movie also for this she would need a bow toggle to help with Haldir's archers

#137 Elvenlord

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Posted 07 April 2011 - 05:21 PM

No

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#138 Guest_god_*

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Posted 07 April 2011 - 05:47 PM

type in Arwen Helms deep into google and you'll see what i mean

#139 jedi7000nathan

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Posted 07 April 2011 - 05:52 PM

hes right go to http://www12.brinkst...arwen_helm.html

#140 Elvenlord

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Posted 07 April 2011 - 05:57 PM

I know there were drafts of her there. I also know you are the same person.

No.

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