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#21 {IP}Solstice

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Posted 24 September 2011 - 02:48 AM

I think that once elven alliance is complete he will work on HDLH again :wink_new:
my political compass: http://www.political...-4.75&soc=-5.69
my website: http://future4.weebly.com/ (out of date)

#22 Rob38

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Posted 25 September 2011 - 09:25 PM

Hey everyone. Sorry for the lack of updates of late. My first 40+ hour career job is taking me a while to adjust to. I still am around, and I still plan on completing TEA:CE.

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#23 Guest_Passager_*

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Posted 29 January 2012 - 07:03 PM

Hi, sorry for my bad English... :smile2ap:
I like this mod 1.02(it's the 1st time i played on BFME)
Thanks for the work :thumbsupcool:

But I have an question about this :
There is always a problem on Black Gate campagne . We are waitting for the 3th assault for never ending..

Will you find a solution ?or you leaves the project ?, or is there another mod ?

Thanks.



" En passant par la Lorhien avec mes sabots....*"
* french folk song transformed

#24 Guest_passager_*

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Posted 29 January 2012 - 07:17 PM

OOOPS ,
Maybe i'm not in a rigth files ...
Sorry...



"En passant par la Lorhien avec mes sabots...."

#25 Rob38

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Posted 29 January 2012 - 09:56 PM

Yes, I am aware that the Black Gate campaign map is bugged. I will be fixing it in the next version.

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#26 Guest_passager_*

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Posted 31 January 2012 - 01:13 AM

Sorry , i didn't wanted hurt you. :ermm:
I think about you and your band are made a verry nice work . :grin:
I'm a beguinner, i began with Age of Empire Conquerror and discovered BFME in second time.
I like the graphisme (pictur ?), and the additionnal map are greats. :cool2:
My questions may be confused because i dont understand the order of the mods and wichs are grouping the most upgrad with Elven faction...(on BFME1 1.3)in waitting for the next version . :rolleyes:
Would you show me the way ( "conseil" me would be more precis) : Lone wolf ? Massive Mod ? Dwarf Hall ?

Thanks for the time you take for your ansers .

" Let's dry a tea "
(Corto Maltese : Les Ethiopiques)

P.S : I'll try to post in the rigth files next time , sorry for the " rubish"(?).

#27 Guest_oldnick_*

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Posted 10 April 2012 - 01:45 PM

l hope is not dead yet!!!!

#28 Bofur

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Posted 11 April 2012 - 03:26 PM

l hope is not dead yet!!!!

No need to worry...I wold guess that this

I still am around, and I still plan on completing TEA:CE.

Is still the case

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#29 Taralom

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Posted 03 August 2012 - 04:41 PM

Hello,


It's been a long time since I've been here, but I am very happy to see this mod is still alive and a Work In Progress. I take off my hat for you, Rob.

After a very long hiatus, I have taken up playing some Battle for Middle-Earth again and I too have encountered the bug with the Black Gate map. Maybe I can give you a hint as to where the problem lies.
You see, it seems to appear whenever I use my units to stand behind the Black Gate, killing off all Orcs and Co. before they can sally out. So, my ideas on the matter are that the third wave sets of a trigger when sallying out to initiate spawning for the fourth wave. Can that be correct? However, I don't let them sally out and therefore they cannot trigger the fourth wave.

I hope that this helps you out a bit, Rob. Seems like the least I can do.
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#30 Elvenlord

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Posted 03 August 2012 - 08:06 PM

Yes, I am aware that the Black Gate campaign map is bugged. I will be fixing it in the next version.


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#31 Taralom

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Posted 03 August 2012 - 11:35 PM

hey, just trying to help out. No need to point that out, Elven. :themenace:
I mean, these are my observations and my line of thought.
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#32 Guest_Boo_YA_*

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Posted 07 August 2012 - 08:14 PM

Every time I try to download from gamefront.com the 1.2v always at 99% it stops and says it was interupted. What should I do? I have no idea whats going on.

#33 Naugrim.

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Posted 07 August 2012 - 11:34 PM

Did you check the v1.2 installation problems thread to see if someone else has had the same problem? Also...

Before posting your questions and/or problems, please read the TEA:CE installation document here. Thank you. :p

I'd check those places, they might help.

Edited by Naugrim., 07 August 2012 - 11:37 PM.


#34 Guest_vladimir_*

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Posted 10 August 2012 - 12:28 PM

I m still a big fan of your mod guy, right now i have a better pc and i can play this mod, and Minas Tirith map at high resolution with max level of detail with no lag.This mod i think that it was the first mod i ever play witch i was sure that the game don't crash, you know i can play 24 hours without a crash.I hope you will update soon, and don't forget to change the helm's deep last hope Rob.Anyway you guys are the best:D:D:D:D: Love your work.

#35 MattTheLegoman

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Posted 10 August 2012 - 03:51 PM

Wow, 24hrs is longer than the most I've ever played of BfME for, even TEA's Black Gate only lasted 12hrs before I gave up. ;p

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#36 Guest_BOO_YA_*

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Posted 10 August 2012 - 09:49 PM

I've tried to download the guides and such, but they all don't download. Its my internet, I can only veiw this topic and two others. I'm having to re-ype this because my net f'ed up and earased it all. But all I want to do is change the command limit and change price of some units. Could some one please (given the state of my terribly net connection) just tell me, if we can, where? Once I know where and what file and how to open that file, I can do the rest. Sorry for the inconvinece.

I've had to repost this several times now........................the page keeps failing every time i hit post........

#37 Rob38

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Posted 05 May 2014 - 01:11 AM

New change list uploaded.  See first post for details.


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