Jump to content


Photo

Lone Wolf Updates


  • Please log in to reply
254 replies to this topic

#181 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 12 January 2012 - 03:35 PM

It's a plant common in some areas this was made especially for a map that Fredius is making atm.

Break dancing into the hearts of millions


#182 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 21 January 2012 - 10:55 PM

I've added the new Tech Tree for The Deep to the Faction Index.
http://forums.revora...post__p__874373

Break dancing into the hearts of millions


#183 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 29 January 2012 - 06:42 AM

The update from a few days ago.

Posted Image
Posted Image

Break dancing into the hearts of millions


#184 Bashkuga

Bashkuga

    Because good guys are too mainstream

  • Project Team
  • 2,039 posts
  • Location:On my way to besiege Minas Tirith
  • Projects:Age of the Ring Betatester and Mapper, Edain Mod Betatester
  •  Out of the frying pan, and into the fire..

Posted 29 January 2012 - 09:02 AM

Nice

#185 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 22 February 2012 - 10:39 PM

Time for an update and it's a special one.
Attached to this post is an mp3 which is a sampletape of some of the Sound Fx from LWR.
I'll be creating Sound FX for every spell and ability that needs them.
With very little overlap so most spells/abilities will have unique sound FX to go with them.

Attached File  sfxsample.mp3   1.07MB   99 downloads
Some of the ones in this file are:
Red Shield - Erkenbrand
Run like the Wolf - Grishnakh
Rally - Evil spell (the new name for More Orcs)
Wormtongue - Grima
Maiden Strike - Eowyn
Charge of the Haradrim - Harad spell
Crazed Desperate Blow - Mauhur
Recover - Evil spell (the Evilmen version of Heal)
Repair - Good spell
Ithilien Woods - Gondor spell
Cloaking - Used for various "Cloak" spells
Maul - Sharku
Nazgul Allies - Evil spell


I'll be making a video with these in it at some point.

Break dancing into the hearts of millions


#186 Bashkuga

Bashkuga

    Because good guys are too mainstream

  • Project Team
  • 2,039 posts
  • Location:On my way to besiege Minas Tirith
  • Projects:Age of the Ring Betatester and Mapper, Edain Mod Betatester
  •  Out of the frying pan, and into the fire..

Posted 23 February 2012 - 07:26 AM

Cool

#187 Fishbone

Fishbone

    Imperial Commander

  • Project Team
  • 786 posts
  • Location:Sweden, Stockholm
  • Projects:Beta testing Lonewolf, Helping out random stuff in Lone Wolf, Lone Wolf MODDB Manager
  •  For the Imperium of Man!

Posted 25 February 2012 - 02:00 PM

sounds pretty good, nice work!
Posted Image
Posted Image
Posted ImagePosted Image

#188 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 27 February 2012 - 09:09 PM

Time for some announcements.

First off the 6th Beta faction for LWR Beta 0.1 will be Lorien.
I'm currently revising Lorien's tech tree and will be updated on the Tech Tree Index soon.

The second announcement is a new feature I revealed on the Facebook page is the introduction of damaged states for Heroes.
When a hero is heavily damaged the hero now shows it the hero will become bloodied.

Third announcement is the feature I teased in the Celebration topic a while ago.
This new feature goes in with the last one and is "Blood sense".
Essentially when a nearby enemy hero is Really damaged some heroes gain access to new abilities.
One such ability is Gothmog's new Heartstopper which does lethal damage to the target when the enemy hero is critical.
This same feature will be used for various other abilities in the future.

The last thing is that I had planned to release the first Beta by March 1st but it's been pushed back a bit because of the recent changes and revisions as well as my time off last month.
While delayed the new beta will be greatly improved because of it.
I'm working on some very cool new content and working out ways to make Lone Wolf better than ever.

Break dancing into the hearts of millions


#189 varun978

varun978
  • Members
  • 7 posts
  • Location:Manchester
  • Projects:Just Hanging around :p

Posted 27 February 2012 - 10:10 PM

Sensational news :mellowthumbsup: .
Posted Image
One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them.

#190 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 27 February 2012 - 11:21 PM

And you're the best BFME coder for that? :p I disagree. But I haven't seen it before, I'll give.

Still, can't see it as really useful.. If there pops up a new power, while an nearby enemy hero is bloody, can the power only be used on that hero, or any hero\unit? Can make it difficult to use in large battles..
Or is it an automatic power triggered when an enemy hero is bloody? Could also mess up some stuff, at least if it's an attack power. If it's simply a WoP-inspired power that is triggered and hits enemy heroes in range it could work, but would then be silly.

You've got any intel on this?

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#191 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 27 February 2012 - 11:44 PM

It becomes active when the enemy hero is close by and you manually trigger it.
The radius is very small basically melee range technically it can be used on any nearby hero but I'm working on a way to fix that.

Break dancing into the hearts of millions


#192 varun978

varun978
  • Members
  • 7 posts
  • Location:Manchester
  • Projects:Just Hanging around :p

Posted 28 February 2012 - 02:26 AM

Run like the Wolf - Grishnakh


Does this increase his speed or attack?
Posted Image
One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them.

#193 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 28 February 2012 - 04:31 AM

Speed.

Break dancing into the hearts of millions


#194 varun978

varun978
  • Members
  • 7 posts
  • Location:Manchester
  • Projects:Just Hanging around :p

Posted 28 February 2012 - 06:20 AM

I think this new power of Recover aka evil heal is a great addition. :thumbsupcool:
Posted Image
One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them.

#195 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 03 March 2012 - 03:45 AM

I've got some more coding type news.
Buildings now level up to level 5.
The building upgrades and unit requirements will be changed as well.
This was done to fit in with the various other balance changes and to change the pace of matches a bit.
Building upgrades that came at 1,2 and 3 now change at 1,3 and 5.

It ties into the rebalanced spell costs, the increased Structure health and armour, the unit damage rebalance, hero rebalance, Siege changes and the reworked Elite units and upgrades.
Further changes are planned for most factions.

In other news the Lorien tech tree has been updated.
3 new units, Lady Guards, Maidens, Stables and Riders are gone, 2 new spells and Haldir, Rumil, Orophin and Celeborn have updated abilities.

Update:
I've also updated Dale's tech tree.
They gain a Cavalry archer unit and a new elite unit the Dalic Huscarl.
Some units have been renamed and structures changed.
The spell list has also been updated and so has Siege for Dale.
They are one of the rare factions that can have in base built Siege weapons after getting the Dwarven Workmanship spell.

Break dancing into the hearts of millions


#196 Bashkuga

Bashkuga

    Because good guys are too mainstream

  • Project Team
  • 2,039 posts
  • Location:On my way to besiege Minas Tirith
  • Projects:Age of the Ring Betatester and Mapper, Edain Mod Betatester
  •  Out of the frying pan, and into the fire..

Posted 03 March 2012 - 06:50 PM

The Lorien spell Talan will summon a Talan, but what is actually a Talan? :smilehuh:

#197 Guest_Andy_*

Guest_Andy_*
  • Guests

Posted 03 March 2012 - 10:42 PM

Buildings


Quote

350 - Lothlorien Orchard
400 - Lothlorien Training Hall- Trains Lothlorien Archers, Wardens, March Wardens and Galadhrim
800 - Caras Galadhon Barracks - Trains Vanguard, Wardens and Caras Galadhon units
1000 - Lothlorien Hold - Provides upgrades and trains Lorien Ladders
200 - Lorien Well
200 - Tribute to Amroth (Hero Statue)
700 - Talan (Defensive Structure)
Mirror of Galadriel - Provides a range and vision boost,when Garrisoned with Galadriel reveals the entire map
5000 - Entmoot


#198 Bashkuga

Bashkuga

    Because good guys are too mainstream

  • Project Team
  • 2,039 posts
  • Location:On my way to besiege Minas Tirith
  • Projects:Age of the Ring Betatester and Mapper, Edain Mod Betatester
  •  Out of the frying pan, and into the fire..

Posted 04 March 2012 - 01:03 AM

Ah, I see XD

#199 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 04 March 2012 - 07:40 PM

A Talan is a flet, in this context it's similar to a Battle Tower.

Break dancing into the hearts of millions


#200 Fishbone

Fishbone

    Imperial Commander

  • Project Team
  • 786 posts
  • Location:Sweden, Stockholm
  • Projects:Beta testing Lonewolf, Helping out random stuff in Lone Wolf, Lone Wolf MODDB Manager
  •  For the Imperium of Man!

Posted 09 March 2012 - 06:59 PM

So what's sets it apart then?
Posted Image
Posted Image
Posted ImagePosted Image




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users