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#121 Bashkuga

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Posted 08 October 2011 - 09:05 PM

Don't worry man :good:

as long as you stay a fan and you have enough patience the update will come :D.

#122 Radspakr Wolfbane

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Posted 09 October 2011 - 08:38 AM

I suppose I should get back to work.

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#123 Radspakr Wolfbane

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Posted 09 October 2011 - 10:23 AM

OK I got back to work and finished off the Isengard Berserker.
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#124 Bashkuga

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Posted 09 October 2011 - 10:30 AM

looks great, but whats with his shoulder? It has a totally different skin?

#125 Gil_Galad

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Posted 09 October 2011 - 01:45 PM

:thumbsupsmiley:

#126 Fishbone

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Posted 10 October 2011 - 04:27 PM

Sweet
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#127 Radspakr Wolfbane

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Posted 10 October 2011 - 11:04 PM

I've updated the Fiefdom's faction page with some new banner designs for Morthond,Pinnath Gelin and Anfalas and an updated Lebennin.
Some faction pages have new header images in a style I've been playing with.

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#128 Guest_Dude_*

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Posted 17 October 2011 - 08:23 PM

Nice, I really like this mod, it's just super awesome :thumbsupsmiley:

#129 Radspakr Wolfbane

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Posted 18 October 2011 - 09:09 AM

You're right it is awesome :p

I have a teaser for you guys a blade but I'm not telling who will use it until the next update.
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#130 Bashkuga

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Posted 18 October 2011 - 04:15 PM

Looks good, very orcish ;)

#131 Fishbone

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Posted 18 October 2011 - 09:25 PM

Reminds me of a giant machete or something, a troll maybe?
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#132 ElessartheHigh

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Posted 19 October 2011 - 08:11 AM

I think it's an Uruk hai cleaver , a short sword the Uruks of Saruman used in the movies .

Edited by ElessartheHigh, 19 October 2011 - 08:11 AM.

All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.[1]

#133 Lauri

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Posted 19 October 2011 - 11:48 AM

Looks like the sword that the Uruk engineers use in Games Workshop :p

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#134 Radspakr Wolfbane

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Posted 27 October 2011 - 01:03 PM

The identity of the mystery blade will have to wait, right now I have a Gondor update.

First up is Denethor.

denethorrender.jpg
Next is the third remake of the Pelargir Marine, this time the Marine is a dual Swordsmen and Skirmisher type unit.
This unit is very versatile being the first unit as yet to have Melee and Ranged units in the same horde outside of a combo formation.
When the unit changes formation it becomes solely ranged.
But it's versatility doesn't end there it is the only unit as yet that can combine with different hordes and assumed different roles.
When combining with a Melee horde like the Gondor Soldier the Marines are ranged, and when joining a ranged horde the Marines are melee.
They can even combine into a double horde.

pelmarrender.jpg

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#135 Ridder Blauw

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Posted 28 October 2011 - 12:37 PM

Denethor looks upset? What happened?

#136 Bashkuga

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Posted 28 October 2011 - 07:08 PM

He got pissed off by Saurons attempt to control him :p

#137 ElessartheHigh

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Posted 29 October 2011 - 09:31 AM

That is really good to see a true Denethor , very close to his movie's counterpart ! Does he get a negative leadership ?
All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.[1]

#138 Radspakr Wolfbane

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Posted 31 October 2011 - 10:44 AM

Update time once more this time I've gone back to Rohan.

I present some screenshots of the new Rohirrim.

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The breakdown.
20 shield textures (The same as the Bowmen and Footmen with more to come)
4 different Shields
6 different textures
4 different weapons Spear,2 Handaxes and Sword.
5 Cape Textures
2 New hair randomisations with 2 hair types
4 Helmet models plus 1 Hood
5 different Horse textures.

I will likely add some extra things to the model in the future.


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#139 Gil_Galad

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Posted 02 November 2011 - 04:15 PM

:thumbsupdrool: :thumbsupdrool:

AWESOME, but I sadly I can't see them with shields...

#140 Fishbone

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Posted 02 November 2011 - 06:06 PM

So far so awesome! The only issue that I can see is how the hair of the riders blend a little strange with the other textures, doesn't look that natural, then again there isn't much you can do about it in this engine. Same goes with some clipping issues, but hey, that's just me nitpicking. :)
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