August 13th Update: More New Maps!
#21 Guest_Vulcan_*
Posted 14 August 2011 - 07:58 PM
#23
Posted 15 August 2011 - 03:32 PM
Bravo, Fudge! A very worthy addition to this mod team!
#24
Posted 15 August 2011 - 03:58 PM
I very like Linhir maps. The very hard work lot building and naturel.
Return to the king three hero meet navals Corsairs so army of the deads kill all Corsairs.
Corsairs get never in Gondor!
But aren't not add Corsairs on train harad campe in Mordor why?
The was @Ghost of Arnor's idea. You must see self http://forums.revora...k/page__st__120
He mean remakes maps Minas Tirith makes more floors to top the was EA's makes two floors EA is suck!
I very glad come mods but I think says "release august" please not lie!
#25
Posted 15 August 2011 - 04:37 PM
And, I agree with Haldir about Fudge having talent. It looks better than EA's maps who are people who were working in the business and had special training for those type of things.
The maps look really good
#26
Posted 15 August 2011 - 06:06 PM
Fudge did an awesome job on those maps, no questions there. But I don't see why you have to compare him to an EA mapper? Modders do it solely out of passion and can take their time, professional mappers have a deadline, and have to make a huge amount of maps in short time.
The 4th Age version 0.8 has been released: Link
#27
Posted 15 August 2011 - 06:17 PM
Level of quality isn't determined by the low level employees. It's determined by those in charge.
You know, like the production directors and such.
So even if a mapper wanted to spend more time adding detail, they would be required to move on because - like Lauri said - professional game development moves at a very fast pace.
BFME 1 was probably made in a year. Maybe a year and a half at most. And look how long the best mods with some of the biggest teams take to make.
Edited by _Bender_, 16 August 2011 - 07:16 PM.
#28
Posted 15 August 2011 - 07:26 PM
#29
Posted 15 August 2011 - 09:59 PM
Edited by Radspakr, 16 August 2011 - 05:39 PM.
#30
Posted 16 August 2011 - 07:32 PM
Have Nertea plan future new maps Grey Havens, The Shire, Rivendell, Khand, Port of Umbar, Fornost, Dol Guldur, Dol Amroth and Minas Tirith be huge city and top floor. Have plan?
#31
Posted 16 August 2011 - 07:42 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#33
Posted 16 August 2011 - 08:05 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#35
Posted 17 August 2011 - 02:34 AM
Rivendell, Khand, Fornost, Dol Guldur and Dol Amroth are all in the mod already, in the currently released version . Grey Havens will be part of the new release too, along with around 14 other new maps.
#36
Posted 17 August 2011 - 02:57 AM
my website: http://future4.weebly.com/ (out of date)
#39
Posted 17 August 2011 - 09:31 AM
#40
Posted 17 August 2011 - 12:17 PM
No fuel left for the pilgrims
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