From Book to Game
#82
Posted 31 January 2012 - 04:24 AM
Have you considered instead of making them all brown, to create a second, brownish texture for them which you can then vary between?
That is a good idea, make the texture randomizer code thingy.
Thnx Matias
#83
Posted 01 February 2012 - 04:02 AM
Update
#87
Posted 06 February 2012 - 04:14 AM
#89
Posted 06 February 2012 - 12:29 PM
#90
Posted 24 February 2012 - 07:21 AM
#91
Posted 24 February 2012 - 09:32 PM
#92
Posted 10 April 2012 - 03:35 PM
BTW, why's Saruman (first post) on a disco floor?
Edited by FellbeastIII, 10 April 2012 - 03:36 PM.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users