From Book to Game
Posted 31 January 2012 - 02:34 AM
Posted 31 January 2012 - 04:24 AM
Have you considered instead of making them all brown, to create a second, brownish texture for them which you can then vary between?
That is a good idea, make the texture randomizer code thingy.
Posted 01 February 2012 - 06:43 AM
The Nazgûl's Watch
Posted 24 February 2012 - 07:21 AM
Posted 10 April 2012 - 03:35 PM
BTW, why's Saruman (first post) on a disco floor?
Edited by FellbeastIII, 10 April 2012 - 03:36 PM.
"Everyone's a hero when there's nowhere left to run."
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