Here's my new modification for Battle for Middle Earth II with the latest patch 1.06.
I write this now since there's enough stuff in the mod and it's nearing a first beta release.
My mod isn't themed around anything yet, I'm still figuring out the process of modding again, but it's coming back quickly which is good, I've done a few things here and there, but I've outlined 3 steps I'm going to make 1 and a time, so I don't die the mod out with making myself put too much to ask for in which I can't handle.
1: New units, powers for a couple of heroes, some reskins, some maps from ROTWK (Nanduhirion, Blue Mountain, Tutorial Map, Ettenmoors, and other ROTWK maps when I can get my hands on them (when I find my disc)
2: This will be the second BETA which will fix the bugs from above (I hope there isn't any, right now there isn't), and also will balance things out which EA missed on (I will need help identifying the overpowered, underpowered units,
structures and powers)
3: I'm hoping to split Rohan or Arnor from the Men faction, it's getting quite clustered in there, and Rohan looks like the best thing to split up. Maybe also a Rhun faction. I'm also looking to make the skins higher resolution on a few units (here's the Bias since there's a couple of units I want reskinned from the Elves since I play as them), probably more Units, anything that is too extensive. Also have a new main menu shell map of somewhere like Lothlorien.
Shortly I'll be looking for a couple of beta testers to help me find some bugs/problems in online LAN Games (BFME2 shut down their servers correct?) But don't expect too much WOW, it's a simpe mod, nothing like RJ-ROTWK or Peloponnesian Wars, it's strange to think that all I wanted to do is add Noldor Warriors in the game and then got carried away and started adding extra stuff in lol.
I actually think this is one of the new BFME2 mods around? There's not too many brand new ones around, I could be wrong though, so sorry for my ignorance if that is the case.
I'm a laidback modder, I'm not too rushy rushy (sometimes I am), I like things to perfection without any noticeable bugs, I don't expect this mod to die unfinished and if it does, don't be surprised in 5 years if I come back and re-continue it.
Fortunately I found some of the stuff on the3rdage.net like Easterling Warriors ect that I wanted to put in the mod, hopefully I find a few more people on the way. The screenshots have been taken from my moddb page which is in my signature.
New Powers for Legolas (Toggle Knife) and Haldir has a new spell at level 8, he can summon 2 hordes of Upgraded Galadhrim Warriors.
Credits too:
Check my other annoying help threads, numerous amount of people helped me get through some parts that I couldn't fix on my own.
Araval, thedeadplayer, xxxMr. Xxxx and Goldo for their models, skins and modified EA models.
Edited by marsbar, 25 May 2012 - 07:18 PM.