Commandos 2: Destination Paris - Official Discussion
#41
Posted 15 September 2012 - 08:58 AM
#42
Posted 15 September 2012 - 11:20 AM
#43
Posted 15 September 2012 - 05:04 PM
let's see if the team can somehow split the workload. We will need some guiding info from Wyel2000!
#44
Posted 15 September 2012 - 07:48 PM
#45
Posted 16 September 2012 - 03:54 PM
#46
Posted 16 September 2012 - 09:05 PM
#47
Posted 17 September 2012 - 03:53 AM
But now we are gathering ideas about what to include in the trailer.
#48
Posted 17 September 2012 - 10:54 AM
#49
Posted 18 September 2012 - 01:53 PM
#50
Posted 18 September 2012 - 06:56 PM
#51
Posted 19 September 2012 - 05:24 AM
Image 1: Current BEL->C2 conversion - Image 2: Updated map (scaled up by the factor 1.3)
And I had a deep conversation with Coralsundy about the SINP maps converted to C2. After all we came to the conclusion that we wouldn't support the conversion. Mainly because SINP was always meant to be an expansion for BEL (not even BCD), to honor this unique game. I'm really sorry but I hope you guys can understand this decision.
#52
Posted 19 September 2012 - 09:18 AM
And if all the BEL and BCD maps are available, they can be open to modders to create new missions as well
By the way, are the C3 maps converted with the same method ? (Now the biggest problem is the overlapping of the map and the soldiers)
#53
Posted 19 September 2012 - 03:10 PM
In my free time (once I will have some) I can contribute to that.
The C3 missions will be also converted, check this thread and see where (and if) you can help! http://forums.revora...ng/page__st__40
#54
Posted 22 September 2012 - 04:54 AM
http://www.mediafire...3c97g5iwq4sgipg
http://www.mediafire...6faas1db7p8dc5l
I also created the water masks for the MA2 files, so the water is dynamic now!
And here you can see the original BEL map and the same map in C2:
Optional download: the height of the sectors wasn't scaled correctly, here are the fixed SEC files:
TU01_TU02_secfix.zip 82.82KB 342 downloads
#55
Posted 22 September 2012 - 09:06 AM
you can upload all this material on Google Drive, create a BEL folder in which you can store all this material so that we can work on it together to recreate the missions and integrate them in DP 1.42!
I can work on that too!
#56
Posted 24 September 2012 - 09:06 PM
So, I recorded the game and I added the film to the start briefing. Work perfect but the film is too high: 385Mb in AVI. There are 2 options; I upload the film, or I upload the blank mission with the briefing and when the briefing end, the mission end. The name of the mission can be "before of k4" or something. And the next mission will be k4. What I should do?
I was fixing more missions. In "desperate times" I deleted all unused maps wich I added, I fixed problems with the animation, I added another file .BRI when you speak with the Spy, and more things.
Now there are 2 endings. If you play in easy or normal you play the final ambush with tank, and when you win, the mission end. Only if you play in hard you will be able to see the true ending (the original ending before start to fix bugs), but you can not use tank in the ambush.
In k7 I added another briefing, simply a text with music. And more things, nothing important. I was thinking in add 2 green berets, because is a bored mission if you play online, but I didn´t do it, I was not sure if Is good idea.
In secret meeting 1 and 2 I didn´t find important bugs. Im thinking in make alternative endings in secret meeting 1. Only in hard mode you will be see the true ending.
What I should do with k4? and Who like the idea of alternative endings? Any suggestion?
#57
Posted 25 September 2012 - 01:13 PM
I was thinking in add 2 green berets, because is a bored mission if you play online, but I didn´t do it, I was not sure if Is good idea.
Extrano, I thought we discussed about the "switch" thing ?
In coop, you can teleport tiny's twin to the sewer but in single just leave him outside the map
#58
Posted 27 September 2012 - 09:45 AM
#59
Posted 30 September 2012 - 11:27 PM
In these file there are a readme. You can read all information about what I have done. But I would write here some important things:
-There are new briefings in the missions k7 and k4. The k4 start briefing is really nice, finally I added the film in wmv and the quality is good.
-And now [D1] EAGLE EYES <BY KOHAKU> and [K7] Plane crash <BY extrano1955> are playables online! If you start the missions in single player you will play the original mission with only one commando. But if you start the same mission online, will appear a second commando! Now we can have fun playing online eagle eyes with Duke and Natacha. And in plane crash there are 2 green berets.
-And in desperate times there are 2 different endings. If you play in easy or normal, you fight the last ambush with tank, and the mission end when you win. Only in hard you will be able to see the true ending, but is dangerous and hard fight without the tank, Will the 3 warriors be able to get it?
Edited by extrano1955, 01 October 2012 - 11:29 PM.
#60
Posted 01 October 2012 - 03:59 AM
Glad to see my thompson mod and 2 green beret mod incorporated into it XD
For the global.str, I recommend downloading the google drive one, I have already corrected all the spelling mistakes and included some extra phrases.
I think you can also replace the files in the google drive for the 1.42 update, yes ?
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users