King of the Dead/AI/Damage Modding
#1
Posted 09 January 2013 - 02:49 PM
&
how can we increase the damage of units for Building so they deal more damage to building ..
PLEASE SOME ONE HELP ME!
#2
Posted 09 January 2013 - 03:31 PM
#4
Posted 09 January 2013 - 08:41 PM
FIRST: Name your topics something other than 'help me with BFME modding'.
SECOND: 'Super epic insane' isn't exactly very helpful for someone who wants to help you.
THIRD: Don't say 'please somebody help me', because it's inevitable somebody will do so without you saying that.
FOURTH: Try to post in the right place.
FIFTH: No... there's not really a fifth.
I'm not berating you, or trying to be a thorn in your side. Just try to do stuff more... well, economically.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#5
Posted 11 January 2013 - 08:42 AM
#7
Posted 11 January 2013 - 05:39 PM
#8
Posted 12 January 2013 - 12:08 PM
#9
Posted 12 January 2013 - 03:29 PM
As far as I know LW is the only mod to add the King of the Dead and only as an easter egg.
As for AI you'd have to change their priorities and probably increase their anti structure damage, the second part might be trickier if it's only the AI who deal more structural damage.
Break dancing into the hearts of millions
#10
Posted 12 January 2013 - 03:37 PM
Edited by Kastorus, 12 January 2013 - 03:38 PM.
- SaadZulfiqar likes this
#11
Posted 12 January 2013 - 04:32 PM
and finally i couldn't understand :(
Edited by SaadZulfiqar, 12 January 2013 - 05:42 PM.
#12
Posted 12 January 2013 - 09:45 PM
#13
Posted 12 January 2013 - 10:16 PM
#14
Posted 13 January 2013 - 08:03 AM
I seem to recall Hebblewhite had an AI tutorial on the front page for BFME1.
- SaadZulfiqar likes this
Break dancing into the hearts of millions
#15
Posted 13 January 2013 - 11:18 AM
#17
Posted 13 January 2013 - 06:35 PM
http://forums.revora.../40881-ai-q-a/
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#18
Posted 13 January 2013 - 08:50 PM
ANYBODY know about KING OF DEAD hero ?
#19
Posted 13 January 2013 - 09:36 PM
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#20
Posted 13 January 2013 - 11:21 PM
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